Skyrim

File information

Last updated

Original upload

Created by

CHIMgarden

Uploaded by

CHIMgarden

Virus scan

Safe to use

About this mod

12 new 50 seconds long idle animations for your male character. Additional empty folders to fill + optional mt_idle replacer. No esp/esl plugin, just DAR folders with homemade animations. Checking armor, rub shoulder, scratching head, folding hands in different ways, curiously looking around and shifting body weight from one leg to another...

Requirements
Permissions and credits
Male Player Animations DAR mod adds plug and play pack of 12 new idle animations to bring closer to life character with male skeleton. Each animation is 50 seconds long to feel least repetitive and more interesting comparing to short ones you may be using.

Depending on conditions you will be able to see your character checking armor, rub shoulder, scratching head, folding hands in different ways, curiously looking around and naturally shifting body weight from one leg to another. 

There is also special idle to play when your character in a good mood while Well rested (or with Lover's comfort or Father's love perk). Swaying bees around beehives idle for extra immersion and animation doing motions to warm up when cold, which also can be noticed while standing in Companions yard presumably before training :)

Big portion of idles is conditioned to be in rotation at all times though. By the way, you can add this mod to Enderal, most idles will work.




Necessary basics of DAR mod use you need to know beforehand:
  • This kind of pluginless DAR mod can be installed, uninstalled or updated at any point in you playthrough. 
  • Only Dynamic Animation Replacer is involved in idles being played in game, so you don't need to re-run Nemesis or FNIS if you have it. 
  • If you are using open sourse DAR alternative OAR, it supposed to work just like DAR with my animations.
  • If you are not using mods to place shield on back and in your game character has shields on left hand like in vanilla game, install shield patch from optional files, place after main mod to overwrite default conditions.

How to install
Add main mod archive to your mod manager and follow it's standard installation process.
If you use EVG Conditional Idles LE, You will have to manually rename EVGCI folders to match most up to date version of EVGCI 1.42 on SE.
Simply rename all folders like so 2125 --> 6002125. Unfortunatelly I can't make my mod work with too low folder numbers.
After that you may download optional patch archive and add it there as well, place after original EVG Conditional Idles mod. Don't forget to make new files active :)

You can download empty folders to add other idles on top of animations from this mod, read how in customization section.
It is also possible to install DAR mods like this manually just by copying folders into right DAR folder, but it is not recommended, because you won't be able to properly update this way.

How to uninstall
Remove mod files in your mod manager.

How to update
Download new main file version and replace all files with a new version files. Add archives with optional files you want.

Possible mod conflicts
DAR folder number conflict is the only type of conflict my mods can have. It is not gamebreaking, but if _condition.txt overwrites this file in another mod it will cause animations to be played at the wrong time or not at all.
If you will see my mod files overwrite files of some other mod, tell me which one in the comment and I will try to change DAR folder numbers on my end to avoid conflict.

Installing No heavy muscular walk and idle animation offset replacer will change how animations of this mod look on male characters. Most of them will look OK, but animations with hands folded might be off. If those animations are unsightly, just delete folders containing them. Or disable No heavy muscular walk and idle, you can do it at any moment.


Not necessary to read, but good to know:
Customisation
You can add more player idle animations from other authors on top of my pack. Download optional archive with 10 folders to add 10 idles or less. Start from folder with lower number. Open "male" folder, add there new idle and make it name "mt_idle.hkx". Random() function value in _condition.txt is low to provide mathematically accurate equal chance to play each animation including including mine. If you doubt my logic, here is a mod to help understand how DAR calculates it - Dar Random() Calculator.

If you don't like some animation, see list below to find where it is to delete. Also you can use DAR Explorer app to play and preview animations in active DAR folders. Then just leave others you want to have, no need to correct conditions.
Search folders for text tags I made, then use "Open file location" context menu option on search result to quicky go to folder you want.
400212 -- hands locked infront player idle
400211 -- hands tightly folded player idle
400210 -- hands folded one over player idle
400209 -- hands on hips player idle
400208 -- warm up player idle
400207 -- sway bees away player idle
400206 -- scratch head player idle
400205 -- sleeve check and shoulder rub player idle
400204 -- check nails and arm player idle
400203 -- good mood player idle
400202 -- weight shift w breathing player idle
400201 -- alternative player idle
400200 -- optional mt_idle replacer for player only

If you feel like some animation is played too often or not often enough, you can manually make corrections in it's _conditions.txt file. Most likely giving lower or higher Random() function value will be enough. Read DAR mod page or ask in the comments, if you need help to understand other DAR conditions. You are also free to experiment with deleting and adding conditions on your own - you can just reinstall this mod to revert changes! 

If you don't care about idles being conditional and just want to have rotation of animations for you character, you can use batch process from Dynamic Random Female Idles V2. You may need to change folders "female" to "male" manually, but everything else is the same.

To adjust poses to fit customized bodytype and armors you can use hkxPoser.


What you can read later, if something is not right:
Troubleshooting
If you see prolonged A-posing at the moment of loading game, you can minimize it by following my arcticle.

If you see static A-pose on you character instead of my animations anyway:
Either you have installed SE animations for LE and therefore game can't read it, or you have "file path is too long" problem on your PC, because for some reason your mods folder is not close to disk's root direction. 
Windows OS can't access files along lengthy file path and because of that DAR won't be able to do it also. Don't worry, solution is simple.
Mod Organizer 2 users just need to rename installed mod folder from "Female Player Animations (DAR)" to much shorter "FPA DAR" for example. Do similar renaming to patch folders as well.
People who use other mod managers (Vortex, NMM...) need to manually extract "Male Player Animations (DAR)", rename it to "Data", repack and reinstall. If you need a patch, do the same for it.

If after adding my mod you can't start your game and have immediate CTD, you just exceeded 16384 DAR animation number limit, read here what you can do. Or you can just disable enough DAR mods you no longer want to free up animation budget this way to make room for my DAR animations.

If you don't use smooth camera mods, transition from new custom idle to sneak idle might look harsh. If it bugs you enough, to fix this install 3PCO - 3rd Person Camera Overhaul - Smooth Camera Follow for example. At the moment there is nothing I can do with this nuisance.

If something else is wrong, there is a slim chance archive you downloaded was corrupted. Simply download a new copy and install.


How I made this animations:
Made ai mocap .bvh animation from my video with Three D Pose Tracker program.
Retargeted in Blender with Rokoko plugin on Skyrim female character rig provided by modder Tktk1.
Manually corrected extensively.
Added pieces of free to use .fbx animations from Mixamo.
Manually corrected extensively.
Added animations from female rig to male rig and extensively corrected anatomical differences.
Big THANKS to everyone who supported me on Patreon!
It is possible this mod will be manually corrected extensively in the future.