I'm not entirely sure this is caused by this mod, but maybe isoku or anyone that reads this can redirect me to a solution or a better place to ask if it isn't.
I started my first playthrough of the Dragonborn DLC with the "Ashes" module already installed, and immediately started finding face covers and chitin goggles all around. So far so good. At the first big ash storm i found myself in, the camera started getting blurry, and when looking at the PC in third person i noticed some bright blue, tear-like lights under both eyes (i assume this is the "watery eyes" effect added by the mod). Problem is, when i equipped a pair of goggles, while the blurry screen effect stopped, the lights were still in part visible, clipping through the goggles model; even worse, now even in interiors and back in skyrim my character still has this glowing pseudo-tears. Changing equipment/reloading saves/restarting skyrim/disabling watery eyes function doesn't seem to fix the problem. I'll see if anyone has a better idea before trying to unistall/reinstall "ashes".
***SOLVED It had nothing to do with Ashes, as i initially suspected. Still, pretty strange coincidence, isn't it? For anyone having my same bug and coincidentally turning up here, http://forums.nexusmods.com/index.php?/topic/733908-blue-eye-wtf/
@isoku - Thanks very much for this wonderful Wet and Cold - Ashes modification. I really love it and all of the hard work invested in it.
Have an endorsement for this modification! However unfortunately I can't donate at the moment due to personal financial issues.
It is due to the fact that I'm currently out of work and not having much luck getting a new job.
However don't take it that I don't appreciate or support your efforts on this modification and all of the others which I have currently downloaded from you.
Also can you please take this as thanks for your old legacy versions of modifications which I downloaded. The reason being I can't post thanks (in some them due to them having locked comment threads).
Cause I highly appreciate all of your efforts though.
I use the modifications during testing (new quest and/or land modifications) and I can also produce fomods using the xml based scripting method.
They are also used outside of testing as well during my personal playthroughs.
Isoku, I would just like to honestly tell you about my experience with the Workshop version of Wet and Cold, but since the page is still locked, I'll tell you here. First off, I was looking to post a video on how bad the paid mods were (and they were, for the most part, pretty crappy) and had acquired copies. In all honesty, the paid version of this mod was gutted. I know you couldn't put up the custom models from the previous versions in a paid mod, but I think that was part of the problem. This is one of my reasons for having paid mods gone - mods getting to be their best. Wet and Cold was not at it's best, not by a longshot. The vanilla hoods are boring to look at. Now that paid mods are gone, I hope you can return the much better custom items to the mod before you post the new version up here. Other than that, I had no problems, barring some clipping. On to the good things! The MCM menu looks a lot cleaner, which is nice. Other than that, I didn't really have time to look all that much but everything else seems pretty good. Anyway, I hope you take a look at this and see what I mean and strive to correct the bad parts. If anyone wants to add to my review that spent some more time with it or saw some things I might have missed, feel free to share.
I did not have labels next to the option to distribute items in the MCM (both Ashes and W&C). I assume it's to enable just specific items. I ticked them all and I do see them showing up on vendors and NPCs, so the distribution is working -- just the labels that didn't.
I understand if this isn't on your priority list for awhile, Isoku. And I'll take the streamlined scripting over umbrellas any day.
Isuko, Im sorry how some people treated you during this whole ordeal. Even though i disagreed with your decision, you have always been helpful and a good part of the community. Could i buy you a sweetroll and forget this ever happened?
I don't have any problem with the idea of the worker getting paid, as long as we are being realistic as to the item value. Currently, I can buy the entire game; Skyrim Legendary Edition for about £8.
As an preference, I would rather see Nexus Mods host the payment system, since they are mainly responsible for getting us this far with the hosting side.
333 comments
Comments locked
The author has locked this comment topic for the time beingI started my first playthrough of the Dragonborn DLC with the "Ashes" module already installed, and immediately started finding face covers and chitin goggles all around. So far so good. At the first big ash storm i found myself in, the camera started getting blurry, and when looking at the PC in third person i noticed some bright blue, tear-like lights under both eyes (i assume this is the "watery eyes" effect added by the mod). Problem is, when i equipped a pair of goggles, while the blurry screen effect stopped, the lights were still in part visible, clipping through the goggles model; even worse, now even in interiors and back in skyrim my character still has this glowing pseudo-tears. Changing equipment/reloading saves/restarting skyrim/disabling watery eyes function doesn't seem to fix the problem. I'll see if anyone has a better idea before trying to unistall/reinstall "ashes".
***SOLVED
It had nothing to do with Ashes, as i initially suspected. Still, pretty strange coincidence, isn't it?
For anyone having my same bug and coincidentally turning up here, http://forums.nexusmods.com/index.php?/topic/733908-blue-eye-wtf/
Have an endorsement for this modification! However unfortunately I can't donate at the moment due to personal financial issues.
It is due to the fact that I'm currently out of work and not having much luck getting a new job.
However don't take it that I don't appreciate or support your efforts on this modification and all of the others which I have currently downloaded from you.
Also can you please take this as thanks for your old legacy versions of modifications which I downloaded. The reason being I can't post thanks (in some them due to them having locked comment threads).
Cause I highly appreciate all of your efforts though.
I use the modifications during testing (new quest and/or land modifications) and I can also produce fomods using the xml based scripting method.
They are also used outside of testing as well during my personal playthroughs.
In all honesty, the paid version of this mod was gutted. I know you couldn't put up the custom models from the previous versions in a paid mod, but I think that was part of the problem. This is one of my reasons for having paid mods gone - mods getting to be their best. Wet and Cold was not at it's best, not by a longshot. The vanilla hoods are boring to look at. Now that paid mods are gone, I hope you can return the much better custom items to the mod before you post the new version up here. Other than that, I had no problems, barring some clipping.
On to the good things! The MCM menu looks a lot cleaner, which is nice. Other than that, I didn't really have time to look all that much but everything else seems pretty good. Anyway, I hope you take a look at this and see what I mean and strive to correct the bad parts.
If anyone wants to add to my review that spent some more time with it or saw some things I might have missed, feel free to share.
I understand if this isn't on your priority list for awhile, Isoku. And I'll take the streamlined scripting over umbrellas any day.
EDIT: Never mind, I'm just stupid. I gotta look across. Labels are there.
So please dont listen to all those assholes, and thank you for all the work you have done.
As an preference, I would rather see Nexus Mods host the payment system, since they are mainly responsible for getting us this far with the hosting side.
I meant that I use this mod and Wet and Cold from the Workshop (the new one).
Thank you