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no12

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  1. EzdineG
    EzdineG
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    looks amazing, though it feels like there's some sort of weird transition between super cloudy or something to partly cloudy or clear, when it's all partly cloudy the coloring of the sky and clouds is a bit off? like some strange silvery blue that looks kinda weird, but it usually starts to look better after a couple minutes.
  2. M37SG
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    I'm noticing the ground (green grass fields with cloudy weather) having this very light shadow like flicker effect that happens when you are only moving, I can see it in-game and tried recording it but it can't be seen in the video.
  3. AdrianPolasky
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    The pitch black night brightness variant has no file in the folder
  4. Integra89
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    Never giving up dynamic seasons and vestigia 1.0 as it adds so much immersion to the game. And not sure what stability issues you're talking about because I have none. My game doesn't crash or freeze. 
  5. M37SG
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    Any idea why when using a lantern the surroundings become pitch black? no lantern vs with lantern.

    And what's the difference between jester's TAA and VESTIGIA x the perfect taa (made by mightyelf)?
    1. no12mods
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      In Vestigia nights are only relatively bright because the game cranks up the exposure, even in the lightest of night brightness settings. The lantern is much brighter than the surroundings, so the game compensates by lowering the exposure to more realistic values. It's a realism thing I guess.
  6. progamerever12
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    what are the changes in the new version?
    1. no12mods
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      There's a changelog if you click on the version in the files section.
  7. WolfsINiper
    WolfsINiper
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    I feel a weird lack of vignette in the game, there is any way to put it back?
    1. no12mods
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      No, but there's nothing weird about it. Most people aren't a fan of vignette.
  8. M37SG
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    Darker nights please. Way too bright.
    1. no12mods
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      Still darker than vanilla, but I understand.
    2. IcemanSR
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      Thats weird. This is vanila night for me
    3. no12mods
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      Your brightness setting and the timecycle itself also determine how dark the nights are. On average VESTIGIA nights have a lower exposure value but more indirect light than vanilla.
    4. IcemanSR
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      Nights are fine. I didnt said they are not. Just gave comparison. Maybe he has brightness wrong
      This is Vestigia night, moon is twice smaller, visibility is down a lot. Less moonlight too.Night Sky really bothers me tho.
      direct into moonlight

      opposite of moonlight

      Only thing i want to get rid of, moon has some kind of bloom and its big and strong , is there variant that removes that?
      Also would love different variant of night sky. One more vanila? less stars.. and milky way looks rather weird.
      if sky was so clear , terrain would be much more visible


      Compare
  9. Gakjjhtftftft456
    Gakjjhtftftft456
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    i have a 6gb vram and 12gb ram does this mod make performance lost?
    
  10. IWantieLotsOfMods
    IWantieLotsOfMods
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    This seems to conflict with Project New Austin 1907, just wanted to share in case it is of use. 
    1. Jumi985
      Jumi985
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      It's not a critical conflict as far as I can tell. Only file overwritten is fallensnow.xml and the values don't have much of a difference.
    2. JackArbiter
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      Thanks for pointing out the file, I removed the 1907 Tall Trees Snow folder and no longer have a weird LOD/snow popin issue when riding through the snow in the beginning.