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tegeusCromis

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tegeusCromis

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About this mod

A collection of patch combinations for Qarl's Harvest that fixes a few problems the original has with Better Cities and Unique Landscapes (Chorrol Hinterland and Dark Forest)

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Qarl's Harvest Patches v1.1 (Better Cities 6.0+ compatible)
Author: tegeus-Cromis
8 August 2015

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This is a collection of patch combinations for Qarl's Harvest that fixes a few problems the original has with Better Cities and Unique Landscapes (Chorrol Hinterland and Dark Forest). There are only five trees involved (that I know of so far), but I decided to make them also appear in Open Better Cities as an option, increasing the number of patches. (Those without Open BC trees are more easily mergeable into WB's Bashed Patch.)

IMPORTANT: I distilled these patches out of changes I made when making my QH add-on, More Harvestable Trees. So if you have installed my add-on, you will not need these patches.

Requirements:

Qarl's Harvest, of course. (If you are short on esp slots, all too common these days, I expect you can successfully merge these patches into his using Tes4Gecko, though I haven't tried it yet.

As of November 2017, I suggest you install EngineBugFixes to clear the 'missing landscape' problem. This in turn requires OBSE. The patches will run without this, but it is highly recommended.

Installation

I recommend using BAIN, for which this archive is suitable. (You will likely only want to install one of the patches, though I can see that you might want BC plus just one UL - it's up to you.) If you choose to do it manually, though, simply unpack the patch of your choice to your game data folder. Load Order depends on which patch you have installed, I'd say that, since the Better Cities patches should be after BBC, then you're pretty safe putting it very near the end of the load order, but before your Bashed Patch, if any.

Oh, and I know I could add a Bain wizard for this, and I probably will do so later just to see how it's done.

Uninstallation

Obvious with BAIN. But again, if you are doing this manually, simply delete from \Data the esp you installed.

Compatibility

Which is what this is all about. I'd expect that if this is incompatible with something else, then that something else has its own problems with BC or UL. While being compatible with BC 6.0+, it is still backwards compatible with BC 5.5.3 and (hopefully) earlier versions.

Anyway, please report any other issues you find, and I'll fix them if at all possible.

Oh, and this mod has been fully cleaned, automatically and manually, with Tes4Edit.


Tools used:

TESCS (with CSE)
Tes4Edit

Credits

Qarl (of course)
Bethesda, for the game and CS (though big thanks to ShadeMe too, for extending the latter).