0 of 0

File information

Last updated

Original upload

Created by

CruizDroid and Lo2k

Uploaded by

Lo2k

Virus scan

Safe to use

Tags for this mod

20 comments

  1. NecroGolem
    NecroGolem
    • premium
    • 0 kudos
    I read that this might impact existing saves in some ways. I was mid exploration on a planet and the dangerous plants have returned. Went to all the other planets in this system and the same is true there as well.

    Does this require a new planet (unscanned) to remove the unwanted plants?

    Any info or clarification appreciated.

    Great MODS by the way Lo2k.
    1. Lo2k
      Lo2k
      • premium
      • 540 kudos
      This mod could only impact flora spots on planets you already visited as said in the description, but there's no further issue with any unkown planet you will land on.
      You don't need to reach a new planet to see its effects. Just adding the mod folder, launching the game and loading a save will apply the changes and remove the plants around you.
  2. csavv16
    csavv16
    • supporter
    • 0 kudos
    The mod seems to be broken for the worlds part 2 update. https://imgur.com/Q4RFeWa 
    1. Lo2k
      Lo2k
      • premium
      • 540 kudos
      It was but I just updated it
    2. Rileos
      Rileos
      • member
      • 0 kudos
      Thank you so much! I really hate running into those things every 5 feet, this mod is a must have for me. :D
  3. Kaidb90
    Kaidb90
    • premium
    • 0 kudos
    Thank you for the quick update! Now I can fully enjoy Worlds Pt2.
  4. jet4571
    jet4571
    • premium
    • 483 kudos
    No mod to silence or remove just the spore plant because those things are truly the most annoying sounding things in the game... Well there's this mod that removes all of them but that's not what I wanted. But the .lua file was easy enough to change so only the spore plants and gas plants was removed as those are just as annoying because you cant enter a cave without encountering them by the dozens. I removed the lines mentioning the fly trap and whip plant that was above and below the spore plant and it is perfect. I would highly suggest making a new mod page doing just the underground gas and surface spore plants but leaving the other two as this mod is already about removing them all.
    1. Balzhur
      Balzhur
      • premium
      • 20 kudos
      Your suggestion is very important, please keep posting (sarcasm).
  5. Kaidb90
    Kaidb90
    • premium
    • 0 kudos
    I don't understand why this mod doesn't get more attention. I find the same hazardous flora on each and every planet to be a HUGE part of the variety problem. It is one of the main immersion killers. So thank you so much for keeping this mod updated, I really appreciate it. For me it is an essential mod. Can't play without it. 
    1. Lo2k
      Lo2k
      • premium
      • 540 kudos
      In the early game moments, oxygen and sodium are pretty important and without plants, I'm not sure how you can survive. but past this first hour, there sure is no real interest in them.
    2. Kaidb90
      Kaidb90
      • premium
      • 0 kudos
      Before Visions one could survive very well without these. After all there are still less instrusive oxygen plants and often you get oxygen as a secondary ressource. Started a new save with your mod, it is absolutely no problem. Actually the spawn frequency is way too high, I have 2500 oxygen in my inventory within the first 30 minutes or even less without deactivating hazardous flora. It's overkill IMO. 
  6. plotinus185
    plotinus185
    • supporter
    • 0 kudos
    The mod seems to be working fine for me. It’s a relief to be free of those ubiquitous puffer plants spoiling every view in the game!
  7. EresKiGall
    EresKiGall
    • member
    • 0 kudos
    Doesn't seem to be fully working. I even tried running the .lua through amumss with the latest mbin compiler (4.12.1.1) and still seeing the tall gas emitting plants all over.
    1. Lo2k
      Lo2k
      • premium
      • 540 kudos
      What's the biome of your planet ?
    2. EresKiGall
      EresKiGall
      • member
      • 0 kudos
      I saw them on both Lush and toxic worlds.
    3. EresKiGall
      EresKiGall
      • member
      • 0 kudos
      After further testing, 2 of the 3 types can still be found above ground. However, all cave hazardous plants are confirmed gone from caves.
    4. Lo2k
      Lo2k
      • premium
      • 540 kudos
      That's a good point, thanks for the investigation.
      I did some new tests too and I coudln't find any plant on frost, radioactive and arid biomes but found some on a lush planet.
    5. Lo2k
      Lo2k
      • premium
      • 540 kudos
      I did some changes and improvements thanks to Arjed in 1.1 mod version but if you still find some plants, please tell me what type and on what plante biome
  8. sarip2k21
    sarip2k21
    • member
    • 0 kudos
    still have Hazardous Plants after installing
    1. Lo2k
      Lo2k
      • premium
      • 540 kudos
      It might be fixed in 1.1 mod version but if you still find some plants, please tell me what type and on what plante biome