I installed it along with classical lichdom both manually and through vortex, the first quest just doesn't start and I can't find ravenscorn no matter what I do so what do I do? someone said to make a new save but is there another way to start the first mission or activate the mod other than to make a new save?
Hey, I manually installed this mod. I only have other mods like SKIUI, QuickStart and RaceMenu. I tried putting Undeath before and after these mods and it didn't work. Would you help me? OBS: I have classical Skyrim Version. Thanks.
The lich transformation DOES. NOT. WORK. I reloaded save after save after save and I'm STILL in bleedout mode with no lich form. no menus, nothing. I get the explosions, the magic fire, but I never transform, so I'm stuck with nothing. Also, Classical Lichdom won't let me cast Unbind Soul as a vampire which is doublly frustrating because lichdom usually cures vampirism in the game. I tried using older versions and, still no transformation. I am severely disappointed.
If the Lich is invisible Use Undeath - XPMS - Skeleton Patch Start a new game with Classic Lichdom otherwise there will be errors in scripted events. Read the description of the mod as if Antioch08 and I were trying for nothing on the front page.
This is an old problem missed even in the SE remaster. I wanted to fix this, but for me it was more important that the main functionality of the mod was equal to the SE remaster. I have not visited the sites of ported mods for a long time and I see problems here for everyone above the roof, but I already said that if this mod did not work, I would not release its remaster for Skyrim LE
Moreover, I'm surprised that there was no person who would like to make their own mods for my ported undead. I haven't played Skyrim for a long time. I was fond of other games and basically did my own modest developments for them, which are unlikely to be needed by anyone. With the Dark Souls series, I experimented with game param through scripts. I also spent time in Fable Anniversary and used my experience in creating a playable Jack of Blades, but compared to the result of candlejack101, Jack turned out to be rather clumsy and uncomfortable, but I did it according to the principle of modding Fable The Lost Chapters using only one CAppearanceDef program . I'm also learning a little bit about the mechanics of Divinity Original Sin 2, but so far for my little experience. This is what I've been doing all this time, if anyone is interested. I could go back to Skyrim modding, but I'm not interested in it right now. I would go into it just to check out a multiplayer mod that I've been hearing about for a long time, but no more.
I would like to know this as well. I can't seem to find an answer anywhere, but the SE page for the LotD patches says it supports the remastered version, and the changelog doesn't mention the switch at all so maybe it doesn't matter.
Looking at the source file for legacy and undeath (which is strangely located in the main mod rather than with the patch), it seems to trigger off of two of the quests of undeath (the patch itself seems to only mention the displays for the books). The IDs do correlate to quests in Undeath Remastered, so in theory it should still trigger? One of the IDs is pointing to the path of transcendence quest, and the other for the infernal alchemy quest. I guess the latter is looking for if you chose to not become a lich. Given this, I guess it would have a high chance of working, but I don't know enough to guarantee it. Probably the only way to know is to just test and see. Maybe force-completing the relevant quests through console commands can be used to test it? I wouldn't know how to do that sadly. Its not a console command that comes up in fixes too much.
Hello, does anyone have any idea if this works alongside Path of the Revenant? I never considered using both, since they sorta do the same thing. However, Path of the Revenant has a rather neat player home, and Kruger's video recommends both. Sadly, Path of the Revenant has been hidden, so I can't check the mod page there for this.
Hey dude do you know why my lich is invisible? the transformation no longer makes my game crash unlike the old undeath. but the thing is my lich is invisible.it can cast the death grip and i can see the glowing eye meshes but the rest are invisible and other spells arent popping up. Would be grateful if you could help as Im so hyped to finally do a lich playtrough without fearing "Im gonna crash with this transformation"
This guy just risked a ban for us Necromancer weebos to have a bug free experience of Undeath without crushing like every 30 mins. What a f&cking chad. Thanks for ur work.
The Quest Started and I got To Raven Spire And was to search it for more Info,,,,, I Did and I Searched the entire place as well as the outside and I found s#*!!!!!!!
I Have All the DLC's as sell as SKSE MCM. It was also hard to see anything because it was so Dark.
123 comments
I manually installed this mod. I only have other mods like SKIUI, QuickStart and RaceMenu. I tried putting Undeath before and after these mods and it didn't work. Would you help me? OBS: I have classical Skyrim Version. Thanks.
Start a new game with Classic Lichdom otherwise there will be errors in scripted events. Read the description of the mod as if Antioch08 and I were trying for nothing on the front page.
Looking at the source file for legacy and undeath (which is strangely located in the main mod rather than with the patch), it seems to trigger off of two of the quests of undeath (the patch itself seems to only mention the displays for the books). The IDs do correlate to quests in Undeath Remastered, so in theory it should still trigger? One of the IDs is pointing to the path of transcendence quest, and the other for the infernal alchemy quest. I guess the latter is looking for if you chose to not become a lich. Given this, I guess it would have a high chance of working, but I don't know enough to guarantee it. Probably the only way to know is to just test and see. Maybe force-completing the relevant quests through console commands can be used to test it? I wouldn't know how to do that sadly. Its not a console command that comes up in fixes too much.
the transformation no longer makes my game crash unlike the old undeath.
but the thing is my lich is invisible.it can cast the death grip and i can see the glowing eye meshes but the rest are invisible and other spells arent popping up.
Would be grateful if you could help as Im so hyped to finally do a lich playtrough without fearing "Im gonna crash with this transformation"
What a f&cking chad.
Thanks for ur work.
and I found s#*!!!!!!!
I Have All the DLC's as sell as SKSE MCM. It was also hard to see anything because it was so Dark.