Oblivion

File information

Last updated

Original upload

Created by

clintmich

Uploaded by

clintmich

Virus scan

Safe to use

22 comments

  1. Longdong1973
    Longdong1973
    • member
    • 11 posts
    • 0 kudos
    Any chance of the temple and arena districts being done for the full house? using all the others and it would really give my IC cohesion and bring it all together
  2. JettN77
    JettN77
    • supporter
    • 470 posts
    • 3 kudos
    for me there is a weird black circle around the tree in the center. i have better cities elven gardens added whats up with it?
    1. JettN77
      JettN77
      • supporter
      • 470 posts
      • 3 kudos
      i fixed it i made the stage for the tree slightly bigger hiding the black ring. setscael 1.2 was perfect lovely little creation but the console is helpful for tweaking it to ones liking. currently loving the scenery doing a little trimming

  3. Kirya
    Kirya
    • member
    • 132 posts
    • 2 kudos
    I love Better Cities, but was disappointed at how they barely changed Elven Gardens. I wanted them to be more garden-like, so I started searching and found this. This mod certainly adds many, MANY flowers, trees and bushes to the district, so I was happy in this regard!

    However... How in the world would there be DAEDRIC PRINCE SHRINES in the Imperial City, in broad daylight? And I mean SHRINES - they are fully useable shrines dirtily copied from the original game, not just statues with the same model. I tested it out and Clavicus Vile tried to give me a quest from inside the IC with this mod! Additionally, the exit to Imperial Isle is a mess in this mod. Firstly, it adds the Akatosh statue from endgame, in its full gigantic size, which is out of place and blocks NPCs' walking. Also, there is a red tree and some bushes growing out of the sidewalk in the same place.

    So, I grabbed my trusty "disable" console command and removed the Daedra Shrines (leaving out nice flowerbeds on their platforms), the Akatosh statue and the tree near the exit to Imperial Isle. Unfortunately, the bushes are not selectable as objects, so had to be left in piece.

    Nevertheless, for all my disagreements with some of the mod's design choices and the author's approach towards the lore, it did its purpose - made Elven Gardens beautiful, green and full of flowers. And for that, I greatly thank the mod maker.
    1. blaalindorm
      blaalindorm
      • member
      • 8 posts
      • 0 kudos
      I've just cleaned this up, removed Daedric shrines, statues, wild-edits, ITMs, and restored AI path grids to original (with small modifications to avoid the planters).
  4. fffakro
    fffakro
    • member
    • 2 posts
    • 0 kudos
    I really like your Imperial City mods, makes IC much more alive. Don't know if you are still around but there seems to be a little issue with this district. I think it's a bit too crowded, the statue right in front of the door that leads to green emperor way make it rather uncomfortable accessing the door (pic 10 in your images) and also somehow I managed to get stuck right in the arch in front of that statue (can't get out of it), hasn't happen to me since Morrowind.
    1. throwmeawayplease
      throwmeawayplease
      • member
      • 7 posts
      • 0 kudos
      Type `tcl`, move out, and `tcl` again.
  5. Papet
    Papet
    • BANNED
    • 27 posts
    • 1 kudos
    Is there NonShiveringIsles version available?
  6. clintmich
    clintmich
    • premium
    • 1,323 posts
    • 278 kudos
    Ok, A new version is available for download. The issue with the welcome box has been resolved.

    Everything works fine as intended. Sorry for the inconvience.

    clintmich
  7. gothemasticator
    gothemasticator
    • premium
    • 33 posts
    • 1 kudos
    I have given this file my endorsement.

    I notice some initial slowdown when entering the area, I am guessing because of all the statues. Once fully loaded, everything's fine.

    I like the SI content imported into the IC. Probably not lore-friendly, but I'm not a stickler.

    Great work.
  8. clintmich
    clintmich
    • premium
    • 1,323 posts
    • 278 kudos
    Im still working on the Imperial City, Dont really know when Ill be getting to other citys in Cyrodiil. I will however be making Non-shivering isles versions of all the installments of Clintmichs Beautiful Districts.
  9. clintmich
    clintmich
    • premium
    • 1,323 posts
    • 278 kudos
    I will be re pathing the NPCs so they dont run into any objects. The new version will be available soon.
  10. clintmich
    clintmich
    • premium
    • 1,323 posts
    • 278 kudos
    UPDATE
    =======


    Clintmichs Beautiful Arboretum is now in its final testing stage. It will be available for download shortly.