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Clockmon

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clockmon

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SUMMARY:
Provide a better overall home buying experience.


REQUIREMENTS:
None other than the game.


DESCRIPTION:
- Standardized names.
- Outdoor containers are made player-owned after buying the home.
- Standardized and expanded the buying house quests log entries. You will be pointed to the home, told where to buy more furnishings, and given a target marker to the merchant, along with more robust log entries.
- Benirus Manor in Anvil is a more thorough and guided process.
- All homes now have a "House for Sale" sign. Benirus Manor has two signs.
- Any UOP changes are rolled into the mod.


INSTALLATION:
- Place the esp in the Data folder.
- If updating from V1.0, just overwrite and continue.


COMPATIBILITY:
May conflict with other mods that affects the homes. Feel free to make compatibility patches.


LOAD ORDER:
Load after Unofficial Oblivion Patch mods.


CHANGE LOG:
V1.0: Initial release.
V1.1: Fixed text in HouseChorrol stage 6. Edited MS02 (Anvil) process: changed markers, processing speed, reduced log entry popup frequency, and included missing UOP fix.


CREDITS:
Bethesda, for making Oblivion.
ShadeMe, for the Construction Set Extender.
ElminsterAU and the xEdit Team, for TES4Edit.
OBSE team.
Unofficial Oblivion Patch team.