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Astra2000 and Rudy102Uploaded by
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This page was last updated on 14 May 2022, 9:05AM
- Changelogs
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Version 0.474
- All updates from previous version(s) and actually auto-updated content.
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Version 0.472.2
- In this new version is a new section [COMPLEXGRASS] added which you will get after automatic updated by replacing the d3d9.dll created by Boris Vorontsov and start the game till ingame menu!!! ... It contents the changes in the enbseries.ini and in the weather ini files then!!! ... This release innclude the released 2 updates followed after too!!! ...
- More infos here http://enbseries.enbdev.com/forum/viewtopic.php?f=2&t=7750 if you want to know it!?!
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Version 0.470
- Only automatic updated the weather ini files!!!
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Version 0.467.3
- Daylight outside during maximum sunshine (via console fw 81a) impact less negative sometimes at skin of NPCs and Character now!!! ... Optional I also recommand the really very helpful "Sunglare disabler by MannyGT" here https://www.nexusmods.com/skyrim/mods/20100 which I use now!!!
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- Where is the version 0.467.2?
- Not published, because the changes were only the automatic updated new parameters in "enbseries.ini" with the latest d3d9.dll!!! ... So it is included in this skipped version now!!!
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Version 0.467
- Automatic updated with the new d3d9.dll and set the brightness higher for days, nights and interiors!!!
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Version 0.464.6
- All WIP content seems to be final now! ... So the interiors brigtness and color saturation at day and at night and in interiors are all optimized in this version!!! ... Also new addeld in [SKINSPECULAR] all values with 0.12 which is worked out by Queenieangel!!!
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Version 0.464.5
- Rolled back all graphics settings from SkyVision ENB Custom (0.464) for Vanilla AIO (enbeffect.fx.ini in folder enbseries)!!! ... Gamma-Tweak in enbseries.ini -> [COLORCORRECTION] -> GammaCurve=1.0 -> 1.25 recommended here https://www.youtube.com/watch?v=Ppztox99l78 in a german YouTube-Guide-Clip!!!
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Version 0.464.4
- New updated content described by Boris: Fixed rain wet surfaces wrongly activated at snow. ...
Optimized the day and night outside again!!! ... Tried again to tweak best I can to get realistic lighting and shadows behavior on skin of the Character, Followers and NPCs!!!
- New updated content described by Boris: Fixed rain wet surfaces wrongly activated at snow. ...
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Version 0.464.3
- Brightness, contrast and color saturation better more optimized for day - night - interior!!! ... The main goal is, to get for me possible best and realistic lighting and shadows behavior on skin of the Character, Followers and NPCs!!!
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Version 0.464.2
- Water-Settings reworked again with a better mirror effect now!!! Brightness and color saturation optimized for day - night - interior!!! Highest quality of shadows supported only again now!!! ... Solution to get it best to work will be described next!!! ... Please use my latest game ini files from here https://www.nexusmods.com/skyrim/mods/58369 for best results!!! ... All is optimized together!!!
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Version 0.464
- New updated content described by Boris:
- 1st release - Added separate ILMultiplierSSS and AOMultiplierSSS parameters for interiors. Added [SNOW] category and game snow is now influenced by ambient and directional light properties. Added LightParameters, texSpriteColor and texSunMask from enbsunsprite.fx to enblens.fx shader.
- 2nd release - Applied cloud shadows effect to the snow.
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Version 0.459.3
- Water-Settings reworked!!!
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Version 0.459.2
- I have worked out the Shadow-Configuration in high quality and performance version available now. The ENB-Preset is in high quality with a small cost of performance. But you can optional easy change it to medium quality instead with replacing the enbseries.ini in the "Performance-Configuration" folder if needed.I hope you will like it!?!
To the update: Set the nights brighter and added 3 options for shadows in medium, high and very high quality now!
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AIO-Version with all previous stuff together packed to make it easier now!!!
