About this mod
Toggle Melee Weapons between one-handed and two-handed, similar to Dark Souls.
- Requirements
- Permissions and credits
Thunderstore is now the recommended mod database for Outward. Please use Thunderstore and r2modman instead of manual installations, thanks.
--------------------------------------------------------
Mixed Grip
by Sinai | My Mods | My GitHub
Mixed Grip allows you to toggle melee weapons between one-handed and two-handed on custom keybind, similar to Dark Souls. This integrates seamlessly with the game's systems - you can toggle weapons to use skills for the alternate grip class (eg. Puncture, swap to 2H, use Pommel Counter), and the mod will also re-equip your previous off-hand item when you swap back to 1H, where possible.
By default there is also some balancing since the game not balanced for this - 1H weapons will be buffed when they become 2H, and vice versa.
Notes:
- This mod uses custom keybindings for the mixed grip toggle. Set this keybindings in your in-game keybindings.
- Bows and Runic Blades not supported.
- If you want the mod to stop equipping your previous off-hand item, drop it and pick it back up. (or equip a different one)
- If you press the grip toggle hotkey during an attack animation, it will be "queued" until your animations finish (or if it is cancelled).
Settings:
- Swap animations when swapping weapon type: The mod will swap to the alternate weapon animations for weapons, where possible.
- Adjust weapon grip automatically: The mod will adjust your grip automatically when you equip and unequip items.
- Balance Weapons: If enabled, the mod will buff weapons that are now 2H, and nerf weapons that are now 1H (since 1H allows off-hand).
You can manage the settings through BepInEx config. I recommend using BepInEx Configuration Manager to adjust the config in-game.
How To Install
This is a BepInEx mod.
- If you haven't already, download and install BepInEx: instructions here
- Install the SideLoader first.
- Download the MixedGrip.zip file from the Files page
- Put this zip file in your Outward directory, so it looks like "Outward\MixedGrip.zip"
- Right-click the file and "Extract Here", so it merges with the folders.
- Done!
Credits:
- Stian for CustomKeybindings
-----------------------
Releases:
3.1:
- Update for SharedModConfig 1.5
3.0:
- updated for outward 4/20 update, this is now a bepinex mod.
2.6:
- implemented Shared Mod Config
2.5:
- fixed balancing for Spears and Polearms when you swap them to 1H
2.4:
- fixed all bugs and restored features i had temporarily removed.
- some minor aspects of the mod have been removed for a cleaner overall experience.
- ninja edit: fixed balancing, was inverted
2.3:
- fixed lots of online issues. I reworked how the sync works and had to override some of the game's item sync for this to work properly, but now mixed grip works basically flawlessly in online play.
- i've had to disable part of the "automatic swap on equip" logic for online play to fix a bug. The mod will no longer automatically swap a weapon to 1H when you try equip a 2H weapon and already have an off-hand item (or try equip an off-hand while having a 2H weapon).
2.2:
- fixed a bug with automatic swap on equip (when you have a 2H weapon, but equip an off-hand item)
2.1:
- fixed a bug with networking during switching scenes
2.0:
- rewrote most of the script for cleaner logic
- fixed the networking issues (full multiplayer support, no more item duplication)
- fixed a conflict with OutSouls GUI
- allowed "queued" hotkey toggles, instead of ignoring the toggle during animations. you still cannot switch combos mid animation, but you can queue the swap now.
1.2:
- fixed items cloning over network when swapping hands
1.1:
- improved online multiplayer support
1.0:
- initial release