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  • Guide - Modding RE games audio

    So apparently, after a lot of requests regarding modding RE games audio, here's a little guide that will (hopefully) help you make (more) audio mods.
    These should work on all modern-day Resident Evil games (and potentially other RE Engine games like MH or DMC).
    It's what I followed when creating mods for RE2, and this mod for RE4R.

    First, the process of modding bnk and pck are a little bit different (we'll see them in detail below).
    But for both, I use these tools:
    Fusion Tools for extracting the wems (can also extract them in WAV format)
    RingingBloom for replacing the wems
    VGMStream to listen to wems with FusionTools
    Audacity for editing the extracted wav files
    WWise Audiokinetic Launcher to convert the wavs to wems�...

  • RE4R dialogues (and where to find them in files) - Part 3 (Characters other spoken lines)

    Part 1 - Dialogue
    Part 1 - Dialogue (Annex)
    Part 2 - Dialogue
    Part 3 - Characters other spoken lines
    Part 4.1 - Enemies (Ganados 1)
    Part 4.2 - Enemies (Ganados 2)
    Part 4.3 - Enemies (Ganados multiple)
    Part 5 - Figurines

    The SPCKs are found here:
    natives/STM/streaming/_Chainsaw/Sound/Wwise

    What you'll find here:
    - ch_cha0_voice_emo.spck.1.X64.en (Leon)
    - ch_cha1_voice_emo.spck.1.X64.en (Ashley)
    - ch_cha3_voice_emo.spck.1.X64.en (Luis)
    - ch_cha7_voice_emo.spck.1.X64.en (Merchant)


    ch_cha0_voice_emo.spck.1.X64.en (Leon)
    1000341037.wem
    All right.

    1003877820.wem
    Ashley.

    1004553333.wem
    Ashley!

    1005487272.we...

  • RE4R dialogues (and where to find them in files) - Part 5 (Figurines)

    Part 1 - Dialogue
    Part 1 - Dialogue (Annex)
    Part 2 - Dialogue
    Part 3 - Characters other spoken lines
    Part 4.1 - Enemies (Ganados 1)
    Part 4.2 - Enemies (Ganados 2)
    Part 4.3 - Enemies (Ganados multiple)
    Part 5 - Figurines

    The SPCKs are found here:
    natives/STM/streaming/_Chainsaw/Sound/Wwise

    ch_ui_figures.spck.1.X64

    1013915572.wem
    Behold the miracle.
     
    1020759358.wem
    Gloria Las Plagas!
     
    1022936201.wem
    Welcome.
     
    1065147409.wem
    Ah! No!
    Ah! Ah! Ah! Ah! Ah!
     
    117833832.wem
    Hunnigan here, what's your sit rep?
     
    217539902.wem
    Later, amigo.
     
    261078825.wem
    You don't seem...

  • RE4R dialogues (and where to find them in files) - Part 4.3 (Ganados multiple)

    Part 1 - Dialogue
    Part 1 - Dialogue (Annex)
    Part 2 - Dialogue
    Part 3 - Characters other spoken lines
    Part 4.1 - Enemies (Ganados 1)
    Part 4.2 - Enemies (Ganados 2)
    Part 4.3 - Enemies (Ganados multiple)
    Part 5 - Figurines

    The SPCKs are found here:
    natives/STM/streaming/_Chainsaw/Sound/Wwise

    ch_chc_cm_voice_emo.spck.1.X64


    1004485881.wem
    Muerte, florezca la bendición, muerte, muerte, muerte, muerte, muerte, muerte, muerte, muerte.

    1008772488.wem
    ¡DESASTRADLO!
    ¡Ríndete!
    ¡DESASTRADLO!

    1024350356.wem
    ¡Oh Señor, somos tu parado!
    ¡Oh Señor, somos tu martillo!
    ¡Que los vivos reciban tu judío!
    ¡Que los muertos ...

  • RE4R dialogues (and where to find them in files) - Part 4.2 (Ganados female)

    Part 1 - Dialogue
    Part 1 - Dialogue (Annex)
    Part 2 - Dialogue
    Part 3 - Characters other spoken lines
    Part 4.1 - Enemies (Ganados 1)
    Part 4.2 - Enemies (Ganados 2)
    Part 4.3 - Enemies (Ganados multiple)
    Part 5 - Figurines

    The SPCKs are found here:
    natives/STM/streaming/_Chainsaw/Sound/Wwise

    Pcks list:
    - ch_chc1_voice_emo_a.spck.1.X64
    - ch_chc1_voice_emo_b.spck.1.X64
    - ch_chc1_voice_emo_c.spck.1.X64


    ch_chc1_voice_emo_a.spck.1.X64

    1001625930.wem
    ¡Te voy a matar!

