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Activity logs
This page was last updated on 25 January 2020, 3:59PM
- Changelogs
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Version 3.41
- Fixing a bug freezes when timed blocking.
- Changed pause time to stop working if set to 0.00.
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Version 3.32
- Supported simplified Chinese language.
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Version 3.31
- 2018 05.22 Fixed rotation attack of draugr is no hit.
- Improved locational damage hit detection.
- Supported for Traditional Chinese and Brazilian Portuguese.
- 2018 05.22 Fixed rotation attack of draugr is no hit.
- Improved locational damage hit detection.
- Supported for Traditional Chinese and Brazilian Portuguese.
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Version 3.11
- Fixed stack error. Fixed timed block pause time does not work.
- Supported French language. Updated some translation files.
- Fixed stack error. Fixed timed block pause time does not work.
- Supported French language. Updated some translation files.
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Version 3.5
- Player can block an arrow in timed blocking.
- Abolished screen stop effect in timed blocking
- Changed the timed blocking effect and sound
- Fixed bug player keep weapons after first loading.
- Fixed bug player cannot instant blocking on first person view.
- Fixed bug when great healing spell would restore player.
- Great healing spell is now targeted at the caster. Increases range and reduces defense up time.
- Timed block is now player gains the blocking skill and Attacker damages stamina.
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Version 3.4
- Fixed bug rarely draugr fix in the air while dying.
- Improve Great Spell. Add armor effect to recover health great spell.
- PC/NPC get up faster from back (171 f - > 101 f). Same as front.
- Reduced search time for hardcore stealth.
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Version 3.3
- 2018 05.13 Added footsteps sounds and other sounds to all additional attacks.
- 2018 05.13 Added footsteps sounds and other sounds to all additional attacks.
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Version 3.2
- 2018 03.13 Fixed a bug enemy NPC sometimes become invincible while staggering.
- Supported for FNIS 7.2.
- 2018 03.13 Fixed a bug enemy NPC sometimes become invincible while staggering.
- Supported for FNIS 7.2.
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Version 3.1
- 2017 07.07 Reduced default effect time of timed block from 0.3 to 0.25 seconds. Supported language Russian and Korean. Change timed block effective time units from 0.05 to 0.01. Changed headshot sound to locational damage sound. Added toggle setting of location damage effect.
- Fixed a crash with timed block. Reverted timed block stagger(no depend on poise).
- Fixed a crash when attacked a teleported enemy.
- 2017 07.07 Reduced default effect time of timed block from 0.3 to 0.25 seconds. Supported language Russian and Korean. Change timed block effective time units from 0.05 to 0.01. Changed headshot sound to locational damage sound. Added toggle setting of location damage effect.
- Fixed a crash with timed block. Reverted timed block stagger(no depend on poise).
- Fixed a crash when attacked a teleported enemy.
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Version 3.0
- 2017 06.01
- - Renew all added animations.
- - Add Poise system. Stagger is not frequent.
- - Renew AI. More smart and light load.
- [New feature]
- Added swing effect for player.
- High-leveled mage type enemy have "Great Magic".
- Player bow has locational damage for arm and leg.
- Player not be killmoved. Default:ON.
- Centurion added overload mode. Adds attack pattern while overload mode.
- Giant added rage. Adds attack pattern, speed and attack power up, armor down while breathing smoke.
- Added Giant maxium health depends on player level. The default is up to 2.5 times.
- Added sprint attack to human race NPC.
- Removed disarmed shout of draugr. Switchable by MCM
- Replaced force shout of draugr blowing away player to staggers one. Switchable by MCM.
- Player can immediately block in also first person view.
- Adjusted so that the direction of the body moves up and down according to the aim during magic, melee attack or defense.
- Changed NPC's dodge to role. It can be switched roll to step in MCM after using FNIS.
- Added "High" to Dodge frequency setting.
