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  • Vaults of Cyrodiil

    Vaults of Cyrodiil

    Last Update: 07 Jan 2008
    Author: bkrisher Guiles
    Uploader: bkrisher

    This plugin adds vaults to the castles of each major city: Anvil, Bravil, Bruma, Cheydinhal, Chorrol, Leyawiin, and Skingrad. Also included are vaults in Kvatch and the Imperial City Marketplace District. The vaults range in size and content, although they all have a good amount of gold and treasure. These vaults are EXTREMELY difficult to get i

    • 129KB
    • 1.3k
    • 173.5k

    Vaults of Cyrodiil

    Last Update: 07 Jan 2008
    Author: bkrisher

    This plugin adds vaults to the castles of each major city: Anvil, Bravil, Bruma, Cheydinhal, Chorrol, Leyawiin, and Skingrad. Also included are vaults in Kvatch and the Imperial City Marketplace District. The vaults range in size and content, although they all have a good amount of gold and treasure. These vaults are EXTREMELY difficult to get i

  • Anvil Bay Expansion

    Anvil Bay Expansion

    Last Update: 07 Jan 2008
    Author: jlf2n
    Uploader: jfunderb

    A new version has been released on 4/5, it fixes a few AI package issues with random beggers. This mod is an alteration of the Anvil Bay area. Make sure you look everywhere, lots of things have been added. None of the original buildings, including the lighthouse, have been moved. What I did was open up the harbor buy removing the hill inside

    • 3.7MB
    • 764
    • 26.6k

    Anvil Bay Expansion

    Last Update: 07 Jan 2008
    Author: jfunderb

    A new version has been released on 4/5, it fixes a few AI package issues with random beggers. This mod is an alteration of the Anvil Bay area. Make sure you look everywhere, lots of things have been added. None of the original buildings, including the lighthouse, have been moved. What I did was open up the harbor buy removing the hill inside

  • Bravil Docks

    Bravil Docks

    Last Update: 07 Jan 2008
    Author: jlf2n
    Uploader: jfunderb

    This mod will be the follow up to my Anvil Bay Expansion mod. It will add a port to the city of Bravil, with about 10 buildings. Multipule NPC\'s have been added to the latest version, but they are just wandering around atm. I AM STILL LOOKING for good ideas to help make this into the nastiest port in Cyrodiil. You can post ideas here or at the

    • 756KB
    • 310
    • 8.8k

    Bravil Docks

    Last Update: 07 Jan 2008
    Author: jfunderb

    This mod will be the follow up to my Anvil Bay Expansion mod. It will add a port to the city of Bravil, with about 10 buildings. Multipule NPC\'s have been added to the latest version, but they are just wandering around atm. I AM STILL LOOKING for good ideas to help make this into the nastiest port in Cyrodiil. You can post ideas here or at the

  • Settlements Of Cyrodiil-Regional Farms and Inns

    Settlements Of Cyrodiil-Regional Farms and Inns

    Last Update: 02 Mar 2016
    Author: mhahn123
    Uploader: mhahn123

    A plugin file which replaces many of the bland vanilla farmhouses with re-textured versions.

    • 14KB
    • 207
    • 4.3k

    Settlements Of Cyrodiil-Regional Farms and Inns

    Last Update: 02 Mar 2016
    Author: mhahn123

    A plugin file which replaces many of the bland vanilla farmhouses with re-textured versions.

  • Arcane University Revamped

    Arcane University Revamped

    Last Update: 07 Jan 2008
    Author: watchinthewheels

    -------------- -INSTALLATION- -------------- Firstly choose an esp to activate DONT ACTIVATE BOTH ESPS! Also note that the orrery dome will only appear if you have the official orrery plugin activated, it wont break the mod if you dont, the dome just wont appear. Unzip or drag the contents of the .zip into your oblivion\\data directory

    • 23.1MB
    • 202
    • 2.7k

    Arcane University Revamped

    Last Update: 07 Jan 2008

    -------------- -INSTALLATION- -------------- Firstly choose an esp to activate DONT ACTIVATE BOTH ESPS! Also note that the orrery dome will only appear if you have the official orrery plugin activated, it wont break the mod if you dont, the dome just wont appear. Unzip or drag the contents of the .zip into your oblivion\\data directory

  • Diverse Dungeons

    Diverse Dungeons

    Last Update: 21 Jun 2008
    Author: Odd Robb
    Uploader: oddrobb749

    Diverse Dungeons Version 1.05 By Odd Robb I: Introduction II: What it does III: How it works / Additional Info. I: This mod adds greatly enhanced diversity to the dungeons of Cyrodiil through name changes and lighting overhauls. Aren\'t you tired of exploring hundreds of gray-hued crawls

    • 31KB
    • 177
    • 5.0k

    Diverse Dungeons

    Last Update: 21 Jun 2008
    Author: oddrobb749

    Diverse Dungeons Version 1.05 By Odd Robb I: Introduction II: What it does III: How it works / Additional Info. I: This mod adds greatly enhanced diversity to the dungeons of Cyrodiil through name changes and lighting overhauls. Aren\'t you tired of exploring hundreds of gray-hued crawls

  • Kvatch Rebuilt Castle Makeover

    Kvatch Rebuilt Castle Makeover

    Last Update: 11 May 2009
    Author: AzurasChosen1
    Uploader: AzurasChosen1

    This was created to spruce up the appearance of the Castle in the Kvatch Rebuilt Mod.

