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Clockmon

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clockmon

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  1. clockmon
    clockmon
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    Version 1.1 released. Fixed wrong text in Chorrol quest journal, plus many adjustments to MS02 (Anvil home). If there are any more issues, just let me know.
    NOTE: Do not use the outdoor containers for storage! Even though they're owned by you after buying the home, their contents still respawn - the container is outside and not secure like the ones inside your home. But at least you can take the contents risk-free.
  2. TriPsyko
    TriPsyko
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    Nice little QoL mod! Would it be possible to remove the 'For Sale' sign once player homes have been bought? Or swap it for a 'Sold' sign? I've bought the Waterfront Home in the Imperial City and the 'For Sale' sign is still there. Endorsed anyway :)
    1. clockmon
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      It seems you encountered an anomaly, as the signs are supposed to disappear after purchasing the home. I was unable to replicate the issue. I recommend disabling the sign via console. Thanks for trying it out!
  3. LeavingUndad
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    Is it compatible with Better Benirus Manor (by Khettienna) and its Better Benirus Manor - Helping Hands addon? I guess it's not, sadly.
    1. clockmon
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      Better Benirus Manor (by Khettienna): Unknown. You have my permission to make a patch. You'll just need BBM's approval.
      Better Benirus Manor - Helping Hands addon? Compatible. I use it myself with no changes.
      I also use All Natural, Real Lights, and had to make a personal patch to restore the home names. Easy peesy with TES4Edit.
    2. LeavingUndad
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      OK, I've checked out BBM and your plugin in TES4Edit and it turned out that there were two mismatches in Cell -> Block 7 -> Sub-Block 4 -> 0001D35F and  Temporary -> 0001D39F under it. Here is a version of your plugin that is compatible with BBM: Google Drive. All I did is forwarding the mentioned two changes from BBM into your plugin, nothing else has been changed. It's not a patch, but an optional version of your plugin that is compatible with BBM.

      Also thanks for the confirmation of compatibility with Better Benirus Manor - Helping Hands, I appreciate it!

      I've also made a version of your plugin that is compatible both with Better Benirus Manor AND Benirus Lair by Vypress (there was one more mismatch), and would gladly share it if anybody is interested.
    3. clockmon
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      Thanks. Hopefully others can enjoy your optional version and patch. I don't intend on publishing more than my personal version, since getting permissions can be tricky, given the age of some mods. I've patched lot of mods that I use, but keep them for my own use. So many combinations to deal with!
    4. LeavingUndad
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      I forgot to mention that the linked above version is for the Cobl version of the Better Benirus Manor mod, because I use the Cobl version of it. But I believe that the changes from non-Cobl version of BBM can be easily forwarded into BBM-compatible version of this mod in a similar way.
  4. Dispensation
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    Suggested bash tags: {{BASH:Actors.Spells,Actors.Stats,C.Name,Graphics,Invent.Add,Invent.Remove,Names}}
    1. clockmon
      clockmon
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      Sorry, I haven't done any work with bash tags. Don't know they are or how to do them. This was a personal mod I decided to publish and it works fine for me.
    2. olha2
      olha2
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      Where does one find documentation on what tags to use and how does one decide?
    3. Dispensation
      Dispensation
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