This mod is an updated and extended version of CruizDroid's No Hazard Flora. I indeed contacted CruizDroid and he told me he had no plan to update his old mod. So I want to thank him for letting me continue on his mod.
I said extended because this mod will not only get rid of Tentacle Plants, Fly traps Plants and Exploding plants, but also from Cave spore bags plants.
Warning : please note that like any mod dealing with spawning, enabling this mod with an ongoing savegame will change the arrangement and placement of a lot of plants and items on your discovered planets. This is usualy minor, but it could also eventualy change some plants species and mess up your precious vegetation catalogs, like finding 21/20 plants as new plants spawned instead of the original ones the mod removed. This is of course only a drawback on planets you explored or are currently exploring so eventualy install this mod once you reached a new system if you don't want such little issues.
Note : I suspect this mod also doesn't remove tentacle plants from abandoned buildings.
Note2 : you (obviously) won't be able to finish "Kill Hazardous Plants" Nexus missions using this mod
Enjoy.
Options:
- Also remove Buried Technologies with No Buried Technologies
- Also remove Damaged Machineries with No Damaged Machineries
- Also remove Cargo Drops with No Cargo Drops
- Also remove Knoledge Stones with No Knowledge Stones
This mod has been updated for Worlds Part 2 new modding scheme. v2.0 has been updated for 5.58 game version, now also removes the 3 spikey branches new plant and doesn't need to be merged anymore.
Compatibility :
- CHECK IF THIS MOD IS COMPATIBLE WITH LATEST GAME VERSION
- CHECK IF THIS MOD NEEDS TO BE MERGED WITH ANOTHER OF MY MODS