    • 20KB
    • 147
    • 3.8k

    Kvatch Rebuilt Castle Makeover

    Last Update: 11 May 2009

    This was created to spruce up the appearance of the Castle in the Kvatch Rebuilt Mod.

  • The Emperors Tomb

    The Emperors Tomb

    Last Update: 02 Oct 2008
    Author: mr_siika
    Uploader: mr_siika

    This small \"immersion\" mod adds a mausoleum for Emperor Uriel Septim VII to the Imperial City Arboretum District.

    • 812KB
    • 136
    • 5.3k

    The Emperors Tomb

    Last Update: 02 Oct 2008
    Author: mr_siika

    This small \"immersion\" mod adds a mausoleum for Emperor Uriel Septim VII to the Imperial City Arboretum District.

  • Kvatch Aftermath

    Kvatch Aftermath

    Last Update: 07 Jan 2008
    Author: Olchenna
    Uploader: Olchenna

    This is simple plugin, nothing fancy. It just stops everburning Kvatch flame after Main Quest ending. If you\'ve completed the main quest Kvatch will stop burn and you\'ll be able walk (or jump in some cases... - there is a still a lot of junk everythere) around the town. If you\'re making \"rebuilding\" plugin you can use mine as a scra

    • 522KB
    • 122
    • 3.6k

    Kvatch Aftermath

    Last Update: 07 Jan 2008
    Author: Olchenna

    This is simple plugin, nothing fancy. It just stops everburning Kvatch flame after Main Quest ending. If you\'ve completed the main quest Kvatch will stop burn and you\'ll be able walk (or jump in some cases... - there is a still a lot of junk everythere) around the town. If you\'re making \"rebuilding\" plugin you can use mine as a scra

  • Improved Elder Council Chambers

    Improved Elder Council Chambers

    Last Update: 02 Apr 2013
    Author: Culleimz
    Uploader: Culleimz

    Makes the Elder Council in the Imperial Palace feel more like a place where leaders meet, and rather than have everyone sit at the same table, have them sit in their own little sections spread out across the room. Also turns the oversized shrine which they use as a \"table\" into a platform where the council leaders sit.

    • 94KB
    • 106
    • 2.3k

    Improved Elder Council Chambers

    Last Update: 02 Apr 2013
    Author: Culleimz

    Makes the Elder Council in the Imperial Palace feel more like a place where leaders meet, and rather than have everyone sit at the same table, have them sit in their own little sections spread out across the room. Also turns the oversized shrine which they use as a \"table\" into a platform where the council leaders sit.

  • Reusable Oblivion Gate

    Reusable Oblivion Gate

    Last Update: 07 Jan 2008
    Author: Moist
    Uploader: Moist

    This mod Adds a \"Gate room\" (with a reusable Oblivion gate) to Wenyandawik, an Ayleid ruin North West of Bravil, when the gate is closed just hit the switch and it re-opens!

    • 3KB
    • 89
    • 1.6k

    Reusable Oblivion Gate

    Last Update: 07 Jan 2008
    Author: Moist

    This mod Adds a \"Gate room\" (with a reusable Oblivion gate) to Wenyandawik, an Ayleid ruin North West of Bravil, when the gate is closed just hit the switch and it re-opens!

  • Momos Harbor Expanded

    Momos Harbor Expanded

    Last Update: 15 Sep 2011
    Author: Momo
    Uploader: Momo77

    An Expansion of the imperial harbor and of the anvil harbor.

    • 25.4MB
    • 84
    • 1.7k

    Momos Harbor Expanded

    Last Update: 15 Sep 2011
    Author: Momo77

    An Expansion of the imperial harbor and of the anvil harbor.

  • Bravil Harbour

    Bravil Harbour

    Last Update: 08 Feb 2009
    Author: Kengon
    Uploader: Gregbert

    Through the demand for gentrification of Bravil from the citizens of the town, the duke ordered the revival of the old Bravil docks. This harbour, although small, is fully populated and integrated into Bravil, adding more scenery and realism for Bravil.

    • 3.4MB
    • 78
    • 2.0k

    Bravil Harbour

    Last Update: 08 Feb 2009
    Author: Gregbert

    Through the demand for gentrification of Bravil from the citizens of the town, the duke ordered the revival of the old Bravil docks. This harbour, although small, is fully populated and integrated into Bravil, adding more scenery and realism for Bravil.

