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Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
BinderTool by Atvaark https://github.com/Atvaark/BinderTool
Costura.Fody by Simon Cropp, Cameron MacFarland https://github.com/Fody/Costura
Octokit by GitHub https://github.com/octokit/octokit.net
Semver by Max Hauser https://github.com/maxhauser/semver
Donation Points system
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Changelogs
Version 2.4
Sekiro pre-order artbook/soundtrack thing support; just browse to DigitalArtwork_MiniSoundtrack.exe
Identify more files for Sekiro (thank you horkrux!)
When first starting the app, the default Steam location of Sekiro will be selected. If the game you want is installed somewhere else, use the Browse button to correct it.
The Unpack button will extract all files from the game archives; any files that are already present will be skipped, so if you need to unmodify any file you can simply delete it and unpack again without having to sit through the entire process.
The Patch button will modify the executable to use those extracted files instead of looking in the archives; please note that for Sekiro, most users should use Mod Engine instead of patching. Patching the executable without also unpacking the archives will crash the game, so make sure you do both.
Finally, the Restore button will restore the original executable and delete the extracted files, and the Abort button will cancel any operation in progress.
Bannability
UXM only edits data within the executable, not code, so anticheat should have no effect on it. File mods in general have never been grounds for a ban in any of the Souls games, but mods that alter your save may not be safe, so please consult your mod author's advice and play offline if using anything dubious.
My Modding Tools MTD Editor - edits material configs UXM - unpacks main game archives Yabber - unpacks and repacks a wide variety of FromSoft formats Yapped - general-purpose param editor