- I have worked out the Shadow-Configuration in high quality and performance version available now. The ENB-Preset is in high quality with a small cost of performance. But you can optional easy change it to medium quality instead with replacing the enbseries.ini in the "Performance-Configuration" folder if needed.I hope you will like it!?!
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Version 0.459
- Changes by Boris: Added ShadowQualityPointLights parameter for [SHADOW] category. Added very high quality level to ShadowQuality parameter. Fixed sharp shadows when invalid light property set for some mods. Improved shadows filtering quality at close distances to surfaces. Fixed non shadowed line for point lights. Sorted shader's parameters in shader window by their order of execution.
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Version 0.453.13
- Only updated with "d3d9.dll"!!!
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Version 0.453.12-2
- This version has repaired the letterbox and vignette feature now, which has not worked anymore in the ENB-GUI. BlackMaid - a special thanks goes to her - noticed and reported it to me as she tried out my ENB-Preset. I have not recogniced it before, because it is disabled by default! It was really a hard work, but all is final fixed again now. For this I have needed to reproduce all since near the beginning. So is it a fully reworked version now!
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Version 0.453.12
- Optimized version to latest ENBSeries version!!! Added skin and shadows settings by Queenieangel!!!
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Version 0.453.11
- Reduced quality of shadows for better performance, but not with a more bad looking design now. Final I have optimized the changes with slight lowering the brightness only.
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Version 0.453.9
- Again optimized version with all latest changes inclusive only!!!
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Version 0.453.8
- Optimized version with all latest changes inclusive only!!!
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Version 0.453.7
- Optimized mainly color and saturation parameters for this update of ENSeries!!!
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Version 0.453.6
- Changed the parameters of shadows from low to middle to get a better balance between a good design and qualitly! At low the skin tone on Character and NPCs can look a bit washed out or unsharp sometimes. Also included the "Enb 366 eye glitch fix" by boogieman335 linked in description!
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Version 0.453.5
- Optimized and updated version with lowered quality of shadows for better and softer look and also more performance and stability!!!
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Version 0.453.3
- As I have said, for huge performance impact reasons there are no SMAA modules included anymore now!!!! ... One ENBSeries change information by Boris: Added RemoveRadialBlur parameter to [FIX] category of enblocal.ini. Fixed some spells not editable by particle parameters.
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Version 0.453.2
- Just optimized and updated for Update 1!
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Version 0.453
- Latest ENBSeries features are integrated in ENB-Preset. Content original described by Boris: Added support of render targets to enbdepthoffield.fx shader. Added HighPrecisionDirectionalShadowMap and HighPrecisionPointShadowMap parameters to [SHADOW] category, when disabled they save a video memory at cost of lower quality. Added statistics of video memory usage by shadows.
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Version 0.449.3
- Just optimized version special for the new water feature and changed back VSync and Limiter ON again in the enblocal.ini for more stability!
- ULTRA-VERSION: This is a optimized version I personally use now. All are more tunded for more powerful PCs, but you can easy change it to a light-version described in incl. README file!
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Version 0.449.2
- Custumized updated with new content of enbseries folder and enbseries.ini by Rudyp102. Fixed some parameters in enblocal.ini and enbseries.ini additional. Last some optimizations to the latest ENBSeries by Boris Vorontsov andthe ENB-Preset itself.
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Version 0.449
- Updated to latest ENBSeries. Read more about it in my STICKY POST, please!
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Version 0.444.2
- Only lowered the max. mermory value, changed the limiter value again and all is auto-updated to latest version of ENBSeries. More details you can also find in the included README file!!!
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Version 0.439.6
- At the moment this is a my personal optimized version, I have a long time tested during my own gameplay. All is updated inside the ENBSeries v0.439 with all 6 updates till now released by Boris Vorontsov. This version also run with the latest ENBSeries v0.444 Update!!!
