1. How to fix: '[BagOfTricks] System.InvalidCastException: Specified cast is not valid. at Harmony12.PatchInfoSerialization.Deserialize (System.Byte[] bytes)...' ? Try deleting any old 0Harmony12.dll files from your \Pathfinder Kingmaker\Kingmaker_Data\Managed\ folder! Files inside of \Managed\UnityModManager\ should not be removed!
2. Which mod version is compatible with Pathfinder Kingmaker 2.1.0h? Bag of Tricks 1.16.0 pre-release2 was built for Pathfinder Kingmaker 2.1.0h. 1.16.0 pre-release4might work as well.
For those having trouble getting the mod to work in Steam (in my instance, the mod was not loading on start and Ctrl + F10 did nothing). Windows is basically blocking Unity Mod Manager from running mods in the game.
1. Locate your Pathfinder Kingmaker folder (Usually under C:\Program Files (x86)\Steam\steamapps\common) 2. Do not enter the folder, but instead right click on the Pathfinder Kingmaker folder and select Properties. 3. At the top of the Pathfinder Kingmaker Properties window, select the Security tab. 4. In the middle of the window, click the Edit... button to open the Permissions for Pathfinder Kingmaker window. 5. In the Group or user names: list box, select your name. 6. Below, in the Permissions for your name, beside Full control, click the Allow check box. 7. Click OK. 8. In the Pathfinder Kingmaker Properties window, click OK.
Run Pathfinder Kingmaker. If you are seeing the red dot with !!!, then delete your 0Harmony12.dll file as stickied by m0nster.
Sorry for the lack of progress and communication in the last few months! I haven't been able to properly work on the mod since the last release and probably won't be able to in the foreseeable future. A huge thank you to everyone for all the support the mod has received!
Is there a way to increase missile weapon ranges to their TT equivalents? Even just to 1 range increment? Feels kinda unbalanced when you can magic missile the entire map, but arrows fly as far as a goblin trying to toss a giant.
I looooove this mod, it is working flawlessly on gog definitive edition!
I have a wonderful 7 party member party, the only npcs I like are there alongside me, I have tweaked the stats for all npc companions , even some of the added stats by Call of the Wild mod, more to my liking using Bag of Tricks, have removed, swapped, added and deleted feats I do not like for some classes or combos of classes, have changed the weight mutiplier to something more fun, changed the overland map speed to something that does not make me feel I have to rush (I really take my time doing things, camp a lot for fun and cooking, etc), have added or removed spells I deemed useless in my sorc/wiz spellbooks, etc etc etc.
Truly a fun mod. I played vanilla for like a week then got bored of the artificial limitations and with this mod + goblin race/call of the wild/respec mod I simply have a blast. I even turned Harrim into a real nice priest with the priest subclass that does summons, changed am/val/octavia/lin into truly nice classes instead of custom or call of the willd chosen ones and tweaked to thell with my own quirks and fantasy visualizations of how they should look, remodelled the dolls for inv window and so much more.
Simply a must have to play the game the way you want it in the way you like it.
Thank you much for this mod, you all deserve a huge hug and thank you! Cheers!
Hey hey people About the feat multiplier, do we know if it affects enemies too? I am playing on hard mode and these pesky kobolds have an intimidating list of feats at lvl 1-3. Like. Unreal. And I wonder if it's because I had the multiplier on at x4 since the prologue. Cheers! Lovely tool!
Edit: Started a new playthrough, and it appears the feat multiplier DOES affect enemies. What I still don't know is WHEN. My hope is that it's fine as long as you increase the multiplier during level up, and decrease it back to x1 once you are done. Maybe it affects enemies when you enter a new map with the multiplier on.
Is there a "teleport party" mod, or someone to overcome the bug in the Gray Garrison -
I suspect it might be a secret timer (since my view angle masked the door into the guy with the key and his minotaurs which were literally last room to clear after re-searching the whole map for 3 hours). I got past the Minghao/Stranton cut scene, but when I get to the third floor, nothing happens in the corridor and I can't get past a small wooden pallet at the end of the third floor corridor - coming back towards me is a Mobility DC13 check; but I just can't get into the room, as the computer sees the button as being on the far side of the small pallet.
(also had to laugh - during a couple of the Gray Garrison battles, the corrupted crusaders keep casting "Smite Evil" on Camellia....dun dun DUNNNN)
Could anyone tell me what the "Sorcerer Supreme (mix and match spells)" button does and how and in which screen to use it? Didn't seem to do anything while in the Spellbook UI.
Hello Sorry to ask this but how do I open the Smart Console Commands? The mod is installed for sure. I can open the settings and everything. I just want to be able to toggle the Hightlight Objects option and can see it is a thing that can be done via Smart Console Commands but cannot seem to figure out how to open the smart console to give it console commands.
Thank you for all your work! This mod is a lifesaver!