  • Dirtier Waterfront

    Dirtier Waterfront

    Last Update: 07 Jan 2008
    Author: FerociousPuppy
    Uploader: FerociousPuppy

    The original waterfront was more of a collection of beach-side cottages than a slum. This mod dirties up the place, making it a good home for thieves or pirates... It adds the following: Random garbage, random rubble in the streets. A drunk that challenged Armand to a fight and lost (check his body!) A noble that was mugged by a gang of khajii

    • 24KB
    • 72
    • 2.2k

    Dirtier Waterfront

    Last Update: 07 Jan 2008

    The original waterfront was more of a collection of beach-side cottages than a slum. This mod dirties up the place, making it a good home for thieves or pirates... It adds the following: Random garbage, random rubble in the streets. A drunk that challenged Armand to a fight and lost (check his body!) A noble that was mugged by a gang of khajii

  • Imperial Palace Improvement

    Imperial Palace Improvement

    Last Update: 04 Feb 2019
    Author: Marob307
    Uploader: marob307

    For everybody who feel the Imperial palace empty, this mod is maybe the solution. - More lore as possible and Vanilla friendly- Better City and OOO in mind- 4 New cells including Kitchen, Dormitories, Princes and Emperor rooms- 35 New Npcs in total- New dialogues and line (unused)- A New Fence- New trainers

    • 61KB
    • 64
    • 2.7k

    Imperial Palace Improvement

    Last Update: 04 Feb 2019
    Author: marob307

    For everybody who feel the Imperial palace empty, this mod is maybe the solution. - More lore as possible and Vanilla friendly- Better City and OOO in mind- 4 New cells including Kitchen, Dormitories, Princes and Emperor rooms- 35 New Npcs in total- New dialogues and line (unused)- A New Fence- New trainers

  • Reapers_Drakelowe_Witch

    Reapers_Drakelowe_Witch

    Last Update: 11 Apr 2009
    Author: Reaper9111
    Uploader: reaper9111

    This mod simply Revamp the Witch and her house from the \"Cure for Vampirism\" quest. Now the place look like its a lonely witch that live there...and not a farmer!

    • 2.0MB
    • 64
    • 1.2k

    Reapers_Drakelowe_Witch

    Last Update: 11 Apr 2009
    Author: reaper9111

    This mod simply Revamp the Witch and her house from the \"Cure for Vampirism\" quest. Now the place look like its a lonely witch that live there...and not a farmer!

  • Anvil Chapel Restored

    Anvil Chapel Restored

    Last Update: 12 Dec 2014
    Author: Oldwolf58
    Uploader: Oldwolf58

    Restores Anvil Chapel and adds 2 priests and a healer

    • 11KB
    • 60
    • 865

    Anvil Chapel Restored

    Last Update: 12 Dec 2014
    Author: Oldwolf58

    Restores Anvil Chapel and adds 2 priests and a healer

  • The Throne Of The Emperor

    The Throne Of The Emperor

    Last Update: 19 Feb 2008
    Author: Zenith92
    Uploader: Zenith92

    Name: The Throne Of The Emperor Version: 1.0 Date: 2/18/2008 Category: Dungeons and Locations Author(s): Zenith92 Source: Description =========== Ever wondered were the emperors throne was ?,well now you can visit his throne in the Imperial Palace to pay your respects. New objects added... Emperors ebony longsword,and playable emperor r

    • 3KB
    • 52
    • 1.8k

    The Throne Of The Emperor

    Last Update: 19 Feb 2008
    Author: Zenith92

    Name: The Throne Of The Emperor Version: 1.0 Date: 2/18/2008 Category: Dungeons and Locations Author(s): Zenith92 Source: Description =========== Ever wondered were the emperors throne was ?,well now you can visit his throne in the Imperial Palace to pay your respects. New objects added... Emperors ebony longsword,and playable emperor r

  • Trails of Cyrodiil - Northern Short Cut by Malachi Delacot

    Trails of Cyrodiil - Northern Short Cut by Malachi Delacot

    Last Update: 21 Oct 2010
    Author: Malachi Delacot
    Uploader: Malachi Delacot

    Quicker overland route between Bruma and Cheydinhal

    • 429KB
    • 51
    • 674

    Trails of Cyrodiil - Northern Short Cut by Malachi Delacot

    Last Update: 21 Oct 2010

    Quicker overland route between Bruma and Cheydinhal

  • Arcane University Addon

    Arcane University Addon

    Last Update: 15 Mar 2008
    Author: SBK
    Uploader: sbk

    Changes the way the Arcane University looks. Added some trees to give it a more nature-ish look and also some building to give it a feel that\'s it only more then a simple University.

    • 198KB
    • 48
    • 3.6k

    Arcane University Addon

    Last Update: 15 Mar 2008
    Author: sbk

    Changes the way the Arcane University looks. Added some trees to give it a more nature-ish look and also some building to give it a feel that\'s it only more then a simple University.

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