Loving this mod but the encumbrance when in sunlight is too much. I don’t mind skill drain or even damage to sunlight but it sucks I can’t walk at all because of the -90 carry weight… any way to change this without disabling sunlight weakness?
How do you stop drinking blood from someone when you have abilities set to lesser powers instead of keybinds? It locks me out of all other actions so I can't recast it.
Edit: So it turns out the cast button does indeed stop you drinking blood. BUT it's not northernUI compatible, so you have to press the C key even when using a controller.
Edit 2: The wolf form also isn't NorthernUI compatible, but the other forms are for some reason.
I have noticed that when draining gaurds who are under hypnosis. whether or not you kill them, you get a bounty. It seems to make no difference if you are well hidden or in the open
i have everything installed correctly and im still stuck watching the ghost guy die before i interact with the woman in the first dream its super broken
This mod is awesome but... becoming a vampire ruined my character's face, and not in a way that it should.
I think my face is now that of a default imperial preset turned vampire. I spent hours, and I mean hours upon painstaking hours of using showracemenu to get my character's face right and proper. Is there a way around this? Any way to fix this?
AHHHHHHHH I think I simply have the bug where my face changes to the default human male one (i already play an imperial so i didnt think it was that)
Its infuriating. Wrye Bash itself should have a fix for this and the unofficial patch has the fix for this which I have enabled. None of them do anything!
I desperately need help. I can't keep playing like this. The only option would be to leave vampirism aside which I don't want to do. I don't know if this mod has anything to do with it.
I did try moving the UOP Vampire Aging & Face Fix.esp up and down the load order but it seems to do nothing. I think using a quicksave fucks up my face and I don't know what to do about it. I'm using better saves which is supposed to enable only saves (not autosaves or quicksaves) but it still quicksaves for me.
Either way I don't think that is causing this bug, though it may cause its prevention if it didn't quicksave. I don't know. I'm at a loss..
EDIT: I'd like to clarify that my face reverts to the default stock imperial face (vampirized) when i am a vampire, of course. Loading any game save switches to the stock face in a matter of seconds or even instantly. To me this would imply that something is replacing the face but I haven't the faintest clue what. Disabling vampirism via console works fine and and the face does not revert back to the vanilla stock face when I am cured. However if I am cured when the face switches, it will obviously stay.
EDIT2:
Upon disabling the mod yet staying a vampire, my face still gets replaced. I think it is safe to say this mod has nothing to do with it.
EDIT 3: Well, I managed to find a fix of sorts! Going to racemenu and choosing another race then switching back to mine remembers my presets, and so I just select them. The character does not look vampirified unless he's in monstrous form but I suppose that is fine.
this mod, Vampire Race Disabler, is what you need. install it, run the game, open your ini, scroll all the way to the bottom, and make your settings like this:
1277 comments
Edit: So it turns out the cast button does indeed stop you drinking blood. BUT it's not northernUI compatible, so you have to press the C key even when using a controller.
Edit 2: The wolf form also isn't NorthernUI compatible, but the other forms are for some reason.
I think my face is now that of a default imperial preset turned vampire. I spent hours, and I mean hours upon painstaking hours of using showracemenu to get my character's face right and proper. Is there a way around this? Any way to fix this?
Its infuriating. Wrye Bash itself should have a fix for this and the unofficial patch has the fix for this which I have enabled. None of them do anything!
I desperately need help. I can't keep playing like this. The only option would be to leave vampirism aside which I don't want to do. I don't know if this mod has anything to do with it.
Here is my mod list:
Active Mod Files:
