Oblivion

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isjoke

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isjoke

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46 comments

  1. Sunnysummersday
    Sunnysummersday
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    Is the quest supposed to end after I invite the brother to live in the palace? I have it stuck in my quest list, so I'm not sure if I'm missing something. 
  2. Dispensation
    Dispensation
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    You might want to recommend using Elys Universal Silent Voice with this mod.
  3. Orksizdabest
    Orksizdabest
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    After  I complete the quest about findind a sibling I don't seem to be abble to find that brother dude.
    1. Orksizdabest
      Orksizdabest
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      NM. Found him allready.
  4. Dispensation
    Dispensation
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    Is there a way to stop the dark seducers that come with the Hero of Dementia from saying "You honor me, Lord" all the time?
    1. isjoke
      isjoke
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      Not sure, I'll put it on the to-do list.
  5. SaucyySausage
    SaucyySausage
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    awesome mod man well done!!!!
    1. isjoke
      isjoke
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      Thanks!
  6. marob307
    marob307
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    Hi, How I name them to be duke? I am already shergorath.
    1. isjoke
      isjoke
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      Hey, talk to Haskill. He has you covered :)
  7. deleted35956455
    deleted35956455
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    .
    1. isjoke
      isjoke
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      I have not modified SE14 and only added some topics for Haskil inside of my quest, so I'd say there wont be any conflicts.

      Please, do tell me if you find any.
    2. deleted35956455
      deleted35956455
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      .

  8. WastelandDrifter1
    WastelandDrifter1
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    I like the direction this mod is going. Also, I think it would be pretty neat if the zealots and heretics were expanded all over the isle with new territories as if their taking over, so to further increase NPC battles across the island.
    1. isjoke
      isjoke
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      That's the idea. There's certainly a lot of space for expansion as very few mods have changed anything in the Isles. That leaves me less worried about compatibility issues.
    2. WastelandDrifter1
      WastelandDrifter1
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      As you said, there are few mods for the isles even now and lots of room to expand it (heck, the isles has so few overhaul mods, it's pretty much like an experimental playground for potential improvements, imo.). I look forward to seeing where this mod goes (if expanding further than just the Dukes - which is still good), but as for some people like myself, the Shivering Isles is kinda' nostalgic, as silly as it sounds, and would love to see the Isles greatly improved if possible, at this point, lol.
  9. Oooiii
    Oooiii
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    Some conflicts with the Unofficial Shivering Isles Patch, have you thought about carrying its changes forward into your mod? Affected records are 000122E5, 0004FE12, 0004FE13 (SENSPalace, SEManiaGarden and SEDementiaGarden).

    1. isjoke
      isjoke
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      No, I just forgot to do the cleaning. Will fix for the next patch.
    2. isjoke
      isjoke
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      Actually I considered making USIP mandatory but decided not to yet. I'm very new to TES4Edit and I'm wondering if there's a way to make USIP changes compatible with mine without making it an dependency and auto-cleaning afterwards?
    3. Oooiii
      Oooiii
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      The changes being carried forward do not require USIP or any other new masters to be added to the mod. They are just general fixes. I managed to carry them forward in just a couple minutes in TES4Edit. It is a simple graphic editor yet it is highly valuable and powerful. I encourage you to look into the documentation to get familiar with it, I am hopeless with the CK yet can be good with xEdit as it is easier to use. I have the Shivering Isles - New Dukes.esp which carries forward the USIP changes if you are interested in uploading it as an optional file or simply inspecting it in xEdit.
  10. deleted59849096
    deleted59849096
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    in one of the pictures i see that the golden saints have shiny armor what kind of retexture mod could this be because i would like to include it in my game
    1. isjoke
      isjoke
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      I have to admit that I do not remember even wanting those shiny armors but I guess they came with OOO Shivering Isles.
    2. deleted59849096
      deleted59849096
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      I have a look at it
    3. Oooiii
      Oooiii
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      I believe this is what you see when using Really Textured Normal Maps for Vanilla with OOO Shivering Isles. The bright armor shininess is fixed with Really Textured Normal Maps - Updated.