Oblivion
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PushTheWinButton

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PushTheWinButton

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30 comments

  1. PukinDumpling
    PukinDumpling
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    Has anyone else noticed that this mod sometimes takes a little while to "spin up"? It works but not immediately after loading into the game. Nothing major, just curious if it's only on my end specifically.
    1. JovianStone
      JovianStone
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      That's normal, other mods also take some time to load-in.
    2. PukinDumpling
      PukinDumpling
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      Good to know. I guess I just never noticed it with other mods. :)
    3. theniwo
      theniwo
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      What do you mean by "little while" 10 seconds or even minutes?

      I tried to load it to nehrim after conversion, but the script errors out in the console.
    4. PukinDumpling
      PukinDumpling
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      @theniwo
      It was more like 10 seconds if I remember correctly, certainly less than a minute.
  2. Boblstar
    Boblstar
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    Is it possible to adapt the mod for Nehrim?
    I use wrye bash to manage mods and installed it with the Harvest flora patch. There are no errors, all dependencies are displayed normally and in the correct order. But in the game you still have to collect one plant at a time. I'm already tired of clicking pixels)
    1. theniwo
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      I tried to convert it to nehrim but the script errors out on me

      Error in script 02000ed4
      Couldn't create eventlist
      Error in script 02000ed4
      Could not create function context for function scropüt

      Since Nehrim has Harvest Flora built in, I suspect the references are off. 
      I couldn't make any progress with xedit but to change out the master file to nehrim.esm and get rid of the "Harvest [Flora].esp" master entry since I bet my ass we need https://www.nexusmods.com/oblivion/mods/51181 for it to work. 

      EDIT:
      As I suspected:
      [00:00]     SCPT \ References \ SCRO - Global Reference -> [01089771] <Error: Could not be resolved>
      [00:00]     SCPT \ References \ SCRO - Global Reference -> [010CA21F] <Error: Could not be resolved>

      xEdit reports unresolved references.
  3. MythsterySeeker
    MythsterySeeker
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    This is without a doubt the best QOL mod for the game, thank you
  4. Kratas
    Kratas
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    It seems like I can harvest a patch of 10 mushrooms and get 0 even though they have a 50% chance to harvest. Is this mod calculating each mushroom individually for harvest chance? Other instances I harvest like a patch of 15+ and get none or perhaps one
    1. PushTheWinButton
      PushTheWinButton
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      It rolls per item. If you're using Ascension, it decreases the harvest chance by default, so you may want to change that option in the Ascension INI file.
    2. Kratas
      Kratas
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      Ty for the reply, yes it is Ascension doing it after briefly looking at the ini
  5. DuhDuh
    DuhDuh
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    This mod would be perfect with the addition of two config options:
    - configurable area of effect
    - option to harvest all plants within the area, rather than just plants of the activated variety

    Bonus: LINK support for configuration
    1. Nibenon76
      Nibenon76
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      +1
  6. ir4n
    ir4n
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    I've added support for this mod in my Basic Harvest mod (Harvest flora analogue for plant adding mods). It also requires xEpicBradx's harvest flora patch to work correctly.
  7. sydneyroo
    sydneyroo
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    Is it compatible with Harvest Flora? I can't seem to get the two to work together.
    1. iMrJoe
      iMrJoe
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      Also wondering this, might investigate if I get the chance but I don't really have experience with Oblivion scripting.
    2. xEpicBradx
      xEpicBradx
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      I have made a compatibility patch here
    3. Dispensation
      Dispensation
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      [Removed]
  8. Dispensation
    Dispensation
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    If you add the Filter bash tag to Lower Harvest Chance.esp, you don't need Frostcrag Spire installed to use it when you build your bashed patch.
  9. EpsilonProgrammer
    EpsilonProgrammer
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    I confirm this mod is INCOMPATIBLE with Harvest Flora. It doesn't matter if you place this mod before or after Harvest Flora mods. Besides that, it works like a charm. I no longer hassle with picking up the harvest in the vineyards, farms and, specially, the corn patches. I pick up everything in just two or three attempts. I always play as an alchemist and Alchemy is the skill I tend to max first. It gives me powerful potions and a lot of cash.  Thanks Mr/Ms Pullthewinthebutton for this mod needed by alchemists in all Tamriel.
    1. xEpicBradx
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      I have made a compatibility patch here
  10. deleted6706595
    deleted6706595
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    Do I still need Lower Harvest Chance if I already have Ascension installed?
    1. PushTheWinButton
      PushTheWinButton
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      Yeah, Ascension only lowers ingredient chance in loot, not from harvesting.