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UPK Explorer for UE2-UE3
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Version2.4.10.0
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This page was last updated on 16 May 2025, 6:30PM
- Changelogs
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Version 2.4.10.0
- DDS Export: Implemented option to export all mips when extracting textures
- Create Texture Pack: Implemented support for custom TFC file names (Advanced Mode)
- Package Patch: Implemented reference remapping to convert game patches to other game versions/incompatible storefronts (Experimental)
- Forced decompression for games that require it (Batman Arkham Knight, Deadpool, Transformers)
- Improved Xbox 360 support
- Various bug fixes and improvements
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Version 2.4.9.0
- Home page: Updated Basic/Advanced/Development mode description
- Object editor: objects can now be expanded while filters are active
- FBX import: Added support for ByVertice/IndexToDirect mapping
- Replaced ASCII character encoding with ANSI in order to support accented characters in Spanish and Portuguese.
- Improved support for Big Endian meshes. (Xbox 360, PS3, WiiU)
- Improved support for Batman Arkham City/Origins/Knight, Mortal Kombat X/11 and Injustice 2. (PC)
- Development mode: Implemented update descriptor from scanning package files
- Minor bug fixes and improvements
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Version 2.4.8.0
- Added support for Shadow Ops: Red Mercury (UE2, PC)
- Added support for SWAT 4 (UE2, PC)
- Added support for XCOM: Chimera Squad (PC) - thanks to Zombie
- Added TFC texture support for Singularity (PC)
- Added texture injection, skeletal mesh and static mesh support for Mass Effect Legendary Edition (PC)
- Added static and skeletal mesh support for Gears of War Judgement (Xbox 360)
- Added static mesh support for Mass Effect (2007) (PC)
- Added texture injection and skeletal mesh support for Mass Effect 3 (2012) (PC)
- Development mode: Added recompression/decompression settings dialog
- Various bug fixes and improvements
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Version 2.4.7.0
- Added support for 14 PC games (see wiki)
- Added support for 12 console exclusive titles (see wiki)
- Object editor: Improved property support (inc. adding properties) for Rainbow Six Vegas 1/2 (PC)
- Object editor: Improved property support (inc. adding properties) for most UE2 games (PC)
- Object editor: Improved property support (inc. adding properties) for most console-exclusive titles (Experimental)
- Object editor: Improved property support for Bioshock 1/2 (PC)
- Various bug fixes and improvements
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Version 2.4.6.0
- Added support for 10 games (see wiki)
- Improved object import reliability
- Added support for AnimSequence (standard parser)
- Added support for ApexClothingAsset (standard parser)
- Added support for FaceFXAsset (standard parser)
- Added support for FaceFXAnimSet (standard parser)
- Added support for Model (standard parser)
- Added support for PhysicsAssetInstance (standard parser)
- Added support for StaticMeshComponent (standard parser)
- Added support for World (standard parser)
- Various bug fixes and improvements
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Version 2.4.5.0
- Added support for 7 games (see wiki)
- Added skeletal mesh support for Frontlines: Fuel of War (PC)
- Added support for Font objects (UE3)
- Added support for Level objects (UE3)
- Added support for ScriptText objects (UE3)
- Mesh preview: Improved algorithm for resolving textures
- Various bug fixes and performance improvements
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Version 2.4.4.0
- Added support for 20+ games (see wiki)
- Harmonized UX and naming convention between Imports and Exports table
- Adding object imports now automatically creates the parent imports if not found
- Object editor: Importing an object now automatically creates the missing import references (requires fresh exports)
- Implemented copy/pasting of new entries in the object imports table
- Improved skeletal mesh support for Them and Us (PC)
- Implemented script preview with import/export for classes with scripts (experimental. requires class support)
- Various bugfixes and improvements
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Version 2.4.3.0
- Added support for Shadows of the Damned Hella-Remastered (PC) (See wiki)
- Object Editor: Various optimisations in RAM and CPU usage
- Object Editor: Added support for PC games that store audio in Raw/PS3/360 bulk storage
- Various bug fixes and improvements
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Version 2.4.2.0
- Object editor: Implemented add/remove class default property (requires object descriptor support)
- Object editor: Implemented add/remove object property (requires object descriptor support)
- Object editor: Implemented add/remove property for struct array items (requires object descriptor support)
- Object editor: Implemented add/remove property for struct properties (requires object descriptor support)
- Object editor: Added property name and value filter to properties list
- Object editor: Added value filter to array properties
- Fixed compatibility with Thai culture (th-TH)
- Improved compatibility with UE2 games and others with non standard property tags
- Various bugfixes and improvements
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Version 2.4.1.0
- Added support for Betrayer (PC)
- Improved support for Mortal Kombat 11 (PC)
- Added static mesh support for Borderlands: The Pre-Sequel
- Object editor: Implemented Add/remove array item (experimental - requires game with object descriptor support)
- Open game: improved loading performance
- Open game: added object name and classname search filter to package list
- Home page: Implemented 'Open recent' list with the last 50 opened games or packages
- Various bugfixes and improvements
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Version 2.4.0.0
- Added mod folder structure dialog showing the new mod installation features (ini patches, loose files and systems folder support)
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Version 2.3.12.0
- Added support for Blue Estate: The Game (PC)
- Added support for Men of Valor (UE2, PC)
- Added support for BetterFBX Blender plugin
- Added option for GameID to support games with conflicting parsers.
