Glowing Fractured Soul Gems is a retexture and minor mesh edit to Oblivion's soul gems, making them glow when filled, as well as to make each grade of soul gem visually different from each other.
Requirements
This mod does not have any known dependencies other than the base game.
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Changelogs
Version v1.2
v1.2 - 20/Mar/2020:
Added a Pulsing effect to the Meshes, so that the glow cycles over a 5-second period.
Empty Soul Gems have a very weak pulse (values from 0.10 to 0.15), except for the Empty Black Soul Gem (from 0.10 to 0.25), Full Soul Gems have a brighter pulse (from 0.35 to 1.00).
Added Pulsing Meshes to Resource archive.
Version v1.1
v1.1 - 17/Mar/2020:
Added Bash tag "{{BASH:Graphics}}" to esp.
Renamed Meshes to match Texture filenames (from "soulgem1F.nif" to "soulgem_1F.nif"), because it annoyed me >_<.
Added the Meshes to the Resource archive, because I forgot the first time.
Version v1.0
v1.0 - 14/Mar/2020:
Initial Release.
Each type of Soul Gem has its own diffuse texture instead of a shared texture (as was the case with the Lesser, Common, Greater and Grand Soul Gems), however they all share the same Normal and Glow maps, so that the total amount of textures is the same as vanilla (8 texture files).
Each type of Soul Gem now has its own individual mesh as they have different Emissive (Glow) values for the Empty and Full Soul Gems, (For the Empty Soul Gems the values are set at 0.1, except for the Black Soul Gem which is set at 0.15 due to the darker texture. For the Filled Soul Gems the values are set at 1.0).
Petty Soul Gem: Overall scale reduced by 15% (to 0.85), X axis reduced by an additional 15% (to 0.70). Lesser Soul Gem: Overall scale reduced by 20% (to 0.80). Common Soul Gem: Changed to use the vanilla Petty Soul Gem mesh, Overall scale increased by 15% (to 1.15), X axis reduced by 15% (to 1.00). Greater Soul Gem: No changes to size. Grand Soul Gem: Overall scale increased by 20% (to 1.20). Black Soul Gem: Overall scale increased by 20% (to 1.20).
Changes made by the UOP to Falcar's Black Soul Gem were carried forward.
Added a patch between Soulgem Magic and Glowing Fractured Soul Gems.
Glowing Fractured Soul Gems
Isn't it kind of odd that in vanilla, petty soul gems glow all the time, yet the other soul gems don't glow at all, even when filled?
Then there is the fact that 4 out of the 6 soul gems have the same texture and shape!
Glowing Fractured Soul Gems changes this, filled soul gems will glow (and even pulse!) along the crystalline fractures that are present in the original texture, also empty soul gems will also have a very weak glow. 'Cuz Magic!
Each soul gem now has its own coloured texture, instead of sharing one with the rest.
Currently, there are 2 different "inspired" recolours, Morrowind and Skyrim, there is also an upscaled vanilla texture (as well as the vanilla glowmap), for those that may prefer the original look.
The meshes for the soul gems have been resized so that the different soul gems actually look slightly different, instead of them being the same size.
Petty soul gems are now slightly smaller and narrower, Lesser soul gems are now slightly smaller, Common soul gems now use a bigger version of the Petty soul gem mesh, but are also narrower to match, Greater soul gems have not changed in size, Grand soul gems are now bigger, because they are supposed to be Grand! Black soul gems are now bigger, the same size as Grand soul gems.
A patch for Soulgem Magic is in the Optional section of the downloads.
Changes made by the UOP to Falcar's Black Soulgem were carried forward.
Other soul gem related recommendations: Soulgem Magic, lets you put the souls into the right size soul gems! (Note: Personally, I use "Soulgem mode 0", which means the size of the soul must match the size of the soul gem).
Empty all White Soulgems, sometimes you will find a soul gem with an incorrect sized soul in it, now you will be able to empty that gem so that it can be filled properly! (Note: Depending on if you have any mods that change "Calindil" (Market Quarter, Imperial city), you may not be able to buy the spell from him!).
********** Credits and Inspiration: Kartoffels for Oblivion Upscaled Textures, for the Upscaled Textures Quazz for Improved Soulgems, inspiration for the Morrowind colours Gamwich and Saerileth for Rustic Soulgems, inspiration for the Skyrim colours waifu2x for the ability to further Upscale the images UOP Team for Unofficial Oblivion Patch xEdit Team for xEdit NifSkope team for NifSkope Bethesda **********