Based on the Rudy ENB for Vanilla Skyrim Weather possible to work with the latest ENBSeries. Designed for to be able to play the game mainly with a really not bad balance between look, performance and stability!!! Two own versions by Queenieangel are also available here!!!
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Changelogs
Version 0.474
All updates from previous version(s) and actually auto-updated content.
Version 0.472.2
In this new version is a new section [COMPLEXGRASS] added which you will get after automatic updated by replacing the d3d9.dll created by Boris Vorontsov and start the game till ingame menu!!! ... It contents the changes in the enbseries.ini and in the weather ini files then!!! ... This release innclude the released 2 updates followed after too!!! ...
More infos here http://enbseries.enbdev.com/forum/viewtopic.php?f=2&t=7750 if you want to know it!?!
Version 0.470
Only automatic updated the weather ini files!!!
Version 0.467.3
Daylight outside during maximum sunshine (via console fw 81a) impact less negative sometimes at skin of NPCs and Character now!!! ... Optional I also recommand the really very helpful "Sunglare disabler by MannyGT" here https://www.nexusmods.com/skyrim/mods/20100 which I use now!!!
...
Where is the version 0.467.2?
Not published, because the changes were only the automatic updated new parameters in "enbseries.ini" with the latest d3d9.dll!!! ... So it is included in this skipped version now!!!
Version 0.467
Automatic updated with the new d3d9.dll and set the brightness higher for days, nights and interiors!!!
Version 0.464.6
All WIP content seems to be final now! ... So the interiors brigtness and color saturation at day and at night and in interiors are all optimized in this version!!! ... Also new addeld in [SKINSPECULAR] all values with 0.12 which is worked out by Queenieangel!!!
Version 0.464.5
Rolled back all graphics settings from SkyVision ENB Custom (0.464) for Vanilla AIO (enbeffect.fx.ini in folder enbseries)!!! ... Gamma-Tweak in enbseries.ini -> [COLORCORRECTION] -> GammaCurve=1.0 -> 1.25 recommended here https://www.youtube.com/watch?v=Ppztox99l78 in a german YouTube-Guide-Clip!!!
Version 0.464.4
New updated content described by Boris: Fixed rain wet surfaces wrongly activated at snow. ... Optimized the day and night outside again!!! ... Tried again to tweak best I can to get realistic lighting and shadows behavior on skin of the Character, Followers and NPCs!!!
Version 0.464.3
Brightness, contrast and color saturation better more optimized for day - night - interior!!! ... The main goal is, to get for me possible best and realistic lighting and shadows behavior on skin of the Character, Followers and NPCs!!!
Version 0.464.2
Water-Settings reworked again with a better mirror effect now!!! Brightness and color saturation optimized for day - night - interior!!! Highest quality of shadows supported only again now!!! ... Solution to get it best to work will be described next!!! ... Please use my latest game ini files from here https://www.nexusmods.com/skyrim/mods/58369 for best results!!! ... All is optimized together!!!
Version 0.464
New updated content described by Boris:
1st release - Added separate ILMultiplierSSS and AOMultiplierSSS parameters for interiors. Added [SNOW] category and game snow is now influenced by ambient and directional light properties. Added LightParameters, texSpriteColor and texSunMask from enbsunsprite.fx to enblens.fx shader.
2nd release - Applied cloud shadows effect to the snow.
Version 0.459.3
Water-Settings reworked!!!
Version 0.459.2
I have worked out the Shadow-Configuration in high quality and performance version available now. The ENB-Preset is in high quality with a small cost of performance. But you can optional easy change it to medium quality instead with replacing the enbseries.ini in the "Performance-Configuration" folder if needed.I hope you will like it!?! To the update: Set the nights brighter and added 3 options for shadows in medium, high and very high quality now! ... AIO-Version with all previous stuff together packed to make it easier now!!!
