About this mod
Let's you interact with other players, triggering audio and a subtle screen edge effect on the receiver. No animations. Configurable settings.
New: Point to ping others, Check Door locked and jammed status, Door Push/Pull to increment doors.
- Requirements
- Permissions and credits
New: Point to ping others, Check Door locked and jammed status, Door Push/Pull to increment doors.
Commissioned by CTRF. Many thanks to their month or so of large player count pre-release testing.
- No animations. (Not possible without editing a source copy of VOID's animation blueprints.)
- Configurable settings. Rebindable inputs. See screenshots.
- Mod should optional for clients, Tappiless players should have no prompt. Only the host needs In Game Menu
- Door features should replicate to Tappiless players (sans voicelines)
- Custom audio can be added by file path in the config.
- Default input key: H
Install:
- Ensure In Game Menu is up to date on the hosting player
- Add this mod to your pak folder or use mod.io to subscribe in-game. This is all that is needed on clients. (\Ready Or Not\ReadyOrNot\Content\Paks)
- On the host; open IGM and enable Tappy's blueprints in the Mods page.
The config is saved in a file if you want to share config presets with friends
%localappdata%\ReadyOrNot\Saved\SaveGames\Mods\TappyConfig.sav
Custom audio is loaded relative to the VO folder in your game install.
\Ready Or Not\ReadyOrNot\Content\VO
Also available to subscribe to on mod.io and in-game