About this mod

Randomizes the types of bandits found in various bandit areas. A total of 2500+ new bandits separated into 57 new types.

Requirements
Permissions and credits
Translations
  • Turkish
  • Portuguese
  • Polish
  • German
  • Czech
Changelogs


OBIS is a mod for Skyrim that adds in new varieties of bandits to the various bandit strongholds throughout the game world without sacrificing performance. Each of these bandits are separated into many different types that makes every encounter with bandits both challenging and fun. All bandits are balanced to have both strengths that players must overcome and weaknesses that players can exploit. Through the Book of Bandits, a new book also distributed throughout the world, the mod will give you a basic lore friendly-ish look into the bandits and the reason why they are working together.

The MCMenu requires SkyUI and SKSE
OBIS will still provide bandits to you at vanilla spawn points without MCMenu - you just miss out on having even more of them.

Core Content includes:
-About 2500+ new bandits, all with different faces so that you might never see the same person twice!
-None of these bandits are anywhere but in the level lists. So if there was supposed to be a bandit there, it will only be there, NO PERFORMANCE HIT.
-A total of 57 bandit types that will make every encounter diverse and tactical.
-Completely redesigned bandit spawn system, that will randomizes the types of bandits that will spawn in the camps, only effects random bandits not the ones that talk to each other!
-MCM menu allows you to choose how many bandits will appear in one place, read the readme in the download
-If you have a bashed patch for mods like high level enemies, or anything that effects bandits, it should work in perfect harmony as long as you put OBIS closest the bottom of your load order!
-207 uniquely named bandits that drop expensive rings for you to sell.
-Normal bandits are now classified and named by class type (warrior, mage, and archer), gives you a bit of a heads up now
-Certain gangs have shield specifically for them! These shields can be found on bandits that are wanting to join up with these particular groups. There are heavy and light versions of the shields
-Bandits can have hats now as well as the face masks from FACE MASKS OF SKYRIM mod by volvaga0
-Each bandit, variation and gender related ect, has their own title for over 300+ different titles
-Armor is now randomized, regular bandits wear mixes of light and heavy armor
-Bandits will also have a chance to drop a book that explains, as best I can write it, a lore friendly view of each bandit type.

If you guys have any bandit ideas that you have yet to encounter or think would be a nice addition to the mod, please do not hesitate to tell me in the discussions tab (not the comments) I will tell you immediately if it is a good idea or if it is already implemented. There is no such thing as a bad idea (unless you already know its a bad idea)

Thank you for considering my mod, making something like this so far is a dream come true


Optional Files
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MCM Menu
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FAQ
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OBIS Team
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