Nioh 2

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Jesucristo99

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Jesucristo99

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62 comments

  1. Nossaki
    Nossaki
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    Just fresh installed this mod, no other mods. Did everything as said only disabling the better hair. My characters eyes are glowing. No idea why, everything else works fine.

    Anyone knows how to fix this?

    Edit - also, sharpnel bombs show no fire, just a wave on explosion.
    1. SaltfishSundae
      SaltfishSundae
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      From the user Caparzzo's comment under the Mod Enabler itself:
      "It's not even related to this, but to a mod you are using. Remove the hairfixt0.dds file from GraphicTweaksV10\_Base\_Textures, and delete the corresponding lines in FogBASE.ini"
  2. mrsocksman
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    new install, no mods except graphic tweaks v10, betterhair doesn't seem to be working. Using white hair it looks like the before picture.

    Edit: accidentally turned on dlss, disregard
    1. homiloko
      homiloko
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      It doesn't work with DLSS? Well that sucks, my hair looks a pixelated mess without DLSS on
  3. angkano
    angkano
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    does anyone know how to disable item drops ? those are the most ugly and big effects
  4. dioxyde0
    dioxyde0
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    is this ReShade?
    1. Jesucristo99
      Jesucristo99
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      no
  5. misha553
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    There are a lot of missing effects and stuff like blood decals and summon sign i guess its not compatible with lastest Nioh 2 build? or is there something im missing?
  6. apple020997
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    If your character's eyelashes are bright white, remove the hairfixt0.dds file from GraphicTweaksV10\_Base\_Textures, and delete the corresponding lines in FogBASE.ini.
    1. MewSixUwU
      MewSixUwU
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      THANK U SIR

      this is mandatory for using 0% fog which i think looks best
  7. Retro135
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    So I'm not sure if this is me being dumb and not somehow able to figure this out but from what I see Dagger Alternative and this mod conflict with eachother because of the dagger glowing when amrita gauge is full so that seems to mayhaps cause the entire world to GO DARK or smth else is happening with my 3 only beast mods but those 3 seemingly work together as Sora in their comments of the mod said (Crimson with phantom mask off and Horn alternative are the 3 beast mods im talking about) but with this mod the world just GOES DARK as said before or smth.
  8. Lancelot34
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    it's not compatible with dlss right?
  9. bobtch
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    [ShaderOverrideRemoveBalls]
    hash=bdb11991b6826d33
    run=CommandListN2General
    [ShaderOverrideTrailFX]
    hash = c27eebc49e67b3bc
    run = CommandListN2General
    [TextureOverrideTrailFX]
    hash = 70cc8fd4
    handling = skip
    [TextureOverrideBallFX]
    hash = ed903a1b
    ;handling = skip


    I managed to remove Familiar trail effects with these lines, I put them in "ImprovedEffects.ini" at the top.
    I think the shader overrides were duplicated so you may want to add just the Texture Override lines

    [TextureOverrideTrailFX]
    hash = 70cc8fd4
    handling = skip
    [TextureOverrideBallFX]
    hash = ed903a1b
    ;handling = skip

    I disabled the skip on the Ball itself because it makes it look weird and too clean - but you may skip it if you want to see how it looks like. It's just almost transparent effect left like that but it also strobes as it moves and that looked bad to me.
    1. mrsocksman
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      The texture overrides removes the gray effect when an enemy is about to grab you.
  10. bobtch
    bobtch
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    Hello, thank you for your work on this mod!

    I have a question - possibly about solving FPS issues with game running in slow mode. I noticed that Familiar talismans always tend to slow the game down for me.

    Have you got an idea about some IDs of Lightning, Fire, Water Familiars effects that I could put into an ini file and just disable them (or almost disable them, make them barely visible)?

    It could potentially fix a lot of problems with fps :)

    EDIT: Found a way to do it with the hunting mode of the Mod Enabler (amazing feature...)

    [ShaderOverrideRemoveTrails]
    hash=c27eebc49e67b3bc
    run=CommandListN2General
    ;handling=skip
    ps-t3=ResourceRevampAn
    [ShaderOverrideRemoveBalls]
    hash=bdb11991b6826d33
    run=CommandListN2General
    ;handling=skip
    ps-t3=ResourceRevampAn2

    I placed this at the bottom of the improved effects .ini file. But I am not sure how stable it is. It makes the familiars barely visible so I am going to test if FPS gets any better. I used these resource files but you can just completely hide both effects fully.

    EDIT 2: After some testing, it's definitely messing with some stuff, so I am going to try and find a better way of doing it. Weirdly enough, it changed the way these effects look like even if I disable the mod... I have to move the mod to DISABLED for the effects to go away