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Sinai

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sinaidev

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About this mod

Toggle Melee Weapons between one-handed and two-handed, similar to Dark Souls.

Requirements
Permissions and credits
This mod has moved to Thunderstore

Thunderstore is now the recommended mod database for Outward. Please use Thunderstore and r2modman instead of manual installations, thanks.

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Mixed Grip
by Sinai | My Mods | My GitHub

Mixed Grip allows you to toggle melee weapons between one-handed and two-handed on custom keybind, similar to Dark Souls. This integrates seamlessly with the game's systems - you can toggle weapons to use skills for the alternate grip class (eg. Puncture, swap to 2H, use Pommel Counter), and the mod will also re-equip your previous off-hand item when you swap back to 1H, where possible.

By default there is also some balancing since the game not balanced for this - 1H weapons will be buffed when they become 2H, and vice versa.

Notes:
  • This mod uses custom keybindings for the mixed grip toggle. Set this keybindings in your in-game keybindings.
  • Bows and Runic Blades not supported.
  • If you want the mod to stop equipping your previous off-hand item, drop it and pick it back up. (or equip a different one)
  • If you press the grip toggle hotkey during an attack animation, it will be "queued" until your animations finish (or if it is cancelled).

Settings:
- Swap animations when swapping weapon type: The mod will swap to the alternate weapon animations for weapons, where possible.
- Adjust weapon grip automatically: The mod will adjust your grip automatically when you equip and unequip items.
- Balance Weapons: If enabled, the mod will buff weapons that are now 2H, and nerf weapons that are now 1H (since 1H allows off-hand).

You can manage the settings through BepInEx config. I recommend using BepInEx Configuration Manager to adjust the config in-game.

How To Install
This is a BepInEx mod.

  • If you haven't already, download and install BepInEx: instructions here
  • Install the SideLoader first.
  • Download the MixedGrip.zip file from the Files page
  • Put this zip file in your Outward directory, so it looks like "Outward\MixedGrip.zip"
  • Right-click the file and "Extract Here", so it merges with the folders.
  • Done!


Credits:
- Stian for CustomKeybindings

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Releases:
3.1:
- Update for SharedModConfig 1.5

3.0:
- updated for outward 4/20 update, this is now a bepinex mod.

2.6:
- implemented Shared Mod Config

2.5:
- fixed balancing for Spears and Polearms when you swap them to 1H

2.4:
- fixed all bugs and restored features i had temporarily removed.
- some minor aspects of the mod have been removed for a cleaner overall experience.
- ninja edit: fixed balancing, was inverted

2.3:
- fixed lots of online issues. I reworked how the sync works and had to override some of the game's item sync for this to work properly, but now mixed grip works basically flawlessly in online play.
- i've had to disable part of the "automatic swap on equip" logic for online play to fix a bug. The mod will no longer automatically swap a weapon to 1H when you try equip a 2H weapon and already have an off-hand item (or try equip an off-hand while having a 2H weapon).

2.2:
- fixed a bug with automatic swap on equip (when you have a 2H weapon, but equip an off-hand item)

2.1:
- fixed a bug with networking during switching scenes

2.0:
- rewrote most of the script for cleaner logic
- fixed the networking issues (full multiplayer support, no more item duplication)
- fixed a conflict with OutSouls GUI
- allowed "queued" hotkey toggles, instead of ignoring the toggle during animations. you still cannot switch combos mid animation, but you can queue the swap now.

1.2:
- fixed items cloning over network when swapping hands

1.1:
- improved online multiplayer support

1.0:

- initial release