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Blackjack Colver Voltaire

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Blackjacks420n

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919 comments

  1. Blackjacks420n
    Blackjacks420n
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    Before you ask the stupidest bulls*** you can come up with, read this

    Q: I can't install mod!!??
    A: read the description

    Q: I don't see any gang spawning!!!?
    A: look harder or install correctly

    Q: My game keep lagging and crashing!!!
    A: That's not a problem with this mod

    Q: Can you add this and that??!
    A: tell me the idea in the comment, if I like it and it's doable I might add it

    Q: Can I use your file to make a compatible file for my mod??
    A: Yes, just credit me

    Q: Can you make this mod usable without LML?
    A: No, that's impossible

    Q: Why does my companion keep attacking enemy gang?
    A: That's a vanilla feature, however I released a Story-Compatible file that will disable this
    P.S: if you use companion mod, you don't need to install the compatibility patch, just use the story-compatible file provided here

    Q: why won't enemy gang spawn in Colter?
    A: it's just a weird quirk of the game, doesn't always happen though
    Q: Does this mod cause the infamous spawn issue?
    A: No, however you might want to remove/change the the badge retexture (edgar ross badge ytd file). As it's not exactly compressed that well. Everything else will work fine and will not cause any spawn issue

    If you have any questions feel free to ask them over at our Discord
  2. filosophem
    filosophem
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    I see a bunch of "bugs" complaint's or other "conflicts" that aren't bugs, it's just the default mod's config messing things up. 

    I put a guide detailing how to to "fix" such issues , it covers some problems encountered by myself or other (plus some additional useful tips)  : 

    https://forums.nexusmods.com/topic/12506568-ambient-gang-new-gang-hideout-relationships/

    After a quick peek to the comments,  It looks like this could help with a good part of  problems (and thus reduce pointless complaints).
    You want to use it,  i'm happy it'd help more than on the forum (it's pretty much dead truth be told)
    I'll just share it here  instead of replying to comments asking for help.


    It's nice  you opened the comment section, because back then I had to put it on the forum it kinda sucks,  and doesn't reach many ppl..
    Idk if the whole guide would fit in a comment tho ?


    I tried to do it step-by-step noob-proof  so anyone would be able to fix/configure his own game.
    (if they bother to read the post that is ..)

    I might update it to improve some stuff e.g. the shitty videos, maybe, idk


    Idk if you remember but you actually put me on tracks when our PM conversation,  set this in motion and I chose to share my documentation, because I suppose  alot of people have similar issues that can be fixed.

    Anyways huge hail for this mod it's definitely on my personal top 5 ! can't play without it.
  3. albondiga1
    albondiga1
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    when i spawn some peds like landon ricketts or de santa they have invisible bodies
  4. eurano18
    eurano18
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    Anyone managed to merge this with Toast's Restored Pedestrian Pack and can share a files? I tried to do this but failed :(
  5. RatQueenOrOven
    RatQueenOrOven
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    I had this once a year ago, didn't like how it forces things onto the map very in the way of a lot of things, now I'm stuck with skulls and white areas all over the map and skull on the bottom near my map, I've verified the files and deleted all files then verified and still nothing, I'm stuck with this mod
    1. RatQueenOrOven
      RatQueenOrOven
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      Somehow I can play online but still stuck with this mod, don't know how my comment duplicates as a post but there's that If anyone can see that too
    2. Svarttjern
      Svarttjern
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      the skulls sound like they  are from Bandit hideouts to be honest, since this mod only spawn ambient gang member if you don't use the "new gang hideout" addon and even then it's just 3 added by it
    3. Blackjacks420n
      Blackjacks420n
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      The skull thing is from bandit hideout, my mod just subtly add gang member as riders around the map
    4. RatQueenOrOven
      RatQueenOrOven
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      sorry for this being late, is this why i kept getting ambushed like 20 seconds into every time i used cin cam to use my horse follow the trails? theyd be hiding come out and yell, and before i could ever grab my controler they shoot, it never happened when i deactivated the mod
  6. MiidnightWolf
    MiidnightWolf
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    Hey there. Just a quick question. Is this Mod responsible for 'Man made Mutant' spawning in as an actual killable enemy? It spawns at night near to where the Aberdeen pig farm couple dump Arthur/John after robbing them. Thank for reading. :)
  7. elzimbabwe
    elzimbabwe
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    How can I remove the cowgirls from spawning and have it like in the vanilla game?
  8. Endlessunset
    Endlessunset
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    I'm confused about the compatibility patch for the Companions mod- do I just take the relationshipsmeta patch file and replace it with the one in AG then just delete the Companion mod? Or do I keep the Companion mod and change the load order?
  9. warwitme777
    warwitme777
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    can you make it compatible with extended animations mod cuz there is a conflict on the file metapeds  
  10. vagabondrommel
    vagabondrommel
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    The Discord invite question is invalid so I figure I might as well ask here. I keep getting wrecked hard by these camps since they're spawning on average 15-20 guys and half the time another 5-10 get spawned in nearby as a patrol as soon as the guns start goin off. So, forgive the stupid question but is there a way I can reduce the number of people at the camps?
  11. GSir1rTwiz
    GSir1rTwiz
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    Aye id ask in discord but the link expired how exactly do i add a ambient ped to the spawn list in an area? i wanna add skinner brothers to strawbary outskirts but i cannot for the life of me figure out the ambientpedmodelsets.meta file any help or guidance would be amazing
  12. Rasu59
    Rasu59
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    What should I do so that they do not attack each other in the city and town?