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Changelogs
Version Patch-5.57
Reworked for Worlds Pt2
Version Patch-5.1.1
Recompiled Mod to Patch-5.1.1
Version Patch-5.01
Recompiled Mod to Patch-5.01
Version Patch-4.72
Recompiled to Patch-4.72
Version Patch-4.23
Recompiled Mod to Patch-4.23
Version Patch-4.10
Recompiled Mod to Patch-4.10
Version Patch-4.05
Recompiled Mod to Patch-4.05
Version Patch-3.97
Recompiled Mod to Patch-3.97
Version Patch-3.94
Recompiled Mod to Patch-3.94
Version Patch-3.91
Recompiled Mod to Patch-3.91
Version Patch-3.87.1
Uploaded wrong pak for the no-filter option (removed to many textures)
Version Patch-3.87
Recompiled Mod to Patch-3.87
Version Patch-3.82
Recompiled Mod to Patch-3.82
Version 1.13
Updated to Frontiers 3.68
Version 1.12
Updated to Prisms 3.52
Version 1.11
Updated to Expeditions 3.42
Version 1.10
Updated to Expeditions 3.38
Version 1.9
Updated to Expeditions 3.35
Version 1.8
Updated to Companions 3.21
Version 1.7
Updated to Origins 3.02 Experimental 64519
Version 1.6
Updated to Desolation 2.61.1
Version 1.5
Removed the old files to move to something clearer in my opinion
Added the possibility to remove the blue/orange hue ( no filter mods )
Version 1.4
Updated to Crossplay 2.51
Version 1.3
Updated to Exo Mech 2.4
Version 1.2
Updated to Living Ship 2.32
Version 1.1
Updated to Living Ship 2.3
Version 1.0
Initial release
Hello,
This mod modifies a few things concerning the binoculars, check the picture to see which version does what. Currently there is : _No filters - Less UI _No filters _Less UI
Don't hesitate to comment if you have a suggestion !
It should be compatible with anything that does not edit, depending on which mod, these files : UI\HUD\BINOCULARS\HUDBINOCSCENTRE.MBIN UI\HUD\BINOCULARS\HUDBINOCSSURVEYMIDDLE.MBIN TEXTURES\UI\HUD\BINOCRETICULE.DDS TEXTURES\UI\HUD\BINOCULARS.DDS TEXTURES\UI\HUD\SERVEYING.DDS TEXTURES\UI\HUD\SURVEYRETICULE.DDS METADATA\EFFECTS\SCREENFILTERS.MBIN LANGUAGE\NMS_LOC5_ENGLISH.MBIN LANGUAGE\NMS_LOC5_FRENCH.MBIN If you're unsure as to which mod edits which file, just unpack the mod to check.
If you need to merge mods I made a quick tuto here that explains how to do it ! You can also use the lua script provided.