
OUTDATED - Mexico Expansion Project - A Update for the Mexico Mod
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Version2.4
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If by any means the mod crashes or has errors please contact me on discord: Rixus724
but first make sure you have all the requirements installed correctly.
To install move the lml folder and the files .asi to the root folder of your game.
IMPORTANT: Please consider to remove the previous railway included in the main Nuevo Paraiso mod in the following path: RedDeadRedemption2/lml/!Mexico/YMAP/rr.ymap
Otherwise, if you don't do it, you will see a double and piled-up railroad lol.
IMPORTANT 2: If in some strange and unknown way (lol) you got this mod in advance it deletes ALL the previous files, yes, ALL.
IMPORTANT 3: If the peds do not appear in their respective locations, make sure you have the .xml ped files in RedDeadRedemption2/lml/!Mexico/Autoload/ and also that you have the !Mexico.asi script of the main mod of Nuevo Paraiso, installed in the game root folder.
IMPORTANT 4: If you do not see trains in Mexico it is not because the mod is installed incorrectly, it is most likely that the train has not yet finished its journey in New Austin and therefore has not yet arrived in Mexico (since the mod does not spawn trains in Mexico itself , that uses the vanilla trains from the game in New Austin and leads them to Mexico, but if you don't want to wait you can spawn a train yourself using the Rampage mod menu, or from the Railroad Enginner menu.) so once you have waited long enough for the train to arrive in Mexico on its own and you still don't see it, then now you can complain.
IMPORTANT 5: If you want to eliminate the annoying bushes, then you need to install the MacFarlanes ranch by eki mod, and move the VegetationModifiers.meta file located in /lml/!Mexico Expansion Project/META and move it to /lml/1907 - MacFarlanes Ranch/meta and so you can see Mexico without bushes just as in the promotional images on the mod page