Version 0.459
Changes by Boris: Added ShadowQualityPointLights parameter for [SHADOW] category. Added very high quality level to ShadowQuality parameter. Fixed sharp shadows when invalid light property set for some mods. Improved shadows filtering quality at close distances to surfaces. Fixed non shadowed line for point lights. Sorted shader's parameters in shader window by their order of execution.
Version 0.453.13
Only updated with "d3d9.dll"!!!
Version 0.453.12-2
This version has repaired the letterbox and vignette feature now, which has not worked anymore in the ENB-GUI. BlackMaid - a special thanks goes to her - noticed and reported it to me as she tried out my ENB-Preset. I have not recogniced it before, because it is disabled by default! It was really a hard work, but all is final fixed again now. For this I have needed to reproduce all since near the beginning. So is it a fully reworked version now!
Version 0.453.12
Optimized version to latest ENBSeries version!!! Added skin and shadows settings by Queenieangel!!!
Version 0.453.11
Reduced quality of shadows for better performance, but not with a more bad looking design now. Final I have optimized the changes with slight lowering the brightness only.
Version 0.453.9
Again optimized version with all latest changes inclusive only!!!
Version 0.453.8
Optimized version with all latest changes inclusive only!!!
Version 0.453.7
Optimized mainly color and saturation parameters for this update of ENSeries!!!
Version 0.453.6
Changed the parameters of shadows from low to middle to get a better balance between a good design and qualitly! At low the skin tone on Character and NPCs can look a bit washed out or unsharp sometimes. Also included the "Enb 366 eye glitch fix" by boogieman335 linked in description!
Version 0.453.5
Optimized and updated version with lowered quality of shadows for better and softer look and also more performance and stability!!!
Version 0.453.3
As I have said, for huge performance impact reasons there are no SMAA modules included anymore now!!!! ... One ENBSeries change information by Boris: Added RemoveRadialBlur parameter to [FIX] category of enblocal.ini. Fixed some spells not editable by particle parameters.
Version 0.453.2
Just optimized and updated for Update 1!
Version 0.453
Latest ENBSeries features are integrated in ENB-Preset. Content original described by Boris: Added support of render targets to enbdepthoffield.fx shader. Added HighPrecisionDirectionalShadowMap and HighPrecisionPointShadowMap parameters to [SHADOW] category, when disabled they save a video memory at cost of lower quality. Added statistics of video memory usage by shadows.
Version 0.449.3
Just optimized version special for the new water feature and changed back VSync and Limiter ON again in the enblocal.ini for more stability!
ULTRA-VERSION: This is a optimized version I personally use now. All are more tunded for more powerful PCs, but you can easy change it to a light-version described in incl. README file!
Version 0.449.2
Custumized updated with new content of enbseries folder and enbseries.ini by Rudyp102. Fixed some parameters in enblocal.ini and enbseries.ini additional. Last some optimizations to the latest ENBSeries by Boris Vorontsov andthe ENB-Preset itself.
Version 0.449
Updated to latest ENBSeries. Read more about it in my STICKY POST, please!
Version 0.444.2
Only lowered the max. mermory value, changed the limiter value again and all is auto-updated to latest version of ENBSeries. More details you can also find in the included README file!!!
Version 0.439.6
At the moment this is a my personal optimized version, I have a long time tested during my own gameplay. All is updated inside the ENBSeries v0.439 with all 6 updates till now released by Boris Vorontsov. This version also run with the latest ENBSeries v0.444 Update!!!
Version 0.439.3-2
This update is just a better optimized version, where I have mainly concentraded me on parameters for eyes, skin and lighting / shadows impact on Character and NPCs!!! But dependent from the weather in the later hours of a day a torch or lantern will be sometimes very useful!!! There are no further needed changes for the ENBSeries!!!
Version 0.439.3
Now more optimized and updated with all 3 updates inside the ENBSeries v0.439 till now!!!