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Version 0.439.3-2
- This update is just a better optimized version, where I have mainly concentraded me on parameters for eyes, skin and lighting / shadows impact on Character and NPCs!!! But dependent from the weather in the later hours of a day a torch or lantern will be sometimes very useful!!! There are no further needed changes for the ENBSeries!!!
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Version 0.439.3
- Now more optimized and updated with all 3 updates inside the ENBSeries v0.439 till now!!!
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Version 0.439
- Changes text by Boris: Added clouds shadow to terrain of cubemap reflections of water. Added clouds shadow to lighting and specular of water with new parameter for this. Added aurora borealis to image based lighting effect.
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Version 0.436.7
- Now more optimized and updated with all 7 updates inside the ENBSeries v0.436 till now!!!
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Version 0.436.3
- Original changes text by Boris Vorontsov: Added DetailedShadowInteriorQuality parameter. Increased performance of eye black shadow fix. Improved quality of detailed shadows. Updated by me: Contrast and Saturation slight reduced, the ENB-Limiter at 60.0 hertz and max. Memory at 10240 again.
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Version 0.436.2
- Original changes text by Boris Vorontsov: Fixed eye shadow bug for detailed shadows. Removed DisableEyesShadow parameter from enblocal.ini and UseBilateralShadowFilter from enbseries.ini as obsolete.
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Version 0.436
- Auto-update I have done before. Then optimized and stabilized for the new ENB-Shadows you will get with the latest update, but which cost slight more performance. And to o prevent maybe crashes, if the FPS goes over 60.0 hertz, I have also activated the Limiter at value 58.0 hertz again.
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Version 0.434-3
- Some optimizations like better performance, indirect lighting and the shadows tweaked by Queenieangel. Now also proper fixed the sometimes possible ambient lighting flashing disturbances in the exteriors.
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Version 0.434-2
- Now I have switched to less color saturation and light spots. This also seems to fix the sometimes possible ambient lighting flashing erros in the exteriors!?! Maybe it is needed for the new shader configuration in this ENBSeries version by Boris, what I cannot explain - am sorry!?! Then I have also tweaked the interiors lighting in a new and better way now. Last I have given my best to final optimize all changes together now!?!
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Version 0.434
- No further new features by Boris. Just auto-updated from "d3d9.dll", added some lighting and skin tweaks by Queenieangel and optimized!!!
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Version 0.433
- Added ILBrightnessCompression parameter to [SSAO_SSIL] category to make indirect lighting for darker areas more intense. Added FogAmountMultiplier and FogCurveMultiplier to [ENVIRONMENT] category similar to Skyrim SE version by Boris. Shadows and Complex Lighting tweaked by Queenieangel. At last a new Candle Lightsprite Effect, changed UseComplexIndirectLighting=false in section [SSAO_SSIL] for performance reasons recommanded by STEP, but now with more details in dark areas by me.
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Version 0.431.3-2
- A fully new version with settings mixed by Rudy102, Queenieangel and me. Based on the latest Rudy ENB. Tweaks for complex lighting tweaked by Queenieangel and now pretty performance-friendly useable. Lightsprite for a great new candle glowing or shining effect tweaked as base by Queenieangel. For distance feature it was last customized changed by me. For the new lightsprite I recommand to proper use a Candle Glow by HHalleyy or Cinematic Light Sprite ( Candles and Lanterns ) by Guilaster or google for it to find an not on NEXUS anymore old mod by EWI! But it can be that you will need to slight change the settings dependend which mods you have!?! Last change is SSAO_SSIL slight optimized for more clear shadows and better performance by STEP source. There are no further more updates included for the ENBSeries!!!
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Version 0.431.3
- I have gone back to the default tweaks by Rudy102. In my game I had issues witih character creation after the latest ENBSeries v0.431 update. To go back to the roots solved all!?! Please also read my STICKY POST!!!
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Version 0.431
- Only slight optimized without new features!!!