    1004095894.wem
    ¡La tengo! ¡Matadla!

    1006481395.wem
    Lord Saddler estará satisfecho.

    100653017.wem
    ¡Basta! ¡Hijos de puta!

    ...

  • RE4R dialogues (and where to find them in files) - Part 4.1 (Ganados male)

    Part 1 - Dialogue
    Part 1 - Dialogue (Annex)
    Part 2 - Dialogue
    Part 3 - Characters other spoken lines
    Part 4.1 - Enemies (Ganados 1)
    Part 4.2 - Enemies (Ganados 2)
    Part 4.3 - Enemies (Ganados multiple)
    Part 5 - Figurines

    The SPCKs are found here:
    natives/STM/streaming/_Chainsaw/Sound/Wwise

    Pcks list:
    - ch_chc0_voice_emo_a.spck.1.X64
    - ch_chc0_voice_emo_b.spck.1.X64
    - ch_chc0_voice_emo_c.spck.1.X64
    - ch_chc0_voice_emo_d.spck.1.X64


    ch_chc0_voice_emo_a.spck.1.X64

    1000441792.wem
    ¡Maldito cerdo!

    1000855509.wem
    ¡Toma esto!

    1001424217.wem
    ¡Muérete ya!

    1002317196.wem
    Lord Saddler estará satisf...

  • RE4R dialogues (and where to find them in files) - Part 2

    Part 1 - Dialogue
    Part 1 - Dialogue (Annex)
    Part 2 - Dialogue
    Part 3 - Characters other spoken lines
    Part 4.1 - Enemies (Ganados 1)
    Part 4.2 - Enemies (Ganados 2)
    Part 4.3 - Enemies (Ganados multiple)
    Part 5 - Figurines

    The SPCKs are found here:
    natives/STM/streaming/_Chainsaw/Sound/Wwise

    Here is the rest of the pcks' dialogue transcriptions.

    ch_csa020_dialogue.spck.1.X64.en 1044202578.wem
    Sacrificial Ram.
    You will receive our most sacred body.
    It begins now.
    When day breaks, you too will join our covenant to share in my holy blessing forever.
    Sacrificial Ram.

    ch_csa022_dialogue.spck.1.X64.en 775342042.wem
    Shit.
    Jesus Chr...

  • RE4R dialogues (and where to find them in files) - Part 1 (Annex ch_dialogue_voice.spck.1.X64.en)

    Part 1 - Dialogue
    Part 1 - Dialogue (Annex)
    Part 2 - Dialogue
    Part 3 - Characters other spoken lines
    Part 4.1 - Enemies (Ganados 1)
    Part 4.2 - Enemies (Ganados 2)
    Part 4.3 - Enemies (Ganados multiple)
    Part 5 - Figurines

    The SPCKs are found here:
    natives/STM/streaming/_Chainsaw/Sound/Wwise


    ch_dialogue_voice.spck.1.X64.en

    1000414336.wem
    Hey, our guests would think we're rude.
    So much for service for this mile, huh?

    1000694620.wem
    He's not going easy.

    1002833178.wem
    Take it however you want.

    10038263.wem
    Ugh. Shit, that was close.

    1003890574.wem
    This ends now!

    1003894614.wem
    And now we transition to a re...

  • RE4R dialogues (and where to find them in files) - Part 1

    I decided to make this article for those who intend to mod dialogue.

    What you'll find here are:
    - Where the dialogue are stored (pcks).
    - For each file, the wems they contain.
    - For each wem, their transcription in readable text.

    You can find the pcks in this path (once you've extracted the pak):
    natives\stm\streaming\_chainsaw\sound\wwise

    So if you're looking for a particular scene, just type part of it's dialogue, and I'm sure you'll find the info concerning this scene.

    The transcription process was done using an AI, and I didn't review ALL the text, so there WILL be mistakes, typos, etc.
    You'll find a lot of "You"s, I'm sure the AI tried to transcribe screams maybe or grunts.

    F...