Version 0.439
Changes text by Boris: Added clouds shadow to terrain of cubemap reflections of water. Added clouds shadow to lighting and specular of water with new parameter for this. Added aurora borealis to image based lighting effect.
Version 0.436.7
Now more optimized and updated with all 7 updates inside the ENBSeries v0.436 till now!!!
Version 0.436.3
Original changes text by Boris Vorontsov: Added DetailedShadowInteriorQuality parameter. Increased performance of eye black shadow fix. Improved quality of detailed shadows. Updated by me: Contrast and Saturation slight reduced, the ENB-Limiter at 60.0 hertz and max. Memory at 10240 again.
Version 0.436.2
Original changes text by Boris Vorontsov: Fixed eye shadow bug for detailed shadows. Removed DisableEyesShadow parameter from enblocal.ini and UseBilateralShadowFilter from enbseries.ini as obsolete.
Version 0.436
Auto-update I have done before. Then optimized and stabilized for the new ENB-Shadows you will get with the latest update, but which cost slight more performance. And to o prevent maybe crashes, if the FPS goes over 60.0 hertz, I have also activated the Limiter at value 58.0 hertz again.
Version 0.434-3
Some optimizations like better performance, indirect lighting and the shadows tweaked by Queenieangel. Now also proper fixed the sometimes possible ambient lighting flashing disturbances in the exteriors.
Version 0.434-2
Now I have switched to less color saturation and light spots. This also seems to fix the sometimes possible ambient lighting flashing erros in the exteriors!?! Maybe it is needed for the new shader configuration in this ENBSeries version by Boris, what I cannot explain - am sorry!?! Then I have also tweaked the interiors lighting in a new and better way now. Last I have given my best to final optimize all changes together now!?!
Version 0.434
No further new features by Boris. Just auto-updated from "d3d9.dll", added some lighting and skin tweaks by Queenieangel and optimized!!!
Version 0.433
Added ILBrightnessCompression parameter to [SSAO_SSIL] category to make indirect lighting for darker areas more intense. Added FogAmountMultiplier and FogCurveMultiplier to [ENVIRONMENT] category similar to Skyrim SE version by Boris. Shadows and Complex Lighting tweaked by Queenieangel. At last a new Candle Lightsprite Effect, changed UseComplexIndirectLighting=false in section [SSAO_SSIL] for performance reasons recommanded by STEP, but now with more details in dark areas by me.
Version 0.431.3-2
A fully new version with settings mixed by Rudy102, Queenieangel and me. Based on the latest Rudy ENB. Tweaks for complex lighting tweaked by Queenieangel and now pretty performance-friendly useable. Lightsprite for a great new candle glowing or shining effect tweaked as base by Queenieangel. For distance feature it was last customized changed by me. For the new lightsprite I recommand to proper use a Candle Glow by HHalleyy or Cinematic Light Sprite ( Candles and Lanterns ) by Guilaster or google for it to find an not on NEXUS anymore old mod by EWI! But it can be that you will need to slight change the settings dependend which mods you have!?! Last change is SSAO_SSIL slight optimized for more clear shadows and better performance by STEP source. There are no further more updates included for the ENBSeries!!!
Version 0.431.3
I have gone back to the default tweaks by Rudy102. In my game I had issues witih character creation after the latest ENBSeries v0.431 update. To go back to the roots solved all!?! Please also read my STICKY POST!!!
Version 0.431
Only slight optimized without new features!!!
Version 0.422.4-2 Remake
Added in the enbseries.ini new skin parameters (SSS) inclusive characterglow again and additional new great point lighting intensity of candles with a special shine effect by Queenieangel. Last optimized the graphical settings in the enbeffect.fx.ini best I was able to try by me.
Version 0.422.4
Updated all content from Rudy ENB 5.0c (422) for Vanilla by Rudy102 for a base. Added in the enbseries.ini new skin parameters (SSS) inclusive characterglow and additional point lighting intensity of candles by Queenieangel. Last optimized the graphical settings in the enbeffect.fx.ini best I was able to try by me. Just a tip: I use in the SkyrimPrefs.ini under [Display] the parameter fGamma=1.2400 for personal taste!!!
