This page was last updated on 13 May 2024, 12:45PM
Changelogs
Version 1.1.0
Overhauls:
- Overhaul of the general structure of the mod.
The structure of the mod has been recreated to bypass some bugs including the famous activation bug which occurs on many objects.
- Overhaul of duels launch system.
It is no longer necessary to cast a spell the same time as the enemy. Now, charging or casting a spell while targeting an enemy can lead to a duel start.
- Overhaul of spectators module.
This module is now much more efficient. Spectators no longer stand between the duelists and the guards will no longer attempt to arrest you.
Improvements:
-Adding an automatic debug system if a duel does not start or if one of the duelists is defeated at the launch of the duel.
-Compatibility with certain mod such as Alternative to Death.
-If the player loses a duel but is still alive, the battle will not resume until this one will be on his feets.
-In a duel with a dragon, if the player has no more magic, the duel stops and damages taken during the duel will be applied to the player and to the dragon.
Fixes:
-Fixed some abnormal behaviors between the two duelists.
-In a duel with a dragon, the player now goes automatically in combat state.
-When an enemy is defeated in a duel and marked as essential, he will not recover his life instantly.
-The scripts associated to the ashes piles of defeated enemies in duels will disappear from the save game after a certain period.