Part of me is worried this mod may have made it impossible to hunt the Legendary Coyote. The last part of tracking it includes finding it's last prey, the dead body of a sheep. I noticed a few when I started playing and attempting to hunt the coyote, but the constant gang spawns near the coyote's location made my attempts fail. The sheep were in a state of rotting at the time, and I guess maybe they've now decayed to the point where the mod potentially removed them, including the one you interact with to make the legendary coyote itself actually spawn. Comparing the various video guides to my game just shows the dead sheep that's meant to be at the tree is gone. Which I guess makes it possible that if you fail at hunting it for too long, it just becomes impossible.
Edit: After leaving the area, and restarting the game and then returning, the missing sheep is back. So it seems that even if this mod causes it to rot away, it does return again! All is well in the world!
Hey man is it possible for you to include blood pools, decals and splatters as well among the list of things that get counted as entities? It just feels weird to have hundreds of bodies lying around with zero blood lol since the blood disappears.
This mod caused FFFFFF crashes if you used it for a while, because apparently at some point too much had to be loaded. I guess that's why the world gets cleaned up so quickly, as the default of the game. Has the problem been fixed in the new version?
I mean the older version, not the reloaded version. I also played for hours and hours before the problem occurred and could only solve it by removing the mod.
will it work online with this mod? Or will it be necessary to delete its files? будет ли работать онлайн с этим модом? Либо нужно будет удалить его файлы?
Hello! This is an indispensable mod, thanks for it! Could you describe in more detail how to set it up? The thing is that my game freezes periodically, without crashing into the system, the screen just freezes. I suspect that this is because of this mod, although I have a fairly powerful system. 13600K, 4070TiS, 32Gb RAM. This happens after about 1 hour of play. Are there any criteria for setting up the mod? After what time do objects disappear, the same corpses, at what distance, how many corpses does the mod remember at most? I had a moment when I killed about 50 peds in one place, and after that the game froze. Is it possible to forcibly clear the object cache or do I need to periodically save and load the save to reset this cache? Or restart the game once an hour? What can you advise? P.S. I have this mod installed, if anything. https://www.nexusmods.com/reddeadredemption2/mods/1504
I believe this mod is causing looted unconscious NPCs to no longer wake up. Did testing for a few hours around Scarlett Meadows and Emerald Ranch, every NPC I didn't loot would wake up at least once when knocked out whereas any NPC I knocked out and then looted would remain ragdolled and not wake up, even when dumped into water, which wakes up non-hogtied NPCs. When I disabled the mod, NPCs were waking up properly again.
I love this mod but i recently came across a crash when starting the cutscene for "Gilded Cage" Just before loading into the 2nd cutscene after speaking to Hosea a crash will occur. I removed every single mod 1 by one and singled it out to this one. With no mods except this one installed i could consistently reproduce the crash. This took me hours of constantly reloading the game but i had to verify which one was the culprit.
I would consider this mod a must-have (seriously its so annoying when you go to catch a bandit's horse and return to the scene of the ambush and every body has de-spawned) but I have a bug with this mod where large pelts on horses despawn when loading and re-loading a save, so this mod had to be uninstalled, unfortunately.
81 comments
The sheep were in a state of rotting at the time, and I guess maybe they've now decayed to the point where the mod potentially removed them, including the one you interact with to make the legendary coyote itself actually spawn. Comparing the various video guides to my game just shows the dead sheep that's meant to be at the tree is gone. Which I guess makes it possible that if you fail at hunting it for too long, it just becomes impossible.
Edit: After leaving the area, and restarting the game and then returning, the missing sheep is back. So it seems that even if this mod causes it to rot away, it does return again! All is well in the world!
Happened when trying to calm the horse. Removed the mod and was then able to load the auto save no problem.
Yes, I use the scripthookV2
будет ли работать онлайн с этим модом? Либо нужно будет удалить его файлы?
P.S. I have this mod installed, if anything. https://www.nexusmods.com/reddeadredemption2/mods/1504
Will there be a conflict with this mod:
https://www.nexusmods.com/reddeadredemption2/mods/4748