Version 0.422.2-2 Remake
Created a rollback of the graphics-settings from the versions before for SkyVision ENB Custom (0.422.2-2) for Vanilla, because of issues!!! Now it is without supported SMAA for performance reasons again!!!
Version 0.422.2-2
Updated all content from Rudy ENB 5.0c (422) for Vanilla by Rudy102 now. Again alternative HQ-Version with SMAA also added and (pre-)configurated I personally use now.
Version 0.422.2
Added RaysVisibility parameter to [MIST] category. Added SurfaceBrightness parameters to [SUBSURFACESCATTERING] by Boris Vorontsov. And alternative HQ-Version with SMAA from Rudy ENB 5.0 (419) for Vanilla by Rudy102 was also adde and configurated I personally use now. Like I have started, I have gone back to the [SUBSURFACESCATTERING] parameters also by him.
Version 0.422
Added slight optimization of color and brightness of night. Replaced new parameters for the skin (sss) with these of6 the Kwanon ENB created by HHaleyy with her very kindly given permission to use. Enabled the effect in its section "ComplexSunRays" in the enbseries.ini for better and more realistic sun behavior. Now like Rudy102 and HHaleyy do, I have also disabled the reflection in the enbseries.ini in the effect section, which brings not much difference. I have used again the enbseries.ini by Rudy102 to get all of his optimizations and prevent that maybe something updated will not be added. NOTE: But there are no furthermore parameters needed for new features in this update.
Version 0.419.2
Added all updated optimizations by Rudy102 based on the brand new Rudy ENB 5.0 (419) for Vanilla now without much changing the style of design or loose performance or stability.
Version 0.419
Added new parameters for the rays and its effect in the enbseries.ini by Boris Vorontsov. Optimized the settings for skin in the enblocal.ini for a slight better and more realistic look.
Version 0.418
Added complete fully new tweaked ini files for features in the enbnseries folder by Rudy102. Also added new brightness parameters to the [WATER] category in the enbseries.ini by Boris Vorontsov. Last all together was customized to match well with the ENB-Preset by myself.
Version 0.414.3
Added the forgotten, but not needed, enbeffectprepass.fx + nbeffectprepass.fx.ini in the enbseries folder. The optional first update of the enbseries.ini is also inclusive now. Also it is like before optional available with the wet-effect again.
Version 0.414.2
Added EnableCubemap parameter to [WETSURFACES] category. More detailed infos about the updated mod are included in the added "README" file like previous version now.
Version 0.414
Added new parameters for wet effect during rain with no performance impact now. Default these are still disabled. More detailed infos about the updated mod are included in the added "README" file now.
Version 0.413
Added parameters of a new wet effect feature with a huge cost of performance which however are disabled. The fixed now to be tweakable lens effect is also further like before not activated now.
Version 0.407.4
Added a new enbeffect.fx file with the switch for the Interiors brightness created by Rudy102.
Version 0.407.3
Added the sadly not have seen new RefractionFactor and Brightness parameters to [RAIN] category without changing the tweak before have done!!! Now it is just slight more realsitic transparent have been updated with these features.
Version 0.407.2
Added all updated content like Fix Distant Shadows at Night, ENB-Rain-And-Sun-Tweak and ENB-Shadow-Fix are inclusive now to be easier to handle.
Version 0.407
Added first a needed Rain-Tweak and the Fix Distant Shadows at Night. But will be updated it later with an recommanded and reworked ENB-Rain-And-Sun-Tweak for a really better look and maybe more or better performance.
Version 0.404
Added all new content and configurations released since the based Rudy ENB 4.3a (366) for Vanilla Skyrim Weather like several changes, fixes, tweaks, included the new realistic Underwater-Ambient-Lighting by Boris Vorontsov and many more.
