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Sasquatch

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Sasquatch678

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About this mod

Overhauls the doomstone greater powers to be more unique, powerful, and thematic with a kiss and a curse design philosophy.

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Changelogs
Adds unique and flavorful greater powers to the doomstones you can find around the map. By default you may only interact with the doomstone that complements your birthsign choice, but there is a secondary file to allow any doomstone to be unlocked with any birthsign. These are intended to be very powerful spells you can use once per day, as a sort of ultimate ability for each birthsign.

Complements Star Signs - Birthsigns Reimagined (but does not require it) and designed in a similar way, to complete the trifecta of each sign having a passive, lesser power, and a greater power that you unlock later by finding the doomstone related to your sign.


Combat

Lady- Womb of Rebirth - Through the Lady you are given a chance at rebirth, fully restoring all your attributes. However, the process of rebirth leaves you weakened for a time, draining all of your attributes by 25 for 15s.


Lord - Rallying Cry - Rally yourself, fortifying endurance by 150 and becoming immune to fear for 120 seconds. However, you become 100% weaker to disease and poison for the duration, the bane of all kings.

Steed - Icarian Flight - Call upon the Steed to gallop across the sky, fortifying your speed by 1,000 and your acrobatics by 25,000 for 30s. Hopefully you land before the blessing wanes.


Warrior - Berserker Rage - Become a whirlwind of flesh and steel, fortifying your strength, blade, blunt, and hand to hand by 50 for 120 seconds. Each time you succumb to your rage you lose some of your humanity and become no better than the mindless beasts, damaging your intelligence by 10 points.


Magic

Apprentice - Arcane Fracture - Unleash a nova of pure arcane energy, causing enemies to be 100% weaker to magic in a 100 yard radius for 60 seconds. However, due to your reckless spellcasting you also become 100% weaker to magic for the duration.


Atronach - Null Field - Create a zone of no magicka, silencing, dispelling, and fully depleting magicka of all targets (including yourself) in a 100 yard radius for 60 seconds.


Mage - Elemental Triune - Conjure a massive storm of elemental power, dealing 10 points of fire, frost, and shock damage in a 75 yard radius for 60 seconds. The storm batters your own defenses, causing you to be 50% weaker to the elements for the duration.


Ritual - Profane Ritual - Drain 25 points of your own health for 120s while conjuring a full suit of bound armor, a mace, and a shield, and reanimate on touch for the duration of the drain effect.


Stealth

Lover- Infatuation - Command any humanoid and restore their health, magicka, and fatigue by 3 for 120s. However when the command ends they will be frenzied for another 30s, attacking anything in sight including you.

Shadow
- Aspect of Terror - Demoralize targets in a 100 yard radius causing them to run in fear for 60s. In doing so you lose your ability to sneak, creating a 600 yard area of light centered on yourself for the duration.

Thief - Dance with Fate - Make a deal with fate, becoming 100% resistant to magic and normal weapons for 30s, but draining your luck by 50 points for the duration.

Tower
Fortified Walls - Envelop yourself with spiked and impenetrable walls, reflecting 85% of incoming damage for 30s, but paralyze yourself for 15s.

Other

Serpent - Star Curse - Curse a target with 500% weakness to poison for 60s and paralyze them for 15s, but halt your natural regeneration, damaging your health, magicka, and fatigue by 1/s for 60s.

Installation
Extract the esp to steamapps\common\Oblivion Remastered\OblivionRemastered\Content\Dev\ObvData\Data. In the same directory, add the name of the esp to the Plugins.txt file and save your changes. The next time you launch the game, the mod should be installed.


Notes: In order to remove the [NL] tag from descriptions and spells added by this mod, please use NL-Tag Remover