- [Balance]
- Changed Speed Bonus calculate. Speed bonus counts enemy speed. Decrease damage
- when fast, increase damage when slow than the before.
- Decreased speed of NPC tracks and turns.
- Decresed speed and frequency of NPC ultra-fast slides at bow attack.
- Increased speed of NPC switches a weapon.
- Increased speed of NPC pick up a weapon.
- Adjusted headshot is not too strong. Can be set Headshot damage mult.
- Boss health can be set to 0.1.
- Some giants and Centurion attacks have super-armor(disable stagger while attacking).
- Centurion changed to receive additional damage when attacking the back.
- Change range and power of additional attack individually.
- Pre-action of additional attack of human race is longer.
- Small/floating creatures have no speed bonus and poise.
- Changed condition of using NPC's dodge.
- Timed block stagger depends on poise.
- [Other]
- Script and other are more light load and stable.
- Timed Blocking has effect and sound.
- Infighting Shield has new effect and sound.
- Timed Blocking stop time is low by default.
- Supported Japanese language in MCM.
- [Bug fixed]
- Interruption of killmove.
- Dragon priest and dwarven centurion increase health each time re-combat.
- Fixed bug kilmove Is Interrupted.
- Fixed bug enchant weapons of mod cannot timed block.
- Fixed bug script is not disable if enemy immediately die.
- Fixed bug draugr was fixed in the air when die.
- Fixed crash when special pattern that corpse disappears.
- Fixed bug Dragon Priest's script may continue to run.
- [Omit]
- Stamina cost by weapon swinging.
- Low movement speed in one-handed weapon attack.
- Two-handed weapon attack have stamina and health while blocking.
- Increase blocking performance.
- Strengthen draugr combat style (not scripted AI).
- Supported Italian and Spanish language.
- Supported Italian and Spanish language.
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Version 2.52
- 2014 07.15 Deleted reduce stamina regeneration while blocking feature. Improved Dwarven rifle 2nd Generation compatible.
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Version 2.7
- 2016 01.14
- Bug fixed: Falmer cannot move.
- Bug fixed: NPC cannot dodge if not install tk dodge.
- Bug fixed: dragon priest does not through the wall by teleport.
- Improved: performance when distribute scripts.
- Improved: performance and stability of some script.
- Improved: animations of dwarven centurion.
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Version 2.6
- 2015 12.23 Support TK Dodge 2.0.
- NPC dodge is slow and stable.
- NPC special attack pre-action is slow.
- Player can cancel attack with blocking.
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Version 2.5
- 2014 07.13
- Can be toggled on/off by additional AI.
- Improved infighting shield effect.
- Enables to change human and falmer dodge frequency.
- Improved script stability and lightening.
- Improved AI behavior.
- Added two magic to dragon priest.
- Enables to change bow attack stagger rate.
- Improved instantly reduce stamina regeneration while blocking.
- Split into AI and General page of the MCM.
- Improved animation smoothly at start of human additional attacks.
- No Support for skyrim 1.8.
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Version 2.0
- 2014 02.03
- Added Speed Bonus.
- Added Infighting Shield.
- Fixed vilkas error in papyrus log.
- Fixed issues addtional AI does not apply to draugr and dragon priest of DLC.
- Player resist stagger just before attack hit.
- Reduced stagger time when player hits power attack.
- Reduced enemy's dodge when ranged attacking.
- Dodge can be toggled in MCM.
- Timed block can be adjusted in 0.05 intervals.
- Play sound and show message when player hits headshot.
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Version 1.4
- 2013 08.08
- Added Giant AI.
- More faster dodge animations.
- More natural dodge animations when enemy equipped magic or staff.
- Fixed papyrus error when player equipping weapon.
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Version 1.3
- 2013 06.16
Player's stagger animation depending on the NPC/weapons type.
When player back from Werewolf and vampireload some features disable bug fixed.
Draugr animation added. Draugr and falmer animation fixed.
TimedBlock is available turn off in MCM.
