0.200.6 brings quite a few changes, unfortunately couldn't link to changelog on downloads page because of some silly text size limit, but you can find full changelog here: https://github.com/emoose/DLSSTweaks/releases/tag/0.200.6
Biggest changes are probably the new ConfigTool, support for specifying resolutions directly, and a tweak to override sharpening level in pre-2.5.1 DLSS, bunch of minor issues were also fixed with it too.
The code around OverrideAppId also had some changes, found a new method which should mean OverrideAppId isn't necessary for changing DLSS presets any more, still included the setting for it just in case new method has any issues but I haven't seen any problems with it yet, could probably just remove that now really.
Haven't tried the update yet, does it fix the thick eyelash/"mascara" effect at night near campfires? Which setting do I need to tweak? The FSR 2.1.2. patch at Ultra Quality doesn't have this issue.
for anyone saying that this isnt working with new nvidia drivers- i have it working perfectly with current drivers, you need to just allow this mod to change out the (nvngx.dll) file with a newer DLSS version using the (ADD DLL OVERIDE) setting. im using a DLSS 4 version myself i grabbed online. i forgot where exactly
Since the new nvidia graphics driver update, I am unable to get the game to load into a save with dlss tweaks. Yes, I've tried the alternate loader, disabled/ re-enabled sig override. My game loads fine without dlss tweaks.
For now you can just download the game agnostic DLSSTweaks from Nexus (you can find the link in their GitHub) and grab the most recent DLSS .dll from TechPowerUp. It worked for me. There are videos on how to use DLSSTweaks and it's the same for every game.
I find this does fix the random black flickering issue, but it causes flickering when using scopes/binoculars - do you experience this issue/any fixes?
Reminder for new users (maybe Vulkan-specific): if you start installing asi mods and your game no longer launches first try, be sure to remove method 1 and install the alternative method to fix it, which "may help with launch issues with certain ScriptHook ASI files." according to the description.
I forgot I installed this a while back and didn't realize it was the cause of my launch issues, which worsened as I installed more mods. Was going down a rabbit hole of Rockstar Launcher issues or outdated Vulkan layers, etc. but I just needed to install the alternative method to fix it :)
172 comments
Biggest changes are probably the new ConfigTool, support for specifying resolutions directly, and a tweak to override sharpening level in pre-2.5.1 DLSS, bunch of minor issues were also fixed with it too.
The code around OverrideAppId also had some changes, found a new method which should mean OverrideAppId isn't necessary for changing DLSS presets any more, still included the setting for it just in case new method has any issues but I haven't seen any problems with it yet, could probably just remove that now really.
The FSR 2.1.2. patch at Ultra Quality doesn't have this issue.
Will verifying files remove all the config files, etc.? or do I need to do that manually?
Heres dlsstweaks.log
[2025-02-02 12:59:23.561] [info] DLSSTweaks v0.200.8.2, by emoose: nvngx.dll wrapper loaded
[2025-02-02 12:59:23.561] [info] Game path: E:\SteamLibrary\steamapps\common\Red Dead Redemption 2\RDR2.exe
[2025-02-02 12:59:23.561] [info] DLL path: E:\SteamLibrary\steamapps\common\Red Dead Redemption 2\nvngx.dll
[2025-02-02 12:59:23.561] [info] ---
[2025-02-02 12:59:23.561] [info] Config read from E:\SteamLibrary\steamapps\common\Red Dead Redemption 2\dlsstweaks.ini
[2025-02-02 12:59:23.561] [info] Wrapped nvngx.dll, using funcptrs from original dll
[2025-02-02 12:59:23.561] [info] INI monitoring: watching for INI updates...
[2025-02-02 12:59:24.007] [info] nvngx_dlss: applied DLSS preset override hook (> v3.1.30)
[2025-02-02 12:59:24.040] [info] nvngx_dlss: applied DLSS resolution-to-preset selection hook
[2025-02-02 12:59:24.094] [info] nvngx_dlss: applied debug hud overlay hook via vftable hook
[2025-02-02 12:59:24.390] [info] nvngx_dlss: applied DLSS preset override hook (> v3.1.30)
[2025-02-02 12:59:24.410] [warning] nvngx_dlss: failed to hook DLSS3.1.11+ preset selection code, presets may act strange when used with customized DLSSQualityLevels - recommend using DLSS 3.1.11 / 3.1.30!
[2025-02-02 12:59:24.443] [info] nvngx_dlss: applied debug hud overlay hook via vftable hook
[2025-02-02 12:59:24.662] [info] DLSS functions found & parameter hooks applied!
[2025-02-02 12:59:24.662] [info] Settings:
[2025-02-02 12:59:24.662] [info] - VerboseLogging: false
[2025-02-02 12:59:24.662] [info] - ForceDLAA: true
[2025-02-02 12:59:24.662] [info] - OverrideAutoExposure: enable
[2025-02-02 12:59:24.662] [info] - OverrideAppId: false
[2025-02-02 12:59:24.662] [info] - OverrideDlssHud: default
[2025-02-02 12:59:24.662] [info] - DisableDevWatermark: false
[2025-02-02 12:59:24.662] [info] - ResolutionOffset: 0
[2025-02-02 12:59:24.662] [info] - DynamicResolutionOverride: true
[2025-02-02 12:59:24.662] [info] - DynamicResolutionMinOffset: -1
[2025-02-02 12:59:24.662] [info] - DisableIniMonitoring: false
[2025-02-02 12:59:24.662] [info] - DLSSQualityLevels enabled: false
[2025-02-02 12:59:24.662] [info] - DLSSPresets: default
[2025-02-02 12:59:24.662] [info] - DLLPathOverrides: N/A
For me, the game always crashes trying to use this mod.
Too bad I can't get it to work because the mod seems like a game changer. Any advice will be appreciated guys :)
I forgot I installed this a while back and didn't realize it was the cause of my launch issues, which worsened as I installed more mods. Was going down a rabbit hole of Rockstar Launcher issues or outdated Vulkan layers, etc. but I just needed to install the alternative method to fix it :)