Oblivion
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dreamed1

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Removes the level requirements for the Daedric Quests, and replaces it with one based on fame/infamy.

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Removes the level requirements for the Daedric Quests, and replaces it with one based on fame/infamy.

Instead of checking the player's level, the game will now check for the player's renown. In keeping with the moral ambiguity of the Daedric Princes, there is no distinction between fame or infamy. So, for example, a player with 3 fame and 2 infamy would have a total renown of 5 and be able to initiate the Azura quest. The requirements range from 5 to 50.

I've taken the original level requirements and multiplied them by 2.5 to get the renown requirement for the normal version. (There's also an easy version that just changes the level requirement to renown). Depending on your play style, this may make the Daedric quests easier to obtain or harder.

A player could, in theory, get Goldbrand at level 1, but it would probably entail going on a massive killing spree to gain enough infamy (something that might delight Boethia, who knows).

Here are the specific quests and the renown requirements:

Normal...(Easy)
Azura.................5.......(2)
Boethia.............50......(20)
Clavicus Vile.......50......(20)
Hircine..............42......(17)
Malacath............25.....(10)
Mephala.............37.....(15)
Meridia..............25.....(10)
Molag Bal...........42.....(17)
Namira...............12......(5)
Nocturnal...........25.....(10)
Peryite...............25.....(10)
Sanguine.............20......(8)
Sheogorath...........5......(2)
Vaermina.............12......(5)

Requires OBSE