****NOTICE: This is an alpha! This work is only a third complete and there may be bugs!****
Welcome to my ongoing multi-month project: Becoming a Lord
In Becoming a Lord, you start with nothing but land and must build it up into a glorious city!
Permissions and credits
Author's instructions
File credits
-Chequered (For the Thumbail)
Donation Points system
This mod is not opted-in to receive Donation Points
Changelogs
Version 0.67
Aug 20, 2014 -TIER 2 RELEASE! -15 New wooden-tier houses -8 New stone-tier houses -6 New special buildings to construct (Temple, for example is one) + 3 upgrades -New Player house to construct at the end of tier 2 -Expansion of Raytehm border -3 New transition quests between tier 1 and tier 2 -New political questline using Bills to further the plot, plus new buffs to income and more -Guard upgrades, including weapons, armor, and the amount of guards -New player armor after the new player house is buult -Secret passageway from inside the new player house ;) -3 New merchants -25+ New npcs
Version 0.35
-Fixed the issue that allowed you to buy multiple medium merchant blueprints -Fixed the issue where you could upgrade the wall without having bought the mill -Fixed the floating rock near the inn -Fixed Tamriel Worldspace Navmesh where some npcs were having navigation issues -Fixed the issue where Civenn sometimes got stuck underground, as well as some other npcs -Fixed the issue where followers would be stuck in the bridge when going out into skyrim through the main gate -Fixed the issue where a support beam was visible before buying the second tier lords house -Fixed some floating supports on staircases -Added Some more clutter to the Second Tier Lords House, as well as give the player a desk -Fixed the issue where dialogue with the advisor would end if you clicked blueprints and there were no available blueprints -Fixed the issue where the "Never mind." dialogue option appeared before the regular dialogue selections -STREAMLINED the supplies purchasing system. Now, once you buy a certain resource, you don't need to go back to Mavik's original dialogue options and choose to buy supplies again, it stays in the buying window so you can keep clicking for more resource
Version 0.34
-Added a workaround for Beitild being dead -Added notifications to tell you what order to build houses in -Added notifications to tell you when blueprints are available -Made some adjustments to fix some dialogue issues -Made the beginning of the mod a quest as opposed to dialogue leading into a quest, to clarify what you need to do -Note:* If you are having an issue still, check the FAQ! If that doesn't answer your question, post a comment or add me on steam!
Long time character with extra mounds of gold to spend, but nothing to sink it into? New character, with an aspiration to get rich and powerful?
Becoming a Lord has incentive to offer to all types of players, be those who like owning something great that's theirs, or maybe someone trying to get invested in something bigger than themselves.
Build at your own pace, raise your income, buy resources, grow into something memorable!
Build structures by purchasing blueprints, and buying and stockpiling resources. Raise your cities income, and keep growing!
***NOTICE: There is currently no audio for npc dialogue, you need to have subtitles on!***
Current Features Include: -Second Tier Lord's House -Several Houses with NPCs -Full weekly tax income system based on number of houses built -Resource system for building and upgrading structures -5 Merchants and one inn -Full NPC AI Packages -Full Guard System with unique Crime Hold and Jail
Note: If you get stuck for some reason and dialogue isn't showing, try reloading your save and it should be fine, this is some issue with the dialogue system is CK not always working
Currently this mod is one third complete. You can only build up until the end of the "Wooden" or 1st Tier of the city. Eventually, there will be an update with the second tier of the city complete in which you can build stone houses and many more bundles of features, which will lead into the third tier where you can buy dwarven metal houses and own your very own dwarven palace, 4 stories tall, larger than any other keep in the cities.
If you have any questions, or reports of bugs, feel free to PM me on steam and I will respond as soon as possible.
This release is mostly for feedback and reports of any early issues, so try to take it lightly!
---TO BEGIN: Go to Haelgas Bunkhouse in Riften, you should be able to find the NPC to start the quest in there.---