Mods
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Unofficial Oblivion Patch - UOP
An Oblivion mod that fixes over 2,500 bugs (and 70,000 object placement errors.)
- 150.4MB
- 91.8k
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Unofficial Oblivion Patch - UOP
An Oblivion mod that fixes over 2,500 bugs (and 70,000 object placement errors.)
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Description: Natural Environments is my personal attempt to enhance and improve environmental components of Elder\'s Scrolls IV. The 2.1 version of the mod includes dozens of features: seasonal weather patterns, improved visualization of most celestial features found in the game, more than 40 new weather types (the default number is 7), and ad
- 15.0MB
- 32.8k
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Description: Natural Environments is my personal attempt to enhance and improve environmental components of Elder\'s Scrolls IV. The 2.1 version of the mod includes dozens of features: seasonal weather patterns, improved visualization of most celestial features found in the game, more than 40 new weather types (the default number is 7), and ad
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Better Cities overhauls and enhances all the cities from the original game adding new buildings, new NPCs, and new quests. Several separate mods by various people have been integrated into Better Cities.
- 1.5GB
- 26.4k
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Better Cities overhauls and enhances all the cities from the original game adding new buildings, new NPCs, and new quests. Several separate mods by various people have been integrated into Better Cities.
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This is a compilation of the Unique Landscapes mods, which change many outdoor locations, making them more diverse and interesting.
- 430.4MB
- 19.2k
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This is a compilation of the Unique Landscapes mods, which change many outdoor locations, making them more diverse and interesting.
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This is a retexture of several trees,flowers,plants and fungus with 1024x1024,1024x512 & 512x512 new textures.This set also includes reworked textures from the first pack and two reworked flora textures from the improved doors and flora pack.This is the next set of textures in the Trees & Flora series.You still need the original [url=http://www.t
- 19.9MB
- 13.1k
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This is a retexture of several trees,flowers,plants and fungus with 1024x1024,1024x512 & 512x512 new textures.This set also includes reworked textures from the first pack and two reworked flora textures from the improved doors and flora pack.This is the next set of textures in the Trees & Flora series.You still need the original [url=http://www.t
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Oscuros Oblivion Overhaul 136b
Oscuro's Oblivion Overhaul aims to make Oblivion a much more interesting, challenging, realistic, and dangerous place, and also offers great rewards for the daring adventurer regardless of your level.
- 385.6MB
- 9.4k
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Oscuros Oblivion Overhaul 136b
Oscuro's Oblivion Overhaul aims to make Oblivion a much more interesting, challenging, realistic, and dangerous place, and also offers great rewards for the daring adventurer regardless of your level.
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FINAL VERSIONThis is a remake of all the caves in oblivion.
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This mod will make all flora behave more realistically by changing their appearance when you harvest them (whether you are successful or not). When you harvest a plant if its ingredient is a flower then the plant\'s flowers will disappear and so on, through some plants ingredients are roots which they don\'t have and you can\'t see them anywa
- 5.4MB
- 8.8k
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This mod will make all flora behave more realistically by changing their appearance when you harvest them (whether you are successful or not). When you harvest a plant if its ingredient is a flower then the plant\'s flowers will disappear and so on, through some plants ingredients are roots which they don\'t have and you can\'t see them anywa
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Mod overhauls the grass in oblivion.
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This is a retexture of several trees, flora, shrubs & fungus. The majority of the texture are 1024x512 & 1024x1024. Over half the trees have been done so a performance hit (more shuttering) when loading new sections may occur. To install unzip or drag to the oblivion folder. If asked to overwrite, choose \"Yes\". As in my last release a complet
- 18.9MB
- 7.6k
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This is a retexture of several trees, flora, shrubs & fungus. The majority of the texture are 1024x512 & 1024x1024. Over half the trees have been done so a performance hit (more shuttering) when loading new sections may occur. To install unzip or drag to the oblivion folder. If asked to overwrite, choose \"Yes\". As in my last release a complet
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Beta 0.6 of AliveWaters (Includes both addons!!)- Updated 23/05 This mod main aim is to improve the underwater aspect of oblivion to make you actualy enjoy being underwater. The original underwater landscape was so boring, just rocks and sand! A bit like the moon. What this version contains (including addons - see below): -6 retextured sea we
- 13.2MB
- 7.0k
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Beta 0.6 of AliveWaters (Includes both addons!!)- Updated 23/05 This mod main aim is to improve the underwater aspect of oblivion to make you actualy enjoy being underwater. The original underwater landscape was so boring, just rocks and sand! A bit like the moon. What this version contains (including addons - see below): -6 retextured sea we
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Glenvar Castle (V.02.10), by Quartz. Tired of those drafty dark ruins they call castles ? Where all you\'ll ever get is damp clothing and a bad case of rheumatism? Then you might be interested in this mod, which allows the player - after a rather elaborate quest - to possess one of the finest monuments in Tamriel, serviced by a staff of 18 NPC\'
- 22.3MB
- 4.5k
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Glenvar Castle (V.02.10), by Quartz. Tired of those drafty dark ruins they call castles ? Where all you\'ll ever get is damp clothing and a bad case of rheumatism? Then you might be interested in this mod, which allows the player - after a rather elaborate quest - to possess one of the finest monuments in Tamriel, serviced by a staff of 18 NPC\'
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ImpeREAL City - Unique Districts
ImpeREAL City - Unique Districts: Makes each district of the Imperial City to be more unique from other districts and more decorated! The mod's main goal is to be 100% Compatible with almost all of the 6.000 mods & overhauls released for The Elder Scrolls: Oblivion!!! See pictures!
