About this mod
this mod ads a few game changes that make the game more fun to play. for example the MedKitstorage now has more space. instead of 8 medkits.
- Requirements
- Permissions and credits
* Production
- all things in the game with a storage now have a bigger storage (15).
- the base recourse buildings now each produce from 2 ore 2 metal or 2 starch 2 bio-plastic
- the med-kit-producer(workbench) now requires 1 piece of alcohol(what doctors use to disinfect) and produces 5 med-kits at a time.
- the gun-producer produces 7 guns at a time.
- the meat-producer now can produce a BioBots<carrier>(this is just a fun thing you can leave it to chicken to to keep it balanced )becouse making bots is so thedius
- plants
- (the plants ingame are boring they just produce the recourse they are and basically everyone whos played the game for a while uses wheat / tomatoes in ratio 2/3 and late-game wheat Gm-tomatoes 1/1 )
- through these changes the other plants become more interesting and they now all have different waterconsumption power usage oxygen production/oxygen usage. so now choosing plants is actualy interesting.
- all plants now have a little storage compartment(15) so if you have a big base your computer wont slow down from rendering all the boxes
- the plants now all produce oxygen not just the trees.
- the mushroom now consumes a lot of oxygen and more water and more energy ... but it produces starch as well and it produces 5 times as fast.()
- the radish consumes a little oxygen but produces an ore occasionally.
- the GmOnion now produces 10 oxygen(it was so bad before it can use a little buff )
How to install:
- Ensure your game is Patched.
- Extract the file contents to "...\Documents\Planetbase\Mods".