When human NPC bleed out, mage try to recover NPC health, warrior try to defend NPC.
Human enemy restore health feature disabled.
Ragdoll failure bug fixed(maybe).
Exclude NPC has dummy keyword from script.
Can be considered a cause any bugs fixed.
- 2013 06.16
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Version 1.2
- 2013 06.03
Added stamina cost when weapon swinging(adjustable in MCM).
Changed stamina regen rate in combat(adjustable in MCM).
Sometimes occur invincible time bug fixed.
Killmove bug fixed(maybe). Disable timed block when stamina is low.
Headshot added.
Behavior frequency is different by NPC classified.
Player get stagger is different depending on the NPC/weapons type.
Stagger resist and player stagger turn on/off in MCM become available.
AshSpawn AI added.
Skyrim crash cause step on crossbow trap bug fixed.
Unblockable attack(Kick and Bash) for human NPC added.
- 2013 06.03
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Version 1.1
- 2013 05.19
The lower the power attack rate e.g. wolves.
Upper limit of stagger time player received.
Player received stagger overlap fixed.
Werewolves freeze bug fixed.
Draugr positioned weird bug fixed.
Skeleton AI added.
Cannot use timed block when player have no stamina.
Script and AI adjusted.
Draugr dodge abolition.
Instead of draugr is more aggressive.
Hardcore stealth mode added.
Pause and blur when succeeded in timed blocking added.
- 2013 05.19
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Version 1.0
- (yyyy.mm.dd) 2013 05.13 Release.
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- Author's activity
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January 2020
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25 Jan 2020, 4:47PM | Action by: tktk1
Mod video added
New Timed Block Effect in 3.5
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25 Jan 2020, 3:59PM | Action by: tktk1
Changelog added
Change log added for version 3.5
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25 Jan 2020, 3:50PM | Action by: tktk1
Attribute change
Description changed.
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25 Jan 2020, 3:29PM | Action by: tktk1
Changelog added
Change log added for version 3.5
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25 Jan 2020, 2:59PM | Action by: tktk1
File added
Ultimate Combat [version 3.5]
June 2019
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19 Jun 2019, 3:50PM | Action by: tktk1
Changelog added
Change log added for version 3.41
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19 Jun 2019, 3:46PM | Action by: tktk1
File added
Ultimate Combat [version 3.41]
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16 Jun 2019, 3:32PM | Action by: tktk1
Changelog added
Change log added for version 3.4
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16 Jun 2019, 3:23PM | Action by: tktk1
File added
Ultimate Combat [version 3.4]
April 2019
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12 Apr 2019, 10:13AM | Action by: tktk1
Attribute change
Description changed.
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05 Apr 2019, 7:21PM | Action by: tktk1
Changelog added
Change log added for version 3.31
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05 Apr 2019, 7:21PM | Action by: tktk1
Changelog added
Change log added for version 3.3
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05 Apr 2019, 7:21PM | Action by: tktk1
Changelog added
Change log added for version 3.2
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05 Apr 2019, 7:21PM | Action by: tktk1
Changelog added
Change log added for version 3.11
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05 Apr 2019, 7:21PM | Action by: tktk1
Changelog added
Change log added for version 3.1
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05 Apr 2019, 7:21PM | Action by: tktk1
Changelog added
Change log added for version 3.0
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05 Apr 2019, 7:21PM | Action by: tktk1
Changelog added
Change log added for version 3.31
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05 Apr 2019, 7:21PM | Action by: tktk1
Changelog added
Change log added for version 3.3
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05 Apr 2019, 7:21PM | Action by: tktk1
Changelog added
Change log added for version 3.2
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05 Apr 2019, 7:21PM | Action by: tktk1
Changelog added
Change log added for version 3.11
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25 Apr 2024, 11:58AM | Action by: Kiinoh
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25 Apr 2024, 9:42AM | Action by: deneme7676
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23 Apr 2024, 9:08PM | Action by: Kenkrev
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