Phoe LE: Discontinued due to performance/stability issues Phoe SSE: Support Development
Future installments of the Curse Of Akavir Project will be developed exclusively in the 64-bit creation kit for SSE as of V9.
Object detail must be set high in your game options, otherwise some visual bugs may occur.
Regarding the creation of free mods, translations, videos etc. based on the Curse of Akavir project: I have no problem with it - there's no need to message me for permission, just provide proper credits.
Amazing work. The firearm in the game was also pleased, although the 17th century guns with bayonets are clearly too much. But I ran into difficulties: the bullets for firearms do not work for me. There is weapon animation, but no damage, although I was shooting from a low distance. Could it be because I marked the bullet as quest items when I first used it (instead of bolts for the crossbow)? However, they still appear as bolts in the inventory. Has anyone encountered a similar problem? It may be possible to solve this problem through a plugin.
The dragonborn reads the scroll, thereby saving the people of the serpent people, but by the will of the gods, the dragonborn remains alive, and stay in Akavir with Ushevi Aina, or leave Akavir with Ushevi Aina in Skyrim. Here is the best ending, everyone is alive, the people are cured, Ushevi Aina travel with the dragonborn.
hello again sengetsu, tried version 9 and the problem in Biei seem to be solved, no ghost attacks anymore.... BUT : when approaching Umibei instant CTD, no matter from what direction i tried to approach the town always CTD, strange thing because in the previous version i did had no crash at all.... Grtz
This mod is huge but empty, also the grass gives me a significant fps drop. And there's some places that i couldn't enter even though it is required for a quest
62 comments
Phoe LE: Discontinued due to performance/stability issues
Phoe SSE: Support Development
Future installments of the Curse Of Akavir Project will be developed exclusively in the 64-bit creation kit for SSE as of V9.
Object detail must be set high in your game options, otherwise some visual bugs may occur.
Regarding the creation of free mods, translations, videos etc. based on the Curse of Akavir project: I have no problem with it - there's no need to message me for permission, just provide proper credits.
I play Curse of Akavir in SSE.
Can we expect an update there anytime soon too?
Thanks in advance!
tried version 9 and the problem in Biei seem to be solved, no ghost attacks anymore....
BUT : when approaching Umibei instant CTD, no matter from what direction i tried to approach the town always CTD, strange thing because in the previous version i did had no crash at all....
Grtz
Thanks you for your dedication.