- Implemented standard SkeletalMesh parser for UE2 (FBX Import not currently implemented for UE2 games)
- Added SkeletalMesh support for Rainbow Six Vegas 1/2 (PC)
- Various bugfixes and improvements
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Version 2.3.11.0
- Added support for Tom Clancy's EndWar (PC)
- Game profiles: Added option to enable/disable package update stats (MP game fix)
- Added SkeletalMesh support for Lost Planet 3 (PC)
- Added SkeletalMesh support for Murdered: Soul Suspect (PC)
- Added SkeletalMesh support for Yaiba: Ninja Gaiden Z (PC)
- Improved SkeletalMesh support for Aliens: Colonial Marines (Xbox360)
- Various bugfixes and improvements
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Version 2.3.10.0
- Fixed grayed out import/export buttons for Sound/SoundNodeWave
- Save package copy: fixed bug with imported Sound/SoundNodeWave
- Added support for Subsistence V868.0
- Added support for Section 8 V584.0
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Version 2.3.9.0
- Added Sound/SoundNodeWave Editing for 100+ UE2/3 PC games (See Wiki)
- Added static mesh support for Life is Strange
- Added static mesh support for Remember Me
- Object editor: Added support for editing MaterialInstanceConstant static parameters
- Advanced mode: Added Materials tab
- Mesh preview: improved detection of the correct diffuse texture
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Version 2.3.8.0
- Added support for Bioshock 2 (UE2, PC)
- Added support for Bioshock 2 Remastered (UE2, PC)
- Object editor: added filter to show only modified objects
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Version 2.3.7.0
- Added class support and object descriptor for Bioshock
- Added class support and object descriptor for Bioshock Remastered
- Added static mesh support for Medal of Honor: Airborne
- Added static mesh support for Fable: Anniversary
- Added static mesh support for The Battle of Sol
- Added static mesh support for Chivalry
- Fixed mesh normals for WiiU platform
- Various bugfixes and improvements
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Version 2.3.6.0
- Added support for Bioshock (UE2, PC)
- Added support for Bioshock Remastered (UE2, PC)
- Added support for adding new name table entries (UE2)
- Added support for PF_DXT5N pixel format (DXT5 normal map)
- Various bug fixes and improvements
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Version 2.3.5.0
- Added support for 17 Unreal engine 2 PC games (see wiki)
- Added support for Mirror's Edge uncooked packages
- Added support for PF_P8 pixel format (gets converted to PF_B8G8R8A8)
- Various bugfixes and improvements
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Version 2.3.4.0
- Added support for Brothers in Arms: Road to Hill 30 (UE2, PC)
- Added support for Brothers in Arms: Earned in Blood (UE2, PC)
- Added support for Blender 4.1 FBX files
- Added support for PF_A8, PF_G16 and PF_DXT1a pixel formats
- Added support for Tom Clancy's Rainbow Six: Vegas v241.66
- Improved property support for Tom Clancy's Rainbow Six: Vegas 2 v241.71
- Various bug fixes
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Version 2.3.3.0
- Object import/export: New export file format includes child objects
- Import table: Simplified input of new object import entries with copy/paste from another package's import table
- Object editor: Simplified object reference edit with copy/paste support and dropdown list
- Object editor: Improved notifications about unsupported object data
- Added support for empty objects
- Enabled static mesh parser for v815.0, v828.0, v859.0 and v868.0
- Various bug fixes and improvements
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Version 2.3.2.0
- Improved UX with icons and redesigned object references
- Object editor: Added create package at root and create child package functions
- Object editor: Added import object at root and import object a as child functions
- Object import: improved object reference resolving using full object path
- Added support for Them and Us (PC)
- Various bug fixes and improvements
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Version 2.3.0.0
- All object properties can now be edited for 140+ games with class support
- All property types can now be edited for 140+ games with class support
- Added Class/ScriptStruct/Function/Property/Enum/Constant objects support for Monday Night Combat (PC)
- Added Class/State/ScriptStruct/Function/Property/Enum/Constant objects support for Moonbase Alpha (PC)
- Added Class/State/ScriptStruct/Function/Property/Enum/Constant objects support for Injustice (PC)
- Added Class/State/ScriptStruct/Function/Property/Enum/Constant objects support for Transformers: Fall of Cybertron (PC)
- Added Class/State/ScriptStruct/Function/Property/Enum/Constant objects support for Transformers: Rise of the Dark Spark (PC)
- Added Class/State/ScriptStruct/Function/Property/Enum/Constant objects support for Deadpool (PC)
- Added Support for Bioshock Infinite DLCs.