00 Oblivion.esm
01 Jog_X_Mod.esm
02 All Natural Base.esm [Version 1.38]
03 Francesco's Leveled Creatures-Items Mod.esm [Version 5.0]
04 Francesco's Optional New Items Add-On.esm [Version 5.0]
05 Oscuro's_Oblivion_Overhaul.esm [Version 1.5.13]
06 Cobl Main.esm [Version 1.74]
07 TamrielTravellers.esm [Version 1.39c]
08 FCOM_Convergence.esm [Version 0.9.9MB8b1]
09 Better Cities Resources.esm [Version 6.1.2]
0A HorseCombatMaster.esm
0B Cobl Glue.esp [Version 1.73]
0C Unofficial Oblivion Patch.esp [Version 3.5.7]
0D Oblivion Citadel Door Fix.esp
0E DLCShiveringIsles.esp
0F Unofficial Shivering Isles Patch.esp [Version 1.6.0]
10 Better Cities .esp [Version 6.1.0]
11 Francesco's Creatures and Items Resources.esp [Version 5.0]
12 Cobl Si.esp [Version 1.63]
13 DLCHorseArmor.esp
14 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.9]
15 DLCOrrery.esp
16 DLCOrrery - Unofficial Patch.esp [Version 1.0.7]
17 DLCVileLair.esp
18 DLCVileLair - Unofficial Patch.esp [Version 1.0.11]
19 DLCMehrunesRazor.esp
1A DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.8]
1B DLCSpellTomes.esp
1C DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1]
1D DLCThievesDen.esp
1E DLCThievesDen - Unofficial Patch.esp [Version 1.0.15]
1F DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.14]
20 DLCBattlehornCastle.esp
21 DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.12]
22 DLCFrostcrag.esp
23 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.10]
24 Knights.esp
25 Knights - Unofficial Patch.esp [Version 1.1.8]
26 ClocksOfCyrodiil.esp [Version 6.0.10]
27 Francesco's Optional Chance of Stronger Bosses.esp [Version 5.0]
28 Francesco's Optional Chance of Stronger Enemies.esp [Version 5.0]
29 Francesco's Optional Chance of More Enemies.esp [Version 5.0]
2A FCOM_Francescos.esp [Version 0.9.9MB8b1]
2B FCOM_FrancescosItemsAddOn.esp [Version 0.9.9MB8b1]
2C Natural_Habitat_by_Max_Tael.esp
2D BetterOblivionGateWeather.esp [Version 0.90]
2E Idle Dialogue.esp [Version 1.3]
2F All Natural - Real Lights.esp [Version 1.38]
30 Oscuro's_Oblivion_Overhaul.esp [Version 1.5.13]
31 Better Dungeons.esp
32 OOOShiveringIsles.esp
33 ElsweyrAnequina.esp
34 Oblivion Uncut.esp
35 Book Jackets Oblivion.esp
36 All Natural.esp [Version 1.38]
37 All Natural - SI.esp [Version 1.38]
38 WindowLightingSystem.esp
39 AliveWaters.esp
3A FCOM_OscurosOverhaul.esp [Version 0.9.8]
3B Kvatch Rebuilt.esp [Version 3.0RC3]
3C Cobl Tweaks - OOO.esp [Version 1.74]
3D OOOAddonWilderness.esp
3E BHC_Expanded.esp [Version 1.2]
3F Immersive Interiors.esp [Version 0.8.1]
40 RoadLights.esp
41 MannimarcoRevisited.esp
42 DialogTweaks.esp [Version 1.2.1]
43 00 Realistic Player Speech.esp
44 TamrielTravellers4OOO.esp [Version 1.39c]
45 Oblivifall - Something's Not Right.esp [Version 1.0]
46 Francesco's LCI Fixed Armor and Weapons for Bandits ENG.esp
47 Oblivion Uncut - OOO Adaptation.esp [Version 1.5]
48 Immersive Interiors - Imperial City.esp [Version 1.5]
49 CurseOfHircine.esp
4A Falling Leaves.esp [Version 1.0]
4B thievery.esp
4C Immersive Interiors - Bravil.esp
4D LTDVampireOverhaul.esp
4E ElsweyrAnequinaPatch.esp
4F RTT.esp
50 All Natural Real Lights - Better Cities IC Patch.esp
51 Enhanced Water v2.0 HD.esp
52 BetterOblivionGatesv1.0.esp
53 AliveWaters - Koi Addon.esp
54 OMOBS_SI.esp [Version 2.0]
55 FCOM_Archery.esp [Version 0.9.9]
56 OOODangerousDaedra.esp
57 AliveWaters - Slaughterfish Addon.esp
58 VA_BetterGold.esp
59 Enhanced Economy.esp [Version 5.4.3]
5A DropLitTorchOBSE.esp [Version 2.4]
5B Quest Log Manager.esp [Version 1.3.2]
5C Hooded Outlaws.esp
5D Hooded Outlaws - Conjurers and Necromancers.esp
5E Potions and Poisons Overhaul.esp
** Alluring Wine Bottles.esp [Version 1.0]
5F FCOM_EntropicOrderHardcore.esp [Version 0.9.9]
60 FCOM_NoAdventurersInGates.esp [Version 0.9.9]
61 CoH Revert to Human upon Death.esp
62 CoH 1st Person Anims.esp
63 COH Animated Werewolf Heads.esp
64 TamrielTravellerAdvscript.esp [Version 1.39c]
65 TamrielTravellersItemsCobl.esp [Version 1.39c]
66 ShiveringIsleTravellers.esp [Version 1.39c]
67 ShiveringIsleTravellersFriendlyFactions.esp [Version 1.39c]
68 RustyItems.esp
69 OOOAddonUndead.esp
6A FCOM_MoreRandomSpawns.esp [Version 0.9.9]
6B Kvatch Rebuilt Weather Patch.esp
6C Ragdolls.esp
6D thievery - EE patch.esp [Version 4.2]
6E DLCMergedBooks.esp