- 156KB
- 3.7k
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ImpeREAL City - Unique Districts
ImpeREAL City - Unique Districts: Makes each district of the Imperial City to be more unique from other districts and more decorated! The mod's main goal is to be 100% Compatible with almost all of the 6.000 mods & overhauls released for The Elder Scrolls: Oblivion!!! See pictures!
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Elsweyr the Deserts of Anequina
Visit the province of Elsweyr!High beyond the hills of the Niben lies the great desert plateau of central Elsweyr. From sandy desert wastes to rocky, red badlands, from grassy savannah to jungle coast, the lands of Anequina beckon.This new region includes new landscapes, towns, quests, monsters, mounts, homes and items.
- 398.7MB
- 3.0k
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Elsweyr the Deserts of Anequina
Visit the province of Elsweyr!High beyond the hills of the Niben lies the great desert plateau of central Elsweyr. From sandy desert wastes to rocky, red badlands, from grassy savannah to jungle coast, the lands of Anequina beckon.This new region includes new landscapes, towns, quests, monsters, mounts, homes and items.
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Adds falling leaves to the trees in the autumn forest located north-east of Chorrol.
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Adds over 50 npcs, 6 side quests & 1 questline, voiced Nord & Redguard guards, new locations & items, over 1000 lines of dialogue and much more!
- 62.5MB
- 2.4k
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Adds over 50 npcs, 6 side quests & 1 questline, voiced Nord & Redguard guards, new locations & items, over 1000 lines of dialogue and much more!
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Reduced version of the tree bark HD textures by Darooz and amnes. The visual difference is hardly noticeable and the performance impact is not as drastic.
- 76.7MB
- 2.3k
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Reduced version of the tree bark HD textures by Darooz and amnes. The visual difference is hardly noticeable and the performance impact is not as drastic.
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The Lands of Solstheim Vvardenfell and Mournhold - SoVvM br3
An unofficial large-scale mod for Oblivion, designed to recreate the three regions featured in TESIII: Morrowind with the advanced graphics and capabilities of Oblivion\'s engine. Gameplay in the three new regions is also better and more realistic than in Cyrodiil or Shivering Isles. Please read the readme (or else :P).
- 71.4MB
- 2.3k
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The Lands of Solstheim Vvardenfell and Mournhold - SoVvM br3
An unofficial large-scale mod for Oblivion, designed to recreate the three regions featured in TESIII: Morrowind with the advanced graphics and capabilities of Oblivion\'s engine. Gameplay in the three new regions is also better and more realistic than in Cyrodiil or Shivering Isles. Please read the readme (or else :P).
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*The files uploaded to TESNexus are just patches! Download the main file (260MB) at the site below.* The Lost Spires: http://www.lostspires.com Uncover the mysteries of ancient Tamriel as only one can, through the Archeology Guild. Scale the guild\'s ranks and explore new, exotic locales to unravel a plot of sinister deceit, betray
- 1.6MB
- 2.2k
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*The files uploaded to TESNexus are just patches! Download the main file (260MB) at the site below.* The Lost Spires: http://www.lostspires.com Uncover the mysteries of ancient Tamriel as only one can, through the Archeology Guild. Scale the guild\'s ranks and explore new, exotic locales to unravel a plot of sinister deceit, betray
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Oblivion 2020 Retexture Project
Retextures for Landscapes, Rocks, Grasses, and Trees