- Goal of the mod use All, or as much as possible features which been originally designed by Void Interactive.
I wonder why they didn't implemented this like ingame feature like it was in Swat 4, where you where able to set up amount of civs, suspects, traps etc and overall difficulty for any map.
Short description what changed :
-Maxed suspect count on every map according to their limits , custom maps supported. Max limit set to 65, but every map has personal limits .
-Minimized civilian count on every map, custom maps supported. ( cant delete civilians due to RON limits, or i don't know how to do that )
-Suspects dangerous but tried not brake gameplay.
-Moral tweaked ( suspects also can commite a suicide)
- Random traps
- Supsects placing traps.
- Explosive vests.
- Suspects can fake death / fake surrender.
-Suspects can change their tactics, rush, camp behind corners etc.
- Suspects and civs can blow traps but I'm not sure if it cuases a damage to them.
-Completely removed bombs objectives, so Relapse mission and others dont have pre-placed bombs.
If you use this mod, custom maps dont need ai spawn fix
- Made with
RoN Mod Generator. This mod is possible thanks to
recursiveGecko work.
- Recommended to use with ASadFigTree's damage rebuff / dismemberment mods. (
Here I come AI realistic mod pack )
-Strongly recommended to use with:
Gunfighter mod ( also allows to use 25 slots)
Sniper or not ( More guns )
Remember it's not about scoring but how operator does his job :p
How to install mods:
-Choose desired version of terrorist hunt
-Optional respawn mod and disable team damage.
-Extract files to .........steamapps\common\Ready Or Not\ReadyOrNot\Content\Paks
-Warning !!! This mod can hit your fps hard !!! depends on the map. Tested and played on rtx 3060.