Wow - so much endorsements now - many many many thanks!!!
Based on the Rudy ENB with supported Vanilla Skyrim Weather only!!!
GLOBAL INFORMATIONS:
I want to proudly present Queenieangel as my official team mate and really good friend now!!! She is very experimental to tweak ENB-Presets with really good results. She support me indescribable. And she has near fully rights like me into our project. Here you also can get her personal and very beautiful two own versions of the SkyVision ENB optional!!!
DESCRIPTION:
This is my custom upgraded ENB I want to share now. But it was only possible with my favorite Rudy ENB based and all main work was done by my very kindly friend on NEXUS the author or creator Rudy102!!! If you like my ENB also credit it to him HERE, please!!! And yes, I have his permission to publish this ENB-Preset!!! Started based on the Rudy ENB 4.3a (366) for Vanilla Skyrim Weather updated to be able to make it possible to work with the latest available ENBSeries. Now it is changed based on the Rudy ENB 5.0c (422) for Vanilla with a really not bad performance and very good stability to use for playing the game mainly!!!
IMPORTANT:
This ENB-Preset was created and configurated with a used NVIDIA graphical card. For this reason I can support this constellation only, am sorry. It will work also with another graphical card by Intel or AMD, but you may experience slightly different visuals then!!!
FOR BEGINNERS:
If you are very new in modding Skyrim I would recommand you to read all about ENB-Technology HERE in a really good guide by STEP not very hard to understand!!!
REQUIREMENTS:
ENBSeries (linked below) , Revamped Exterior Fog (linked below) , and set the RGB dynamic range to "Full" you can see HERE where it is very good described!!! ... But the last thing is technical with latest ENBSeries a not must-have anymore ... it is optional now!!!
INSTALLATION:
STEP 1: - Download the supported version of ENBSeries ( a black arrow at the bottom of the page ) each described in "FILES" section. To be up-to-date it is recommanded to visit the ENBSeries forums HERE to get infos, if an update inside a version is available!!! - Unzip it. Inside you will find two folders : "WrapperVersion" and "InjectorVersion". - Copy only "d3d9.dll" and "enbhost.exe" from "WrapperVersion" folder ( POSTING THE ENBSERIES BINARY FILES ON NEXUS SITES IS STRICTLY PROHIBITED ), into your Skyrim root directory ( usually: x:\program files (x86)\Steam\steamapps\common\Skyrim ).
STEP 2: - Download my mod ever in the latest version. - Extract it. - Select all files from [ Skyrim folder ]. - Copy selected files into your Skyrim root directory.
STEP 3: - Edit enblocal.ini from my mod archive to your Hardware, but change just the following settings if needed only:
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[MEMORY] ... ReservedMemorySizeMb=X ---------> 64 or 96 or 128 or 256 ... !!! ..... And if you have many stutterings in the game switch to a lower or a higher the value dependant what you have set till it is near fixed!!!
VideoMemorySizeMb=X ---------> the real VRAM-Size in "MB" of your graphical card maybe minus a buffer for OS, Game and other things you have!!! ..... With a poowerful PC many users and me at the moment go with 10240!!! ...
Alternative ENB memory configuration by Avrie and 2 collaborators HERE at STEAM is a other optional variation.
Last the ENB memory configuration by STEP you can find HERE is at the moment the official most recommanded way.
Check it for yourself, please. It is your choice like so often in modding.
STEP 4: - Download and integrate my tweaked game ini files from HERE or alternative adjust the following:
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Your Documents folder / My Games / Skyrim:
Skyrim.ini [Display] iPresentInterval=1 or 0 dependant from system!!! ... If not there, then add it on the end of the section, please!!!
But it can be, that it is very special dependant from your PC and the monitor you have!!! If you will have problems, then post it or contact me via pm, please!!!
HERE in my profile you can read, which hardware I am using!!! ;=)
... and if it has been done ...