I'm sorry I'm being stupid here, but how is this mod installed if the game is on GoG? I see the info for Steam, and I have looked for a folder that is the same (i.e. Mod) but I'm not finding it. If I could get directions on how to install this (noob directions, please?), I would be very appreciative. Thanks in advance!
first of all you have to use Unity mod manager, you can find it here on nexus, once you have the unity mod manager in your computer you have to use it to find the game folder for pathfinder: kingmaker, then click on the button install, finally you will be able to see the "Mods" folder.
yes but its unfortunately annoying, you have to edit the romance numbers to 0 just before commiting to another (REMEMBER what it is at of course before doing it)
So basically gal suppose to say commit to romance now but instead checks and sees you in romance so you have to change this before that to 0 then after all the romance scene plays out change it back to w/e number it was at.
makes sense and yeah sounds annoying but nods good to know atleast. couple questions though. firstly keeping all of that in mind will that work with all romances in game both the companions and the romance tied to the secret ending etc? lastly in other owlcat games toybox has has options to set it to be able to romance companions regardless of gender checks etc is there solution to do this in kingmakers version of toybox convuleted solution or otherwise??
I join the question. I would like to have the ability to include multiple romance with one checkbox for the second Pathfinder, like in "ToyBox", and not bother with counters.
2665 comments
When reporting bugs please provide the game version you are using and a list of any other mods you have installed.
Please use this thread for suggestions.
Frequently Asked Questions
1. How to fix:
'[BagOfTricks] System.InvalidCastException: Specified cast is not valid.
at Harmony12.PatchInfoSerialization.Deserialize (System.Byte[] bytes)...' ?
Try deleting any old 0Harmony12.dll files from your \Pathfinder Kingmaker\Kingmaker_Data\Managed\ folder! Files inside of \Managed\UnityModManager\ should not be removed!
2. Which mod version is compatible with Pathfinder Kingmaker 2.1.0h?
Bag of Tricks 1.16.0 pre-release2 was built for Pathfinder Kingmaker 2.1.0h.
1.16.0 pre-release4 might work as well.
1. Locate your Pathfinder Kingmaker folder (Usually under C:\Program Files (x86)\Steam\steamapps\common)
2. Do not enter the folder, but instead right click on the Pathfinder Kingmaker folder and select Properties.
3. At the top of the Pathfinder Kingmaker Properties window, select the Security tab.
4. In the middle of the window, click the Edit... button to open the Permissions for Pathfinder Kingmaker window.
5. In the Group or user names: list box, select your name.
6. Below, in the Permissions for your name, beside Full control, click the Allow check box.
7. Click OK.
8. In the Pathfinder Kingmaker Properties window, click OK.
Run Pathfinder Kingmaker. If you are seeing the red dot with !!!, then delete your 0Harmony12.dll file as stickied by m0nster.
I haven't been able to properly work on the mod since the last release and probably won't be able to in the foreseeable future.
A huge thank you to everyone for all the support the mod has received!
I have a wonderful 7 party member party, the only npcs I like are there alongside me, I have tweaked the stats for all npc companions , even some of the added stats by Call of the Wild mod, more to my liking using Bag of Tricks, have removed, swapped, added and deleted feats I do not like for some classes or combos of classes, have changed the weight mutiplier to something more fun, changed the overland map speed to something that does not make me feel I have to rush (I really take my time doing things, camp a lot for fun and cooking, etc), have added or removed spells I deemed useless in my sorc/wiz spellbooks, etc etc etc.
Truly a fun mod. I played vanilla for like a week then got bored of the artificial limitations and with this mod + goblin race/call of the wild/respec mod I simply have a blast. I even turned Harrim into a real nice priest with the priest subclass that does summons, changed am/val/octavia/lin into truly nice classes instead of custom or call of the willd chosen ones and tweaked to thell with my own quirks and fantasy visualizations of how they should look, remodelled the dolls for inv window and so much more.
Simply a must have to play the game the way you want it in the way you like it.
Thank you much for this mod, you all deserve a huge hug and thank you! Cheers!
About the feat multiplier, do we know if it affects enemies too?
I am playing on hard mode and these pesky kobolds have an intimidating list of feats at lvl 1-3. Like. Unreal. And I wonder if it's because I had the multiplier on at x4 since the prologue.
Cheers! Lovely tool!
Edit: Started a new playthrough, and it appears the feat multiplier DOES affect enemies. What I still don't know is WHEN. My hope is that it's fine as long as you increase the multiplier during level up, and decrease it back to x1 once you are done. Maybe it affects enemies when you enter a new map with the multiplier on.
I suspect it might be a secret timer (since my view angle masked the door into the guy with the key and his minotaurs which were literally last room to clear after re-searching the whole map for 3 hours).
I got past the Minghao/Stranton cut scene, but when I get to the third floor, nothing happens in the corridor and I can't get past a small wooden pallet at the end of the third floor corridor - coming back towards me is a Mobility DC13 check; but I just can't get into the room, as the computer sees the button as being on the far side of the small pallet.
(also had to laugh - during a couple of the Gray Garrison battles, the corrupted crusaders keep casting "Smite Evil" on Camellia....dun dun DUNNNN)
Sorry to ask this but how do I open the Smart Console Commands?
The mod is installed for sure. I can open the settings and everything. I just want to be able to toggle the Hightlight Objects option and can see it is a thing that can be done via Smart Console Commands but cannot seem to figure out how to open the smart console to give it console commands.
Thank you for all your work! This mod is a lifesaver!
(REMEMBER what it is at of course before doing it)
So basically gal suppose to say commit to romance now but instead checks and sees you in romance so you have to change this before that to 0 then after all the romance scene plays out change it back to w/e number it was at.