- Various bug fixes and improvements
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Version 2.2.12.0
- Fixed major bug introduced in 2.2.11.0
- Added support for FontCharacter (used in Font's Characters property)
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Version 2.2.11.0
- Added Class/State/ScriptStruct/Function/Property/Enum/Constant objects support for ~135 PC games
- Added MaterialInstanceConstant objects support for ~60 games
- Various bugfixes and improvements
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Version 2.2.10.0
- Added MaterialInstanceConstant support for ~140 games (see wiki)
- Added StaticMesh support for more games (WWE All Stars, TNA Impact and others)
- Object editor: Simplified name edits with the ability to create them directly where they are used
- Redesigned Textures tab in material and MICs, now with texture preview
- Package modification stats are now recorded into the package when saved (can be seen in development mode)
- Open game: Packages modded with versions >= 2.2.9.10 will now show a warning about creating game patches with already modded packages
- Added support for Leisure Suit Larry: Box Office Bust
- Various bugfixes and improvements
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Version 2.2.9.0
- Added SkeletalMesh support for DarkVoid
- Added SkeletalMesh support for Remember Me
- Added SkeletalMesh support for Life is Strange
- Added partial support for Batman: Return to Arkham City (PS4)
- Object editor: import/export .swf (SwfMovie and GFxMovieInfo)
- Object editor: import/export binary data for array of byte properties
- Object editor: quick filters and multiple classname search
- Object editor: improved object reference dialog
- FBX import: automatic sizing of triangle indices array to remove 65535 limit (for games that support it)
- FBX import: improved compatibility for MK static meshes
- Other bugfixes and improvements
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Version 2.2.8.0
- FBX import: added vertex weight normalization / max count options
- FBX import: improved compatibility with 3ds max files
- Added new editable mesh data (bounds, radius, offset)
- Object editor: Strings can be changed from ASCII to Unicode
- Added Support for more games (Mighty No. 9, Ride to Hell: Retribution, Viscera Cleanup Detail and others. See wiki)
- Added StaticMesh support for Bioshock Infinite
- Other bug fixes and improvements
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Version 2.2.7.0
- FBX import: Improved compatibility with static meshes
- FBX export/import: Fixed Tangent/Binormal/Normal issues
- FBX export/import: Added support for Bartman Arkham Knight extra vertex weights
- Mesh preview: Added per vertex bone weight info
- Minor bugfixes and improvements
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Version 2.2.6.0
- Improved FBX compatibility
- Import as copy: new object name is copied from filename and can be edited directly in the import dialogs
- Added select mesh dialog when importing FBX with more than one mesh
- Object imports table: names can now be type directly in the create/update dialog
- Object editor: Added Load game patch notification to package view
- Other minor improvements and bugfixes
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Version 2.2.5.0
- FBX import for Skeletal meshes (experimental)
- FBX import: Added update skeletal mesh bone position/orientation option in case of mismatch
- FBX import: Added morph geometry data option in case of bone position/rotation mismatch
- Added show bones option to mesh preview
- Materials can be edited per mesh section for skeletal meshes
- Cast shadow property can be edited per mesh section for both static and skeletal meshes (for games that support it)
- Various bugfixes and improvements
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Version 2.2.4.1
- Addressed an issue where changing references of an object would cause UPK Explorer to crash unexpectedly.