VIDEO SHOWCASE:
Here is our first great YouTube-Video-Showcase by phoenixfabricio he be so kindly created it, for which we thank so much to him!!! ... And if you like it then endorse itHEREwhere he usual presented it, please!!! ;=)
RECOMMANDATIONS:
Download and install using your favorite mod manager (recommanded) the following content in latest version(s) and same order:
Skyrim Project Optimization by rgabriel15 ... I use the Full Version the ESM file ... it will give you more performance in Interiors!
The rest is up to you and feel free for it what you want to install - good luck!!!
Note: The previous list is in download section / Miscellaneous files available if needed now!!! Main reason is, that some stuff like sun and clouds are not very compatible with the latest ENBSeries now. You may can noticed it with massive flickerings or shimmerings in the exteriors, if you move cam with your char!
JUST A LITTLE TIP:
For playing the game and also making screenshots the wish to get a more realistic unsharpness in the wide distance I just really can recommand to use DYNAVISION - Dynamic Depth of Field by Gopher and MyGoodEye and use it in static mode!
SOME MORE TIPS:
Note: I can highly recommand to use "Notepad++" you can find and download it HERE for editing config files easier!!! ... And do any changes carefully to prevent to destroy the ENB-Preset, please!!! ... Alternative contact me!!!
- In the "Rudy ENB ... for Vanilla" versions also available: Alternative there are some further DOF versions and/or ENB rain textures and a pre-configurated SMAA addon also as an option to use!!! But last maybe can go at the cost of performance!?!
- To get the disabled wet effect during rain feature on Char and NPCs back like the based Rudy ENB default configurated, you need to go in the installed enseries folder find the included file "!_RainyWeather.ini" there, open it with notepad(++) and set back the original parameters by Rudy102 with following:
- Sharpening, Vignette and Letterbox can be adjusted in the GUI - the shaders menu - effect.txt.ini!!!
- If you prefer to get back the disabled black bars feature also like the based Rudy ENB default configurated, then press shift+enter in game. In the right window ( shader parameters ) expand the effect.txt menu, scroll down to the "Letterbox" section and turn it on. After you can also turn on "Vignette". Do not forget to save the changes in the left window last!!!
- And I have not forgotten it: You can also use the Enhanced ENB Night Eye by scegielski like with the based Rudy ENB before, but it is not a must-have for me and cannot unfortunately supported!!! But if you want to use NIGHTEYE for some reasons - you must download an ESP file from : "Enhanced ENB Night Eye" and turn it on in the shaders menu - enbeffect.fx ( scroll down ). Maybe you will have to recalibrate this effect. All functions are available in the GUI, too!!!
- Additional also recommanded by Rudy102 some more about DOF tweaks you can find abou it first HERE and second HERE, if you are interested in. And don't be worry about it that is not valid, because the shader menu is the same for SE and for LE!!!
- The graphics settings should be changed if needed in the game with open the ENB-GUI (SHIFT and ENTER) and there in the right window under "ENBEFFECT.FX" or in Windows Explorer / folder "enbseries" / enbeffect.fx.ini!!!
- If the illumination from fire will be too bright, then change to default parameter by Rudy102 in the enbseries.ini like the following:
- This guide HERE by Sthaagg could also may helps a lot to get many knowledge in modding!?!
- A shadow-tweak optional to get more performance and maybe can also fix or reduce sometimes possible lighting-flickering:
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[SHADOW] ShadowCastersFix=true ShadowQualityFix=true DetailedShadowQuality=1 ShadowFilterQuality=1 ShadowBlurRange=6.0 ShadowBlurRangeInterior=1.0 IgnoreWeatherSystem=true EnableDistantShadowAtNight=true UseSoftShadow=true ShadowQuality=2 DistantShadowQuality=2 SoftShadowBlurRangeMin=0.3 DetailedShadowInteriorQuality=1 Note: This will be included in future updated versions, too!!! ... But keep in mind, that some unusally behaviour of lighting can be caused by limitation of sources from the game itself!!!
