Hello, I don't understand this mods doesn't work, it's been 3 times that I start the manipulation and each time the game doesn't start anymore. I am using "Patcher and Redirector" which I have just reinstalled thinking that I don't have the right versions. Can we use "Unity Mod Manager" in addition or should it replace them? Thank you.
it only works with UMM if you don't have redirector and PMP installed. Sadly, free building is not set up to work with unity mod manager, and I can't play without that mod
Hey, i just tried it out and found a problem withe the very large storage. when i want to manage the resources that are allowed in it there are no options and the camera gets stuck (no i don't have CameraOverhaul Rehauled installed).
Thanks for pointing this out! It seems like Nexus makes the requirements mod-wide so I can't set them individually for the different files... I'll remove them and make a note of it on the downloads.
1. Make sure no resources are allowed in the storage. 2. Wait for your colonists to completely empty the storage. 3. Now you can delete the storage and the mod should not crash the game.
This has worked for me, it is a bit of a hassle, but with this I can enjoy this mod with the latest version of the game. Sometimes placing a storage can also cause a crash.. Other than actually building/deleting storages the mod seems stable and the game is much more enjoyable with it.
This mod is one of my favorites and used in the game Planetbase. However, this mod is also the most unstable. A huge number of times my game crashed due to the peculiarities of this mod.
Most likely, all problems with this mod will disappear if you limit this mod to the format of work for the new modding tools 2020. Now, in 2020, new tools have been released for working with mods in the Planetbase game.
There appears to be a small bug. When placing a new storage they all try to deliver to it but it hasn't been build yet. I lose massive happiness when this happens until one unit finally builds it. basically they stand around until the corridor is build.Is there a work around to this bug? game version is patched to version 1.3.7
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I am using "Patcher and Redirector" which I have just reinstalled thinking that I don't have the right versions.
Can we use "Unity Mod Manager" in addition or should it replace them?
Thank you.
I've tried it and it seems to work great :)
It's great that there are still updates coming in 2022!
1. Make sure no resources are allowed in the storage.
2. Wait for your colonists to completely empty the storage.
3. Now you can delete the storage and the mod should not crash the game.
This has worked for me, it is a bit of a hassle, but with this I can enjoy this mod with the latest version of the game. Sometimes placing a storage can also cause a crash.. Other than actually building/deleting storages the mod seems stable and the game is much more enjoyable with it.
Most likely, all problems with this mod will disappear if you limit this mod to the format of work for the new modding tools 2020.
Now, in 2020, new tools have been released for working with mods in the Planetbase game.
Who can update this mod using "new modding tools 2020"?
- "Unity Mod Manager Configuration" https://www.nexusmods.com/planetbase/mods/43 , https://github.com/Tahvohck/Planetbase-Mods
- "Planetbase Utilities 2020" https://www.nexusmods.com/planetbase/mods/45 , https://github.com/Tahvohck/Planetbase-PBUtilities
Thank you very much!