It's so nice to see new mods. This mod has potential as there are other QOL things that could be added to make it even better. A few things about it (most are just personal) and a couple things that could be added that be cool. (I'm not asking for them to be done. I know modding takes time, it just be cool).
1. The extra medicine slot is the best thing (imo) in the mod. Extra slots seem realistic. I love to see 8 slots instead of 12 for me personally or a way to adjust the number you wanted. Also like the option for the lab. Not sure I use it there but might be cool for overflow meds if you producing a lot of them-could be a cool endgame thing.
2. I'm not sure I use the bench in my biodomes but love the option: love to see a water fountain option for the biodomes though-that seems it would make sense imo. Also maybe even a plant option in the biodome along with trees.
3. The bed space is a really nice addition that just makes it better
Other things that be cool to see (again.not asking)
1. The eternal bot mod added to it. I think it's silly they decay over time and way too fast imo. 2. I'm not sure it be op'd or not but maybe the real starchy foods produce 2 starch, 1 food if their was a negative side effect of doing so like way longer time to produce it. I get why they give 2 food, 1 starch but it be nice, per say, potatoes produce 2 starches at cost of real slow produce times 3. Maybe be able to grow trees in some of the other rooms like the exercise room. I know they have plants but it be cool to see the trees available.
Anyways, im sure there tons of others thing could think of. I just think this is really cool and way to see the game get some appreciation. :)
I think I agree with all of your suggestions really - there are quite a few things like water fountain, trees etc. that would make sense to be able to build in more than one dome.
Also agree about the bots and I have a few other ideas for bots that I might package into some 'bots overhaul' mod at some point.
Some more variation on the different plant types would also be good I think, rather than just slow-medium-fast. Fyi, one of my other mods Improved Components has tech unlocks for GM rice and wheat that produce 2 starch each :)
I have that mod but never got to it as I'm terrible at the game. hahah. I just play for fun and thank you for the kind words. I was worried it came off as I was not happy with the mod; that's total opposite. Anytime I see a new mod, it's a great day, Also would be cool, and not sure if possible, is to have different foods like bread added and different recipes There is a post on steam in the Planetbase discussion forum. I'm not sure I can post a link so I won't. The post is called Bendi's QOL tweaks. He also had some cool ideas. Most are op'd but it was a cool little thing for some. If you reply and I'm allowed to post a link, I will. if not you can find it on planetbase discussion forum on page 2 at he bottom. He used a modified assembly file to change stuff.
5 comments
1. The extra medicine slot is the best thing (imo) in the mod. Extra slots seem realistic. I love to see 8 slots instead of 12 for me personally or a way to adjust the number you wanted. Also like the option for the lab. Not sure I use it there but might be cool for overflow meds if you producing a lot of them-could be a cool endgame thing.
2. I'm not sure I use the bench in my biodomes but love the option: love to see a water fountain option for the biodomes though-that seems it would make sense imo. Also maybe even a plant option in the biodome along with trees.
3. The bed space is a really nice addition that just makes it better
Other things that be cool to see (again.not asking)
1. The eternal bot mod added to it. I think it's silly they decay over time and way too fast imo.
2. I'm not sure it be op'd or not but maybe the real starchy foods produce 2 starch, 1 food if their was a negative side effect of doing so like way longer time to produce it. I get why they give 2 food, 1 starch but it be nice, per say, potatoes produce 2 starches at cost of real slow produce times
3. Maybe be able to grow trees in some of the other rooms like the exercise room. I know they have plants but it be cool to see the trees available.
Anyways, im sure there tons of others thing could think of. I just think this is really cool and way to see the game get some appreciation. :)
I think I agree with all of your suggestions really - there are quite a few things like water fountain, trees etc. that would make sense to be able to build in more than one dome.
Also agree about the bots and I have a few other ideas for bots that I might package into some 'bots overhaul' mod at some point.
Some more variation on the different plant types would also be good I think, rather than just slow-medium-fast. Fyi, one of my other mods Improved Components has tech unlocks for GM rice and wheat that produce 2 starch each :)
Thanks again