- A "Grey Waterfall Fix" optional, but recommanded:
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[PARTICLE] IgnoreWeatherSystem=false ---> true Note: This will be fixed included in future updated versions, too!!!
- Optional, if you prefer the parameters for water and underwater of previous version(s):
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Now I have slight changed the WATER and UNDERWATER parameters in the enbseries.ini, because I go with another water mod now as before with RW2 now!
If you do not want to switch to this way like I do and prefer to stay with RW2, then replace the parameters of the previous version in the enbseries.ini and all will be fine!
Good luck!!! More informations about it you can get HERE on NEXUS!
UPDATE: The parameters of the latest Rudy ENB for Vanilla are pretty good configurated I use now!!!
- If your char runs not smooth with stutterings occure sometimes, then try to reduce the two memory values and / or make the following changes in the enblocal.ini to fix it!!!
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[MEMORY] ... ReservedMemorySizeMb=64+ <- Example, but not works with this value for everybody - can be different!!! VideoMemorySizeMb=10240+ <- Example, but should be set to your hardware!!! ...
[WINDOW] <- Optional, but not works for everybody!!! ForceBorderless=false -> true ForceBorderlessFullscreen=false -> true
[ENGINE] ... EnableVSync=false <- Alternative setting and better works, if you use the windowed mode below!!! ...
An extra bonus: You also can get more performance and stability!!!
Another way is to reduce ReservedMemorySizeMB in 32 steps till the stutter is near or fully away, which is most recommanded!!!
- The shadows on grass look a way too black, then set the following to fix it like I also new do now:
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enblocal.ini:
[FIX] GenerateGrassNormals=false
A new fix, which was added automatically per latest ENBSeries update, is recommended to be enabled. Please do it like following:
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enblocal.ini:
[FIX]
RemoveRadialBlur=true
- Some new tips for optimal settings:
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Graphics Driver Settings
These settings are for Nvidia users. As I don't use a AMD card I cannot provide any settings for these. Sorry for that!
Go to your Nvidia graphics card driver settings (right-click on desktop, choose Nvidia Control Panel) and under 3D settings choose the application-specific settings for Skyrim (tesv.exe). The following table tells you about the recommended settings.
Anisotropic Filtering - Application-controlled Antialiasing - Mode - Application-controlled Triple buffering - On Vertical sync - Off ... if you use monitor resolution 2560 x 1440 or higher
Monitor
G-Sync, Adaptive-Sync, Freesync must be disabled if you use monitor resolution 2560 x 1440 or higher, too.
SOME FURTHER NOTES:
The visuals are of course very dependant on the mods you use!!! I prefer to mod my game if possible in a lore-friendly way with a not so far away style from the original game. But it is just my taste and modding style. However I think, if you want another style, that you will find your own way I am really fully sure about! If not, contact me and I will try to help you!!!
Updates of ENBSeries will be coming soon as possible. If it has been done, you can find and read all changes of my mod versions under "Changelogs" here on top now!!! ... For maybe more additional new informations also read the content in my sticky post!!!
For the installation of updates it is to be recommanded to backup your personal configurated enblocal.ini on another place first. Then erase in your Skyrim root directory, the enbseries folder, d3d9.dll, enbhost.exe, enblocal.ini and enbseries.ini. After follow the instuction for installation here in description again. Last replace mine enblocal.ini with your backuped on another place and all is finished now!
Please don't ask me about other more available weather mods supported. If you want this instead, then use a variation or version of the original Rudy ENB, please! This is not my goal and / or my way in my ENB-Preset, because most cause very often huge cost of the performance! All is so as it should be in my opinion. And more support would be also a problem for me with my time limitation caused by my job ... am so sorry ... thank you!
For furthermore details / infos read our Sticky Posts in its section, please!!!
But if you have some problems with the ENB-Preset, then post it or contact me via PM, please! I will try to help so fast as possible!!!