No Man's Sky
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jasondude7116

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jasondude7116

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About this mod

Several independent mods that can be used together. Compatible with NMS v3.10

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Compatible with NMS v3.10

DUD'S SKY
v3.10.1

If you like this mod, check out my other mod here: DUD'S SKY - COLORS

THANKS TO ALL MODDERS FOR YOUR WORK AND INSPIRATION.
Special thanks to monkeyman192, Lo2k, GaticusHax, RaYRoD, LawnReality, Exosolar and many others for hard work helping modders and making tools work like MBINCompiler!

All mods in this pack can be used together or independently.

_MOD_DUD_ShipHeadlights_v2612
 -Adds headlights to all ship classes.
 -Headlights activate when flying and deactivate when landed.
 -Adds headlights for NPC ships.
 -NPC ship headlights also toggle on while flying and off while landed.

_MOD_DUD_SpaceshipFlight_v3101

 -Reduces thrust and thrust upgrades by half.
 -Maintains default max speed values.
 -Braking is reduced and is balanced with acceleration.
 -"Over-speed brake" minimally reduced.
 -Adds reason to have thruster upgrades.
 -Hover on planets

_MOD_DUD_LessCreatureIconsHard_v2061

 -Red dots are removed for an added challenge!
 -Known creatures will still appear as green dots, but there will be no red dots for unknown creatures.
 -Removed emotion icons from creatures.

_MOD_DUD_Asteroid_v3021

 -Asteroid view distance increased.
 -Asteroid fields more rare.
 -Asteroid distance from planets, space stations, anomalies, etc. doubled.
 -Asteroid distribution and spacing slightly changed.
 -Retains default chance of asteroid types and drops.

_MOD_DUD_AsteroidEffects_v3101

 -Spaceship weapon impact particle effects adjusted.
 -Changed camera shake to happen only when asteroid explodes, not during weapon impact.
 -Several changes to the way asteroids break up and move after an explosion.
 -Includes effects for planetary ring asteroids.

_MOD_DUD_ExocraftMechanics_v3101

 -Exo-craft lights brighter.
 -Exo-craft lights tilted higher to see forward instead of mostly at the ground.
 -Exo-craft lights range increased.
 -Added missing Colossus headlights (1st person view)
 -Many adjustments to 1st person exo-craft views and mechanics.
 -Many changes to exo-craft driving characteristics to make a more "natural" driving model.
 -All exo-craft acceleration reduced.
 -All exo-craft engines fuel consumption rates lowered to match vehicle speed.
 -Suspension adjustments.
 -Tire traction adjustments.
 -Increased boost recovery time.
 -Other slight boost adjustments for vehicle balancing.
 -Adjusted exo-craft cameras.
 -Exo-craft are tuned to have "more casual"/"less cartoony" driving mechanics.
 -Creates more of a driving challenge.
 -No more press accelerator and go straight over anything.
 -For those that want a fast, cartoony, easy driving experience, this is not for you.

_MOD_DUD_TractorBeam_v2163

 -Made tractor beam pull on freighter and space station close to the door.
 -Slowed down the entrance and exit speeds in space station.

_MOD_DUD_StandLightBright_v2611

 -Stand type lights are brighter and have more range.
 -Includes buildable lights and lights at trade stations and other buildings that use a stand type light.

*SEE README FOR MORE DETAILS