I plan to eventually, there's still multiple thousands of items left (+I have to consider how to properly balance the fence and robbery payouts) so it's going to be a big time investment in order to get everything right once I have the motivation to get it done.
Since both mods heavily rely on catalog_sp you'd have to individually go through all the prices I changed and add them into Whyem's (I changed thousands of prices and plan on changing even more in the future so this would be an arduous task to do by hand), there might be an automatic merge tool available online?
I obviously need to adjust the rest of the prices in the future, but I've been able to avoid that just fine by adjusting my playstyle slightly:
After major robberies, I always donate the majority of the proceeds to camp. I also never visit the fences, and donate unneeded pelts/carcasses to camp as well.
That being said, it's hard to have a fair and balanced economy when you play as a thief that can take other people's entire life savings with very little to no risk whatsoever, so I personally just avoid being a criminal altogether.
Yes, it's possible to change the sold item prices through catalog_sp, the only reason I haven't done it yet for fences is because I'm not quite sure how I want to price them and there's also hundreds.
The rewards prices are set via a script, so you essentially have to make your own script to counteract the game's script which is what this mod does.
I'm currently taking a break from modding but when I do eventually get back to it I intend to implement the rest of the prices if no-one else has done so.
Long time ago I tried to make an economy mod. For shop items it was easier, because the catalogues you can find digitized online. For selling price of pelts and meat I found some documents with prices per region, but not for every one of them. For feathers and byproducts of hunting? Nothing. But I'm not from the States, so I didn't really know where to find all that info to be honest.
I have experience with catalog_sp and I could theoretically make a merge with this for red dead offline, but I don't know if the owner would let me or not merge this with red dead offline
I'd be fine with someone making a merge (I personally don't want to change over a thousand entries for a mod I never use) but the mod is still in the beta and it's likely it would have to be merged again whenever I eventually update it
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After major robberies, I always donate the majority of the proceeds to camp. I also never visit the fences, and donate unneeded pelts/carcasses to camp as well.
That being said, it's hard to have a fair and balanced economy when you play as a thief that can take other people's entire life savings with very little to no risk whatsoever, so I personally just avoid being a criminal altogether.
The rewards prices are set via a script, so you essentially have to make your own script to counteract the game's script which is what this mod does.
Is the mod still being developed?