No Man's Sky

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MadRaptor

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MadRaptargh

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MadRaptor's Mod
For
NMS BEYOND

Files Changed:

GCCHARACTERGLOBALS
GCDEBUGOPTIONS
GCGAMEPLAYGLOBALS
GCPLAYERGLOBALS
GCSKYGLOBALS
GCSOLARGENERATIONSGLOBALS
GCTERRAINGLOBALS
GCVEHICLEGLOBALS
GCAISPACESHIPGLOBALS
GCSPACESHIPGLOBALS
GVCREATUREGLOBALS
CREATUREDATATABLE
GCENVIRONMENTGLOBALS

VARIOUS ROLEDESCRIPTIONTABLES

Compatabilities:

I use the Modular Version of NMS Fantasy so far these work with my mod:

Beyond Menu Improvements
More Base Interactions
Fantasy Wordstones
Fantasy Worlds
Menus NMS BEYOND
Fonctional E32015 Portals

The LOD and Grass Mod should also be compatible.


2.1: Fixed issues with floating NPC's
Brought everything up to date with most recent patch

Ver. 1.8

Thank you for downloading MadRaptor's Mod for NMS Beyond. This mod is a mixture of my own personal settings I use while playing as well as edits to make some of my favorite mods compatible with this one. I will give credit for the mods that I have integrated into this one and if I need to do anything else, hopefully they will notify me. I don't intend to steal or use any other mods and try to pass it off as my own. This is the first time i've really moded things and I'm just trying to play nice.

Anyways, here are the following changes you will find within my mod.


Player:
*Made Default Movement Walk
*Tweaks to walkable slope angles and slide angles
*Misc. Animation tweaks
*Increase Binoc Range on Planet and Space
*Increased Underwater Speed
*Decreased Jetpack Drain Speed
*Increased Player Transfer Ranges


Flight:
*Enabled Hover on Planet Surface
*Allow for ship to face towards planet without auto-leveling
*Decreased Launch Cost

Creatures:
*Increased Herd and Swarm Sizes
*Increased Max Creatures Types Per Planet (This may affect already found creatures, new ones she be good)
*Increased and Decreased Creatures Sizes Where Suitable
*Creatures No Longer Flee When Player Walks Near
*Enabled Creature Details
*Enabled Creature Sleeping
*Enabled Herding For Some Animals Thad Had It Disabled

Robots:
*Robots No Longer Attack Players While Exploring, Only When Attacked or Collecting Rare Resources

Clouds:
*Enabled Creature Chatter
*Enabled Creature Details to be Rendered
*Increased group sizes and number of groups per square KM
*Increased Friendly Creature Limit
*Enabled Flying Snake Tails
*Increased Cloud Distortion Speed
*Decreased Cloud Movement
*Increased Cloud Detail
*Lowered Height Clouds Can Form Over Land
*Lowered Atmospheric Clouds To No Longer Appear Through Freighter

Terrain:
*Misc. Tessellation Tweaks (Still a WIP)
*Integrated “LOD and Increased Draw Distance Mod” by Battou
*Integrated “Grass Fix 4 Mod” by Exosolar

Gameplay:
*Enabled Trader Hailing (You can now hail traders in flight and trade with them)
*Reduced Planet With Ring Probablity
*Increased Day Length
*Direction of Vehicles No Longer Camera Relevant
*Various Tweaks to Storm Times and Lengths
*Misc. Tweaks to Terrain Gun (Size, Ranges, Costs)
*Enabled Resotre Mode for Terrain Gun
*Enabled Atmospher Effects in Flight
*Exocraft Throttle No Longer Camera Relevant

More to come!!!