Oblivion
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jlf2n

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jfunderb

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72 comments

  1. maredark3d
    maredark3d
    • member
    • 16 kudos
    I really liked the mod, found it really immersive, please would you make docks for Leyawiin, there is one but have texture and mesh problems.
    1. Daelyn
      Daelyn
      • premium
      • 9 kudos
      Look at Better Cities. It has this mod and the one you were talking about and fixed them up better. I know it was two and a half years ago that you posted this, but then you did post a comment to some Modder that probably hasn't been on in ten years.
    2. nintai83
      nintai83
      • supporter
      • 57 kudos
      For anyone reading this now... it may be best to skip Better Cities as even with a LAA patch it takes too much memory and will cause CTDs. If you are using upscaled texture overhauls its 100% given to destroy your stability.

      I absolutely love that mod, so it's almost worth the CTD's... almost.
  2. davidar
    davidar
    • supporter
    • 0 kudos
    hey anyone know oif a patch for this mod and the east empire company they both add to the same area but not to the same degree and they overlap alot
  3. DogOnPorch
    DogOnPorch
    • member
    • 12 kudos
    This is a great mod for those with some Elder Scrolls Construction Set knowledge. It is unfinished on many levels but has excellent potential. I d/led it when it first came out and left it idle until I had built up some CS know-how. There is already an improved version as part of 'Better Cities' found here at TESNexus...grab that if you're looking for a finished product.

    So, if you're going to download you'll need to do the following...

    1. Few interiors are finished and many are just straight-over copies of various Bravil interiors. You'll want to individualize each building. None of the ships come with interiors, so you'll no doubt want to add those as well.
    2. A Skeleton crew of NPCs live in Bravil Docks at the moment. More NPCs with proper AI packages will be needed for both interior and exterior. Various proper AI Wander and Visit packages will need to be made specifically for Bravil Docks. Not hard...but still necessary
    3. As for NPCs walking off docks into the water, make sure you don't have one of the various water mods like 'Alive Waters' or 'MMM' which both try to get fish to behave differently. The trouble is that it screws-up the AI pathing in cells with water in them....swimming becomes a priority...so...sploosh...in they go.
    4. There are no quests or adventures set-up. That'll be your task. NPC Dialogue, etc...
    5. Lighting is fairly good on most interiors. But you might want to change it around to suit your taste and or frame rates. Multiple flickering light sources overlapping is always harsh on a less than super computer. Not everybody has a Cray Main Frame for a desktop.
    6. All this being said, you can still d/l and activate what's already built and you might be satisfied with that. It's that nice.
    1. KarmaPowered
      KarmaPowered
      • supporter
      • 15 kudos
      Thanks for your nice review. I was interested in this mod, but not really sure if it was worth the install just by the description of the author. Now I have a much better idea.

      Wish one could see more of this kind on the Nexus.

      Kudos incoming for you.
    2. DogOnPorch
      DogOnPorch
      • member
      • 12 kudos
      Thank you.

      It was quite a lot of work to finish...and I added a lot more. About 100 NPCs, as well. But it relies on too many weird masters to ever be upload friendly.
  4. astrob0y
    astrob0y
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    • 89 kudos
    Im late to the party. But this is such a fine example of an excellent mod. Thank you.
  5. TheRomans
    TheRomans
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    • 132 kudos
    The stretchy Argonian would be caused by using the wrong skeleton for him. Typically happens when a no tail NPC is for some reason changed to a Argonian or Kajiit and the modder forgets to change the skeleton
  6. Malachi Delacot
    Malachi Delacot
    • premium
    • 223 kudos
    Really nice. Endorsed, and thank you for your work and sharing.
  7. lakersandangels
    lakersandangels
    • member
    • 0 kudos
    Great mod, thanks for the time and effort in putting it together!
  8. Stewie5791
    Stewie5791
    • member
    • 0 kudos
    omg,how does bethesda didnt placed docks in this "venice-like" city!!!i mean,it is more aquatic than anvil or even the IC!! well done man! this should be an official obvlivion patch
  9. geraintwd
    geraintwd
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    • 20 kudos
    Is this ever actually gonna be finished? Does the author even check these comments?
  10. epicnick
    epicnick
    • member
    • 0 kudos
    since you said you were looking for ideas i would put multiple thugs and muggers in it, like make them attack the player when they least expect it