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Version 0.422.4-2 Remake
- Added in the enbseries.ini new skin parameters (SSS) inclusive characterglow again and additional new great point lighting intensity of candles with a special shine effect by Queenieangel. Last optimized the graphical settings in the enbeffect.fx.ini best I was able to try by me.
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Version 0.422.4
- Updated all content from Rudy ENB 5.0c (422) for Vanilla by Rudy102 for a base. Added in the enbseries.ini new skin parameters (SSS) inclusive characterglow and additional point lighting intensity of candles by Queenieangel. Last optimized the graphical settings in the enbeffect.fx.ini best I was able to try by me. Just a tip: I use in the SkyrimPrefs.ini under [Display] the parameter fGamma=1.2400 for personal taste!!!
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Version 0.422.2-2 Remake
- Created a rollback of the graphics-settings from the versions before for SkyVision ENB Custom (0.422.2-2) for Vanilla, because of issues!!! Now it is without supported SMAA for performance reasons again!!!
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Version 0.422.2-2
- Updated all content from Rudy ENB 5.0c (422) for Vanilla by Rudy102 now. Again alternative HQ-Version with SMAA also added and (pre-)configurated I personally use now.
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Version 0.422.2
- Added RaysVisibility parameter to [MIST] category. Added SurfaceBrightness parameters to [SUBSURFACESCATTERING] by Boris Vorontsov. And alternative HQ-Version with SMAA from Rudy ENB 5.0 (419) for Vanilla by Rudy102 was also adde and configurated I personally use now. Like I have started, I have gone back to the [SUBSURFACESCATTERING] parameters also by him.
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Version 0.422
- Added slight optimization of color and brightness of night. Replaced new parameters for the skin (sss) with these of6 the Kwanon ENB created by HHaleyy with her very kindly given permission to use. Enabled the effect in its section "ComplexSunRays" in the enbseries.ini for better and more realistic sun behavior. Now like Rudy102 and HHaleyy do, I have also disabled the reflection in the enbseries.ini in the effect section, which brings not much difference. I have used again the enbseries.ini by Rudy102 to get all of his optimizations and prevent that maybe something updated will not be added.
NOTE: But there are no furthermore parameters needed for new features in this update.
- Added slight optimization of color and brightness of night. Replaced new parameters for the skin (sss) with these of6 the Kwanon ENB created by HHaleyy with her very kindly given permission to use. Enabled the effect in its section "ComplexSunRays" in the enbseries.ini for better and more realistic sun behavior. Now like Rudy102 and HHaleyy do, I have also disabled the reflection in the enbseries.ini in the effect section, which brings not much difference. I have used again the enbseries.ini by Rudy102 to get all of his optimizations and prevent that maybe something updated will not be added.
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Version 0.419.2
- Added all updated optimizations by Rudy102 based on the brand new Rudy ENB 5.0 (419) for Vanilla now without much changing the style of design or loose performance or stability.
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Version 0.419
- Added new parameters for the rays and its effect in the enbseries.ini by Boris Vorontsov. Optimized the settings for skin in the enblocal.ini for a slight better and more realistic look.
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Version 0.418
- Added complete fully new tweaked ini files for features in the enbnseries folder by Rudy102. Also added new brightness parameters to the [WATER] category in the enbseries.ini by Boris Vorontsov. Last all together was customized to match well with the ENB-Preset by myself.
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Version 0.414.3
- Added the forgotten, but not needed, enbeffectprepass.fx + nbeffectprepass.fx.ini in the enbseries folder. The optional first update of the enbseries.ini is also inclusive now. Also it is like before optional available with the wet-effect again.
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Version 0.414.2
- Added EnableCubemap parameter to [WETSURFACES] category. More detailed infos about the updated mod are included in the added "README" file like previous version now.
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Version 0.414
- Added new parameters for wet effect during rain with no performance impact now. Default these are still disabled. More detailed infos about the updated mod are included in the added "README" file now.
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Version 0.413
- Added parameters of a new wet effect feature with a huge cost of performance which however are disabled. The fixed now to be tweakable lens effect is also further like before not activated now.
