Yet another wonderful submission cthulhu314! Walking around the area feels like exploring another game. The new paths, carefully placed rocks and foliage, and running waterways create an atmosphere that is (unfortunately) missing from the vanilla gameworld. Once again, great work!
This mod really improves and makes the Skingrad outskirts more original, realistic and diverse.
However, there are a few cosmetic problems that prevent it from being perfect:
A tree coming through the rock: http://koti.mbnet.fi/hynninen/skingrad_outskirts_treebug1.jpg http://koti.mbnet.fi/hynninen/skingrad_outskirts_treebug1_location.jpg
Another tree with a similar behavior: http://koti.mbnet.fi/hynninen/skingrad_outskirts_treebug2.jpg http://koti.mbnet.fi/hynninen/skingrad_outskirts_treebug2_location.jpg
It'd be great, if you can fix these when you find time.
Wonderful mod. But i noticed a small error in the heightmap near Fort Haven. A statue is floating in the air. [edit] Found that some stair meshes near the close-by watered rice field is also floating in the air.
Unique Landscapes - Skingrad Outskirts - Endorsements (19 comments)
It's mods like these that show how games SHOULD be made. It just adds so much to the feel of the game.
Can't say enough about how lovely this is
Yet another wonderful submission cthulhu314! Walking around the area feels like exploring another game. The new paths, carefully placed rocks and foliage, and running waterways create an atmosphere that is (unfortunately) missing from the vanilla gameworld. Once again, great work!
Great, but I must say I don't like the spring on top of the hill
I love them all! Thank, and I look forward to more!
One of my favourite UL mods, thanks !
Wonderful work, thank-you!
Haven't really finished exploring this one yet..but it's just as picture perfect as all the rest and really fits the area it's designed for.
As usual, a much needed improvement on the landscape. Good work.
This mod really improves and makes the Skingrad outskirts more original, realistic and diverse.
However, there are a few cosmetic problems that prevent it from being perfect:
A tree coming through the rock:
http://koti.mbnet.fi/hynninen/skingrad_outskirts_treebug1.jpg
http://koti.mbnet.fi/hynninen/skingrad_outskirts_treebug1_location.jpg
Another tree with a similar behavior:
http://koti.mbnet.fi/hynninen/skingrad_outskirts_treebug2.jpg
http://koti.mbnet.fi/hynninen/skingrad_outskirts_treebug2_location.jpg
It'd be great, if you can fix these when you find time.
Wonderful mod. But i noticed a small error in the heightmap near Fort Haven. A statue is floating in the air. [edit] Found that some stair meshes near the close-by watered rice field is also floating in the air.
I'm running latest Better Cities 4.5.1
http://img199.imageshack.us/img199/6672/withoutoutskirts.jpg
http://img255.imageshack.us/img255/9202/withoutskirts.jpg
Tried different loading order but i get problems with the terrain in other places instead.
But this seem to be the only problem i've found so far