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Version 2.2.4.0
- FBX import for static meshes (experimental)
- Mesh section information in mesh preview
- Static mesh materials can be updated per mesh section
- Added modified package filter in the object editor's package list
- Minor improvements and bugfixes
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Version 2.2.3.0
- Added support for most game's Materials (see Wiki for details)
- Object editor: Texture references can now be edited in Material and MaterialInstanceConstant's texture tab
- Added custom compression flag for Batman Arkham Knight (PS4)
- Added support for Thief's custom SkeletalMesh
- Added support for TNA Impact's SkeletalMesh (XBox360/PS3)
- Added support for WWE All Stars (XBox360/PS3)
- Added support for Planet 51 (XBox360/PS3)
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Version 2.2.2.0
- FBX Export for static and skeletal meshes lods
- Diffuse textures (experimental) and mesh info in mesh preview
- UV Map in mesh preview
- Rotators yaw, pitch and roll are now edited in degrees
- Support for XCom2 War of the Chosen (PC)
- Mesh support for Alpha Protocol (PC)
- Limited support for Nintendo Switch games (wip)
- Limited support for Nintendo WiiU games (wip)
- Various bug fixes and improvements
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Version 2.2.1.0
- Added staticMesh and skeletalMesh support for A Hat in Time
- Added skeletalMesh support for Mortal Kombat vs DC Universe for XBOX360
- Added support for Blacksite: Area 51
- Added support for Injustice 2
- Added support for Mortal Kombat 11
- Improved properties page performance in object editor
- Added enable/disable alpha channel in texture preview
- Objects can be deleted in the object editor (with open package only)
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Version 2.2.0.0
- Added support for PS3
- Added support for PS4
- Added support for XBox360
- Added Stretch to Fit and Anti Aliasing to texture preview
- Closing the game now goes back to the select game/DLC menu, no longer requiring users to exit UPK Explorer and reload
- Various bug fixes and improvements
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Version 2.1.0.0
- Added game patch support (like texture packs but for package edits).
- Game patches and texture packs are now generated in the MyMod folder. They can be combined in a single mod install.
- Optimized UX for lower resolution screens
- Various bug fixes and improvements
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Version 2.0.5.0
- Object editor: Import as copy can be used to import new objects
- Object editor: new names can now be added to packages with shader cache
- Object editor: a new game profile option has been added to enable a workaround for games that do not support adding new names or importing objects as copy. Contact us if you encounter games such as these so we can enable the option.
- More static/skeletal mesh support (XCom Declassified, DmC: Devil May Cry and more...). See the updated compatibility table
- Texture injection bugfix that preventing modding Tron Evolution, and probably caused game crashes with some textures in other games
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Version 2.0.4.0
- More static/skeletal mesh support (All Batman games, Transformers War for Cybertron and skeletal meshes for Bioshock Infinite). See the updated compatibility table
- Limited skeletal mesh swap between games (Some batman games are supported)
- Object import: It is now possible to select which properties are preserved/ignored/removed
- Object import: Missing names can be added with a single click
- Object import: unresolved references can be set to null with a single click
- Fixed some regressions introduced in previous version and other bugfixes
- Other minor improvements
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Version 2.0.3.0
- Adds mesh tab with preview for games with Static/Skeletal mesh support
- Adds import/export for objects in the package editor
- Adds import/export for swapping meshes for some games
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Version 2.0.2.0
- Adds/Improve support for more game (check the compatibility list)
- Edit package: Rename objects
- Edit package: Add new names to the name table
- Edit package: Add new entries to the object import table
- Edit package: Objects are now grouped for easier browsing
- Other minor bug fixes
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Version 2.0.1.0
- Support for new (old) games (check the compatibility list)
- Ability to inject textures directly into a package without a texture pack
- Fixed bug preventing reading the properties list in some packages - affected multiple games
- Fixed but with Borderlands 2's "Big Game Hunt" DLCs where some textures could not be resolved
- Fixed some issues with Tron
- Added support for PF_B8G8R8A8 pixel format
- Other minor bug fixes
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- Author's activity
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May 2025
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16 May 2025, 6:30PM | Action by: Wastelander121
Changelog added
'Change log added for version 2.4.10.0'
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16 May 2025, 6:29PM | Action by: Wastelander121
Attribute change
'Mod version changed to 2.4.10.0.'
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16 May 2025, 6:28PM | Action by: Wastelander121
File added
'UPK Explorer [version 2.4.10.0]'
March 2025
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31 Mar 2025, 7:51PM | Action by: Wastelander121
Attribute change
'Mod version changed to 2.4.9.0.'
