Ready or Not

File information

Last updated

Original upload

Created by

RareKiwi

Uploaded by

TheRareKiwi

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Safe to use

About this mod

Increase player count. Kick players. Quickly pick maps and gamemode. Load custom levels.

Requirements
Permissions and credits
Debug menu I have been using to load and test stuff.
Not much content yet but;

Features:
- Level Selector
- Settings Menu
- Status/Player Menu
- Mod Information Menu
- Server Browser Menu

- Increase player lobby limit.
- Custom map info/image support
- Mod info support
- Show supported mods and versions between host/client (needs testing)
- Blueprint loading
- Blueprint widget integration for mod makers (new menus and config menus)

Notes:
- Ensure the checksum check is UNTICKED in your game options to play with others

Usage:
- Double-tap the "DeployMenu" key to open. (default M)
- Alternative keybind is = equals
- Hold alternative keybind to force load back to lobby.

Install:
Extract the download, then;
Put the file; pakchunk999-InGameMenu_P.pak into your game's pak folder location.
Located at the location below in your game install.
\Ready Or Not\ReadyOrNot\Content\Paks

Ensure earlier pakchunk99-InGameMenu_0_P.pak isn't present in Paks folder
Not compatible with No Upper Right Hud (this mod does the same thing)
Conflicts with Console Unlocker - Camera Mod, enable the mod patch in IGM mods menu.

Mod makers:
Guide for making use of the Mod Data feature for metadata or blueprint loading;
https://docs.google.com/document/d/1-Avzy_EepuiPAbwa8DVn8l21e3IfBQVDPWXhdPqP3JA/edit?usp=sharing
Guide for making Level Definition feature for your own map mods;
https://docs.google.com/document/d/106OYTu_mfbK_vW3MuygHHzzsJ7O5Fro4xVmAZHZBUwo/edit?usp=sharing