++ PikachunoTM Delayed DLC.esp [Version 1..0.1]
6F Oscuro's_Oblivion_Overhaul - Knights of Nine.esp
70 MannimarcoRevisitedOOO.esp [Version 0.1]
71 FCOM_Ruin.esp [Version 0.9.9]
72 Elsweyr - Drinks Patch.esp
73 Better Cities - House price patch.esp [Version 1.0]
74 Harvest [Flora].esp [Version 3.0.0]
75 Harvest [Flora] - Shivering Isles.esp [Version 3.0.0]
76 Harvest [Flora] - DLCVileLair.esp [Version 3.0.0]
77 Real Lava 1.3.esp
78 FewerOBGatesNOCLOSE.esp
79 Ghost_better skulls.esp
7A UnleveledQuestRewards.esp
++ UnleveledQuestRewardsDLCFilter.esp
7B Borderless Cyrodiil-3578.esp
7C RealSleepExtended.esp [Version 2.5]
7D Simple Set Bonuses.esp
7E MannimarcoRevisited UOP Patch.esp [Version 1.2]
7F Mounted_Spellcasting_Deadly_Reflex_Compatible.esp
80 kuerteeNPCsYield.esp
81 HAZeatanimations.esp
82 Lore Friendly Atlmer Eyes.esp
83 Lore Friendly Bosmer Eyes.esp
84 1em_Vilja.esp [Version 4.04]
85 ExpandedGreetings.esp [Version 1.1]
86 MidasSpells.esp
87 DialogTweaksTweakedTrespassing.esp
88 CoH Werewolves Mixed.esp
89 FarmAnimalsofCyrodiil.esp [Version 1.4]
8A OblivionUncut-ElsweyrAnequina Patch.esp
8B Consistent Beggar Voices.esp
8C Portable Campsite.esp
8D Harvest [Flora] - DLCFrostcrag.esp [Version 3.0.0]
8E Subtle NPC Overhaul.esp
8F SNG-VA'sBetterGoldPatch.esp
90 LightYourWay.esp
91 UOP Vampire Aging & Face Fix.esp [Version 1.0.0]
92 Kvatch Rebuilt - OOO Adaptation.esp
93 All Natural - Real Lights - candelabra pathgrid fix.esp
94 Immersive Interiors Fixes.esp [Version 1.1]
95 Better Cities - COBL.esp [Version 6.1.0]
96 Deadly Reflex 6 - Timed block and 150% damage.esp
97 DeadlyReflex 6 - Combat Moves.esp
98 Safe Traveling NPC.esp
99 ScriptEffectSubduer.esp
9A cidnothump.esp
9B Deadly Reflex 6 - HeX NifSE Patch.esp
9C BetterSaves.esp
9D Better Cities Full.esp [Version 6.1.2]
9E Better Cities Full - OOO.esp [Version 6.1.3]
9F Better Cities - Vanilla Hair.esp
A0 Better Cities - All Natural.esp [Version 6.1.0]
A1 Better Cities Chorrol - Knights of the Nine.esp [Version 6.1.0]
A2 Better Cities - Leyawiin Flooded.esp [Version 6.0.10]
A3 Better Cities - IC Imperial Isle.esp [Version 6.1.2]
A4 Better Imperial City.esp [Version 6.1.2]
A5 Better Cities - Ruined Tail's Tale.esp [Version 6.0.10]
A6 RTT_Unofficial_Patch.esp
A7 Better Cities Market District - Oblivion Uncut.esp [Version 6.0.12]
A8 Better Imperial City - OOO.esp [Version 6.0.10]
A9 Better Cities - Thievery.esp [Version 6.0.10]
++ TamrielTravellersItemsnpc.esp [Version 1.39c]
++ Cobl Filter Late MERGE ONLY.esp [Version 1.53]
** All Natural - Indoor Weather Filter For Mods.esp [Version 1.38]
AA kuerteeCleanUp.esp
AB Bashed Patch, 0.esp
AC OOO - Creature Spawn Chance Fix.esp
I did try moving the UOP Vampire Aging & Face Fix.esp up and down the load order but it seems to do nothing. I think using a quicksave fucks up my face and I don't know what to do about it. I'm using better saves which is supposed to enable only saves (not autosaves or quicksaves) but it still quicksaves for me.
Either way I don't think that is causing this bug, though it may cause its prevention if it didn't quicksave. I don't know. I'm at a loss..
EDIT: I'd like to clarify that my face reverts to the default stock imperial face (vampirized) when i am a vampire, of course. Loading any game save switches to the stock face in a matter of seconds or even instantly. To me this would imply that something is replacing the face but I haven't the faintest clue what. Disabling vampirism via console works fine and and the face does not revert back to the vanilla stock face when I am cured. However if I am cured when the face switches, it will obviously stay.
EDIT2:
Upon disabling the mod yet staying a vampire, my face still gets replaced. I think it is safe to say this mod has nothing to do with it.
EDIT 3: Well, I managed to find a fix of sorts! Going to racemenu and choosing another race then switching back to mine remembers my presets, and so I just select them. The character does not look vampirified unless he's in monstrous form but I suppose that is fine.
[VampireTweaks]
bDisableSkinShading=0
bDisableAging=1
bDisableEyeChange=0
bDisableMorphing=1
bVampLoadFix=1
This makes it so the only distinguishing feature of a player vampire is the eyes and paler skin. Nothing else works correctly and causes the face bug.