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31 Mar 2025, 7:51PM | Action by: Wastelander121
Changelog added
'Change log added for version 2.4.9.0'
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31 Mar 2025, 7:50PM | Action by: Wastelander121
Attribute change
'File \'UPK Explorer\' version changed to 2.4.9.0.'
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31 Mar 2025, 7:46PM | Action by: Wastelander121
File added
'UPK Explorer [version V2.4.9.0]'
February 2025
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23 Feb 2025, 12:45PM | Action by: Wastelander121
Attribute change
'File \'UPK Explorer\' category changed to Miscellaneous.'
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22 Feb 2025, 11:46AM | Action by: FCH823
Permission change
'Bug tracker disabled.'
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06 Feb 2025, 4:58PM | Action by: Wastelander121
Attribute change
'File \'UPK Explorer\' category changed to Miscellaneous.'
January 2025
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08 Jan 2025, 10:59PM | Action by: FCH823
Permission change
'Author changed their file credits.'
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08 Jan 2025, 6:46PM | Action by: FCH823
Changelog added
'Change log added for version 2.4.8.0'
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08 Jan 2025, 6:45PM | Action by: FCH823
File added
'UPK Explorer [version 2.4.8.0]'
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05 Jan 2025, 8:11PM | Action by: Wastelander121
Attribute change
'File \'UPK Explorer\' category changed to Miscellaneous.'
December 2024
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21 Dec 2024, 7:16PM | Action by: FCH823
Changelog added
'Change log added for version 2.4.7.0'
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21 Dec 2024, 7:15PM | Action by: FCH823
File added
'UPK Explorer [version 2.4.7.0]'
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13 Dec 2024, 8:36PM | Action by: FCH823
File added
'UPK Explorer [version 2.4.6.0]'
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13 Dec 2024, 8:35PM | Action by: FCH823
Changelog added
'Change log added for version 2.4.6.0'
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13 Dec 2024, 8:34PM | Action by: FCH823
File added
'UPK Explorer [version 2.4.6.0]'
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03 Dec 2024, 9:15PM | Action by: FCH823
File added
'UPK Explorer [version 2.4.5.0]'
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- Mod page activity
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May 2025
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18 May 2025, 6:35AM | Action by: TheArkhamist
Tracked
'UPK Explorer for UE2-UE3'
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18 May 2025, 2:52AM | Action by: unscmai
Endorsed
'UPK Explorer for UE2-UE3'
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15 May 2025, 6:18PM | Action by: GustavoESR
Endorsed
'UPK Explorer for UE2-UE3'
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15 May 2025, 3:21PM | Action by: jacko074
Endorsed
'UPK Explorer for UE2-UE3'
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14 May 2025, 4:10AM | Action by: turtlecrook
Endorsed
'UPK Explorer for UE2-UE3'
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14 May 2025, 4:10AM | Action by: turtlecrook
Tracked
'UPK Explorer for UE2-UE3'
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13 May 2025, 5:52PM | Action by: TheGreatCone
Endorsed
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13 May 2025, 12:14PM | Action by: NateM2006
Endorsed
'UPK Explorer for UE2-UE3'
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12 May 2025, 8:40AM | Action by: freaker985
Endorsed
'UPK Explorer for UE2-UE3'
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10 May 2025, 12:41AM | Action by: SoullessMarine
Endorsed
'UPK Explorer for UE2-UE3'
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07 May 2025, 9:53PM | Action by: Alekmemo
Tracked
'UPK Explorer for UE2-UE3'
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07 May 2025, 7:49AM | Action by: rFreim
Endorsed
'UPK Explorer for UE2-UE3'
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06 May 2025, 4:54AM | Action by: KoomaLooma
Endorsed
'UPK Explorer for UE2-UE3'
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05 May 2025, 8:41PM | Action by: zurenarrh1
Endorsed
'UPK Explorer for UE2-UE3'
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05 May 2025, 2:19PM | Action by: liquidator1337
Endorsed
'UPK Explorer for UE2-UE3'
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03 May 2025, 6:00PM | Action by: CARLOSLARS
Endorsed
'UPK Explorer for UE2-UE3'
April 2025
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29 Apr 2025, 3:39PM | Action by: Amphyrra
Tracked
'UPK Explorer for UE2-UE3'
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29 Apr 2025, 3:39PM | Action by: Amphyrra
Endorsed
'UPK Explorer for UE2-UE3'
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26 Apr 2025, 7:45AM | Action by: zax4652
Endorsed
'UPK Explorer for UE2-UE3'
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25 Apr 2025, 6:44PM | Action by: eversolong
Endorsed
'UPK Explorer for UE2-UE3'
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