About this mod
This mod changes the effects of the Doomstones you can find out in the world from a once per day greater power to a lower but permanent bonus to attributes and skills. Just like in Skyrim.
- Permissions and credits
- Changelogs
- Aetherius - Resist Magic 10 points
- Apprentice - Fortify Illusion & Alchemy 10 points
- Atronach - Spell Absorption 10 points
- Dragon - Fortify Endurance 5 points & Destruction 10 points
- Jode - Fortify Endurance 10 points
- Jone - Fortify Sneak & Acrobatics 10 points
- Lady - Fortify Willpower & Endurance 5 points
- Lord - Resist Frost 10 points, Fortify Light Armor & Heavy Armor 10 points
- Lover - Fortify Personality & Luck 5 points
- Mage - Fortify Magicka 25 points
- Magnus - Fortify every magic skill 5 points
- Ritual - Shield and Fortify Restoration 10 points
- Serpent - Fortify Fatigue 25 points
- Shadow - Fortify Agility 5 points and Fortify Sneak 10 points
- Shezarr - Fortify Block 10 points and Spell Reflection 5 points
- Sithian - Fortify Speech & Mercantile 10 points
- Steed - Fortify Speed 5 points and Athletics 10 points
- Thief - Fortify Agility & Luck 5 points
- Tower - Resist Normal Weapons 10 points Fortify Armorer 10 points
- Warrior - Fortify Strength 5 points and Blade, Blunt, and Hand to Hand 10 points
Limitations
Use NL-Tag Remover to remove the [NL] tag from the messages.
Installation
Extract the esp to steamapps\common\Oblivion Remastered\OblivionRemastered\Content\Dev\ObvData\Data. In the same directory, add Permanent Doomstones.esp to the Plugins.txt file and save your changes. The next time you launch the game, the mod should be installed.
If you enjoy this check out some of my other mods!
Ayleid Mana Wells
Permanent Doomstones
Constant Orrery Effects
No Annoying Messageboxes
Unique Elemental Spells
Star Signs - Birthsigns Reimagined
Twilight Gifts - Boons of the Doomstones
Available Altars - Enchanting and Spellmaking
Race Based Runestones
Honorable Arena
Journal-Based Quest Directions
Guild Advancement - Remastered