No Man's Sky
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AlexMuseMatrix

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AlexMuseMatrix

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  1. AlexMuseMatrix
    AlexMuseMatrix
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    Note: PLEASE check for conflicts before going to the comments saying "the mod is not working" the mod should work as intended and has been tested multiple times, if you are having trouble, the mod builder AMUMSS will help you a lot 
  2. AlexMuseMatrix
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    I just found an issue while testing, the scanning has a very VERY small delay, i want other people to conform this bug before i fix.   
  3. user750
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    AMUMSS shows no conflict, no warning, game won't even start. 
    Even when it's the ONLY MOD in the folder the game won't start.
  4. darkracer125
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    as a responce to the sticky. 

    you might want to delete that comment.  
    because let me tell you something. 
    THE MOD DOESN'T WORK!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! 

    there 100% was a conflict at first (even though i replaced a similar mod with this one so there shouldn't be a conflict)  
    but atleast the game launched.  but no instant scanning. 

    so i disabled every single mod except this one to check if the mod works on it's own.  and guess what.
    the game crashes on launch.  

    "tested and working as intended" have never been so wrong
  5. soulmatrix3
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    Are you updating? The mod breaks with the current NMS update (Interceptor and Expedition 10 - Singularity). Thanks!
    1. AlexMuseMatrix
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      Sorry about the delays, i have not found time to update the mods thanks for your patience. 
    2. soulmatrix3
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      Thank you for the reply. Patiently waiting :)
  6. meegja
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    For your info: Instant Scanning is not compatible with latest NMS 4.30 anymore.
    Worked fine in 4.26. I did check for incompatibility but can't find any.
    When I only use your mod and no other mods, the game crash also occurs.  
  7. Pagafyr
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    Works good since yesterdays latest NMS Update June 1st 2023 Update.
    1. AlexMuseMatrix
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      Will update soon, did not know there was an NMS update 😅
  8. Heh. I'm trying this mode with 4.10 patch and its causing a weird thing. It generates in the sky 2 warp portals that following center of the screen. And every time I'm loading game or exiting my ship for the first time on any planet there is a huge fleet exiting those portals in different directions
    Screenshot 1
    Screenshot 2
    1. That's odd, this mod does not affect files with the frigate fleets, it might be a bug with a other mod? 
    2. I tried it with no other mods and its still the same. And AMUMSS never had any errors reported
    3. Huh, that's odd, what version of AMUMSS are you using.
    4. This mod is not made for 4.10, it's made for 4.22, i don't know why this is happening
    5. AlexMuseMatrix
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      • I can't recreate the bug, when i summon my ship, nothing happens, it just summons my ship.
      • I don't know how to go back to version 4.10.

      • What are your difficulty settings?

      • Do you have glyphs for the planet/system?
    6. 1stCheater
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      I'm not complaing just sharing a fun fact xD
      Instant Binocular Scan - Hot Spot Range - Ship Transfer Range from comment bellow is causing the same thing.

      It happens not when I summon ship but when I visit or revisit planet. Loading save / exiting ship / teleporting. Also had a FPS drop to 0 for the very first time it happened.
      I'm using DRM-very-free 4.10 so maybe thats the problem
    7. 1stCheater
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      So here it is.
      I tried every updated mod for scan and/or binoculars and they were causing that weirdo.
      But one mode had 4.10 version available and it worked fine. 
      So it was something important changed in 4.22 regarding scanning that prevents to use updated mods with not updated game
  9. Rexdarkstorm
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    I can't seem to get it to work.  I remember previous mods that did the same as this one.  There was a conflict with another mod.  I just can't remember which mod conflicts with scanning.   Do you know of any mod conflicts?

    Thanks!
    1. AlexMuseMatrix
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      Well, i don't know any mod conflicts with this mod yet, because i just made it, here is some code from a lua:
                  ["PAK_FILE_SOURCE"]     = "NMSARC.59B126E2.pak",
                  ["MBIN_CHANGE_TABLE"]   =
                  {
                      {
                          ["MBIN_FILE_SOURCE"]    = "GCGAMEPLAYGLOBALS.GLOBAL.MBIN",
                          ["EXML_CHANGE_TABLE"]   =
                          {
                              {
                                  ["PRECEDING_KEY_WORDS"] = "",
                                  ["VALUE_CHANGE_TABLE"]  =
                                  {
                                      --{"BinocTimeBeforeScan",                   "0.1"},
                                      {"BinocMinScanTime",                    "0"},     
                                      {"BinocScanTime",                       "0"},  
                                      {"BinocCreatureScanTime",               "0"},    
                                                                 
                                  }
                              },
                              {
                                  ["PRECEDING_KEY_WORDS"] = "ToolScan",
                                  ["VALUE_CHANGE_TABLE"]  =
                                  {
                                      {"PulseRange",                  "400"},        
                                      {"ChargeTime",                  "2"}          
                                  }
                              },
                              {
                                  ["PRECEDING_KEY_WORDS"] = "ToolScanHardMode",
                                  ["VALUE_CHANGE_TABLE"]  =
                                  {
                                      {"PulseRange",                  "500"},           
                                      {"ChargeTime",                  "4"}                               
                                  }
                              },
                              {
                                  ["PRECEDING_KEY_WORDS"] = "ShipScan",
                                  ["VALUE_CHANGE_TABLE"]  =
                                  {
                                      {"PulseRange",                  "20000"},          
                                      {"ChargeTime",                  "2"}                                  
                                  }
                              }
                          }
                      }
                  }
              }
          }  
      }
      Did you use ammus(sorry if i misspelled it i don't quite remember the name) to scan for mod conflicts?
    2. AlexMuseMatrix
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      What mods are you using?
      If you are using ammus, then see "report.lua" and scroll down to the bottom, and find Conflict on FILE level, and it will show the 2 paks conflicting, as well as the file that is conflicting. 
    3. Rexdarkstorm
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      Hey all.  Thank you for the replies.  I have never heard of AMMUS.  I will look it up!
    4. AlexMuseMatrix
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    5. Rexdarkstorm
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      Thank you very much.  You folks are awesome!
  10. nms808
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    Scanning mods are always good to have, good work! There is a LUA for the E3 scanner that still works if anyone cares. I love the golden yellow color of the scan field. That's a good idea actually. Custom scan colors. I could be wrong, but I don't recall anyone making that mod. Just E3 Gold/Yellow instant scan or vanilla blue is all I can remember since the beginning. Fluorescent green, aqua blue , orange, red, pink, purple, no scan wave (good for lower powered graphics cards?), ect. might be cool.
    1. AlexMuseMatrix
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    2. nms808
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      Yeah textures are another can of worms for sure!
  11. Esteysa
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    oooh thanks!
    1. AlexMuseMatrix
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      Thanks! Just uploaded a few minutes ago, it's odd, it says 0 comments, 0 page views, and 0 downloads, i think it's a glitch with early mods 
    2. AlexMuseMatrix
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      Btw, how did you comment before the mod fully uploaded to nexus?
    3. Hailfire89
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      Sometimes there's a bit of a lag for information lol It happens 
    4. Esteysa
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      i did dl it

      the maker of this one has change it to 0.5s scan instead because many ppl want it to have a little delay
      https://www.nexusmods.com/nomanssky/mods/1543

      this make your mod the true insta scan