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Version 0.407.4
- Added a new enbeffect.fx file with the switch for the Interiors brightness created by Rudy102.
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Version 0.407.3
- Added the sadly not have seen new RefractionFactor and Brightness parameters to [RAIN] category without changing the tweak before have done!!! Now it is just slight more realsitic transparent have been updated with these features.
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Version 0.407.2
- Added all updated content like Fix Distant Shadows at Night, ENB-Rain-And-Sun-Tweak and ENB-Shadow-Fix are inclusive now to be easier to handle.
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Version 0.407
- Added first a needed Rain-Tweak and the Fix Distant Shadows at Night. But will be updated it later with an recommanded and reworked ENB-Rain-And-Sun-Tweak for a really better look and maybe more or better performance.
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Version 0.404
- Added all new content and configurations released since the based Rudy ENB 4.3a (366) for Vanilla Skyrim Weather like several changes, fixes, tweaks, included the new realistic Underwater-Ambient-Lighting by Boris Vorontsov and many more.
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- Author's activity
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July 2022
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28 Jul 2022, 4:16PM | Action by: Astra2000
Tracked
'SkyVision ENB'
May 2022
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14 May 2022, 9:05AM | Action by: Astra2000
Attribute change
'Description changed.'
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07 May 2022, 12:35PM | Action by: Astra2000
Attribute change
'File \'SkyVision ENB Custom (0.472.2) for Vanilla\' category changed to Old versions.'
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07 May 2022, 12:35PM | Action by: Astra2000
File added
'SkyVision ENB Custom (0.474) for Vanilla [version 0.474]'
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07 May 2022, 12:33PM | Action by: Astra2000
Changelog added
'Change log added for version 0.474'
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07 May 2022, 12:32PM | Action by: Astra2000
Attribute change
'Mod version changed to 0.474.'
February 2022
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25 Feb 2022, 9:39PM | Action by: Astra2000
Attribute change
'Description changed.'
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24 Feb 2022, 8:08PM | Action by: Astra2000
Attribute change
'File \'SkyVision ENB Custom (0.472.2) for Vanilla\' description changed.'
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24 Feb 2022, 7:47PM | Action by: Astra2000
Attribute change
'File \'SkyVision ENB Custom (0.470) for Vanilla\' category changed to Old versions.'
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24 Feb 2022, 7:47PM | Action by: Astra2000
File added
'SkyVision ENB Custom (0.472.2) for Vanilla [version 0.472.2]'
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24 Feb 2022, 7:44PM | Action by: Astra2000
Changelog added
'Change log added for version 0.472.2'
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24 Feb 2022, 7:43PM | Action by: Astra2000
Attribute change
'Mod version changed to 0.472.2.'
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03 Feb 2022, 5:26PM | Action by: Astra2000
Attribute change
'Description changed.'
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03 Feb 2022, 5:13AM | Action by: Astra2000
Attribute change
'File \'SkyVision ENB Custom (0.467.3) for Vanilla\' category changed to Old versions.'
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03 Feb 2022, 5:12AM | Action by: Astra2000
File added
'SkyVision ENB Custom (0.470) for Vanilla [version 0.470]'
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03 Feb 2022, 5:11AM | Action by: Astra2000
Changelog added
'Change log added for version 0.470'
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03 Feb 2022, 5:10AM | Action by: Astra2000
Attribute change
'Mod version changed to 0.470.'
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02 Feb 2022, 9:29PM | Action by: Astra2000
Attribute change
'Description changed.'
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02 Feb 2022, 9:27PM | Action by: Astra2000
Attribute change
'Description changed.'
January 2022
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28 Jan 2022, 6:06AM | Action by: Astra2000
Mod image added
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April 2024
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29 Apr 2024, 8:53PM | Action by: nb1646
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27 Nov 2023, 8:43AM | Action by: ferlaya
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